Jeff the Fancy Skeleton
Jeff the Fancy Skeleton | |
---|---|
Monster ID | 1917 |
Locations | Investigating a Plaintive Telegram |
Hit Points | 300 |
Attack | 180 |
Defense | 200 |
Initiative | 100 |
Meat | None |
Phylum | undead |
Elements | spooky |
Resistance | ? |
Monster Parts | head, arm, leg, torso |
Manuel Entry | |
refreshedit data |
You at least have to admit that dying hasn't changed Jeff all that much.
Hit Message(s):
He glares at you. The haughtiness is painful.
He stares judgmentally at your <arm>. He's got a point, I guess. If you were a better person you'd be able to afford a better <forehead>.
He hires another nearby skeleton to punch you in the <foot>.
He hires another nearby skeleton to punch you in the <bung>. (CRITICAL HIT!)
He stops to adjust the empty space where his cravat used to be.
He hits you with a rock, but because he's the 1% the damage gets rounded down to zero.
He pauses briefly to get a shoeshine, which consists of standing impatiently and glancing at wristbone while pretending somebody is shining his absent shoes.
not known
![]() | You acquire an item: buffalo dime |
![]() | You acquire an item: Fancy Jeff's fancy pocket square |
You head back to the telegraph office and wire Jeff's family, telling them that he is dead and also that he came back to life and was a real jerk so you killed him again. You say it in a nice way, though, and you actually omit the part about you killing him. What they don't know can't hurt you.
Occurs at The Investigation Thrillingly Concludes! while Investigating a Plaintive Telegram (Missing: Fancy Man).
Notes
- Immune to staggers.
- Has about 50% physical and 70% elemental resistance.
- Using skills against Jeff will fail most (around 90%) of the time:
- You reconsider your actions in light of Jeff's fanciness.
- You cannot use combat items:
- It would be far too gauche to use that item on a skeleton as fancy as Jeff.
- Jeff is immune to physical damage from non-blunt weapons:
- (blunt weapons would probably work better against this guy...)
- Blunt weapons include clubs, flails such as the lucky ball-and-chain and saucepans.
- Fighting unarmed (even with Kung Fu Hustler, Master of the Surprising Fist, or as a Cow Puncher) does NOT count as using a blunt weapon; Jeff will be immune to your attacks.
Occurs at Investigating a Plaintive Telegram.