History of Loathing (2010)

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These pages shall contain the history of the Kingdom of Loathing.

For an annotated list of changes to the game, see Changes.

Table of contents
2003 | 2004 | 2005 | 2006 | 2007 | 2008 | 2009 | 2010 | 2011 | 2012 | 2013 | 2014 | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023

January 2010 | February 2010 | March 2010 | April 2010 | May 2010 | June 2010 | July 2010 | August 2010 | September 2010 | October 2010 | November 2010 | December 2010 | See Also | External Links

January 04, 2010

January 06, 2010

January 08, 2010

  • All of the squeezable Items-of-the-Month (including this month's cheese ball) now transform in sequence, instead of randomly.
  • Did some minor interface cleanup on the Skills page.

January 14, 2010

  • Thanks to CDM's interfacular wizardizationalizing, you can now mark familiars as "favorites" from your terrarium, and quickly switch between favorite familiars by right-clicking them on the character pane.

    (Thanks to OneTonTomato for the Greasemonkey script that inspired this update.)

January 22, 2010

  • Because Uncle CDMoyer loves you all so very much, you can now arrange your trophies by dragging and dropping them.

January 26, 2010

  • Potion-type items now have a clickable indication of what effect they'll give you in their description popup.

January 28, 2010

January 30, 2010

January 31, 2010

  • Due to travel schedules and the fact that we decided to take a joke way, way too far, February's Item-of-the-Month will be at least a day late.

February 02, 2010

February 08, 2010

  • Once again, the Traveling Trader has arrived with exotic goods from far-away places.
  • Things that stun monsters will now properly tell you when they wear off. Hooray, 2-year-old bug fix!

February 09, 2010

February 11, 2010

February 16, 2010

  • Seven new trophies, no ten, are now available. (I mean, seventeen. Three? Seventy.)

February 28, 2010

  • We've gone kinda nuts again, and March's Item-of-the-Month will be at least a couple of days late.

March 03, 2010

March 04, 2010

  • Fixed a bug that was making reflections of maps drop way less reliably than they should have been. Off with CDMoyer's head!

March 12, 2010

March 18, 2010

March 23, 2010

  • In the descriptions of items that grant intrinsic effects, you can now click the effect name to view its details.

March 30, 2010

March 31, 2010

April 05, 2010

  • Shameless Cross-Promotion! In celebration of the release of MC Frontalot's new album Zero Day, we've implemented a quest designed by the selfsame nerdcore super-rapper.

    The first ten stalwart Adventurers to complete his fiendishly convoluted puzzle will receive a free copy of the CD!

    UPDATE: All prizes have been claimed, and winners will be announced on the forums soon.

    Check Uncle P's Antiques on the Wrong Side of the Tracks to get started!

April 13, 2010

April 15, 2010

April 19, 2010

April 20, 2010

  • CDM has gone and done it again, this time by implementing combat macros.

    You can find details in this forum thread, in which Gemelli did yeoman's work in documenting the powerful scripting language used by the macros.

April 22, 2010

  • Having quick actions set to auto-attack should no longer cause weird issues with the first round of combat being repeated.
  • Fixed a bug that was allowing Slime Tube runs that were too fast to properly satisfy Mother Slime.

April 30, 2010

  • The Traveling Trader has returned from Distant Lands! Stop by Market Square to see what he has brought to trade.
  • Due to circumstances I'd like to say were beyond our control but were actually entirely Jick's fault, the Item-of-the-Month is going to be at least a day late. Probably two days. Almost certainly not three.

May 02, 2010

  • Jick: "Almost certainly not three."

    The Universe: "Ha ha ha."

    May's Item-of-the-Month is done, and in testing, and will be released at rollover on Monday night. Sorry.

May 03, 2010

May 13, 2010

  • I'm going to be swapping out some hardware at the data center today, so there might be brief periods where the game is unresponsive.

    EDIT: All done. Can you feel the gigabits? CAN YOU!?

May 15, 2010

May 26, 2010

May 31, 2010

June 15, 2010

June 20, 2010

June 22, 2010

  • Rollover tonight (Wednesday) will be extra long, because we have to do some database maintenance. We expect it to take about 3 hours, so... let's say... 5 hours?

June 23, 2010

  • By player request, we're now able to accept donations via Rixty. Definitely a better way to donate that $10 in pennies than mailing them to us!

June 25, 2010

June 28, 2010

  • If all goes well, tonight's (and every future night's) maintenance period should be considerably shorter. If all doesn't go well... panic.
  • The super sweet boom box actually works now (and properly lets you have four AT songs in your head.)

June 30, 2010

July 02, 2010

  • Fixed a logic mistake that was causing Mr. Alarm to behave in a nonsensical way.

July 11, 2010

July 14, 2010

July 15, 2010

July 19, 2010

  • The interface for buying Guild skills has been improved, and the costs of those skills have been adjusted to be a little friendlier to lower-level players. And openly hostile to higher-level players! Nah, just kidding. Mostly.
  • Fixed a bug where casting a buff with the opera mask on the Mad Hatrack would cause spaceships to start punching each other.

July 23, 2010

Jick and MC Frontalot did a short segment on Adam Carolla's Comic-Con podcast. Our bit starts 15 minutes from the end.

July 29, 2010

July 30, 2010

July 31, 2010

August 01, 2010

August 03, 2010

August 04, 2010

August 15, 2010

August 16, 2010

August 17, 2010

  • We've reduced the number of dudes that will attack the Mini-Hipster in a day, but made the attacks more likely.

August 24, 2010

  • The noncombat adventures in The Spooky Forest have been reimagined. We've also apparently started using the word "reimagine." Sorry.

    Details are available in this forum thread for the ner... the... people who are interested in the technical details.

    Happy Tuesday!
  • There's no more missing art in the Ancient Pyramid. Finally.

August 31, 2010

September 02, 2010

September 08, 2010

September 14, 2010

September 24, 2010

  • I finally got around to updating the Radio Archive with the last few shows.

September 30, 2010

October 05, 2010

October 06, 2010

October 07, 2010

October 11, 2010

  • The new Mr. Store Anniversary familiars are now available. And only five days late -- a new record!

October 13, 2010

  • Fixed a bug that was making the Hermitage fail to show up under certain circumstances. Certain SEXY circumstances...

October 22, 2010

October 25, 2010

October 26, 2010

October 27, 2010

October 29, 2010

October 30, 2010

October 31, 2010

November 01, 2010

  • Skills and items that delevel enemies will now give explicit messages in combat. Explicit as in clear, not NSFW. Although...

November 02, 2010

November 03, 2010

  • The Store of Loathing has been stocked with some new goodies - 2011 Calendars and coasters and keychains.

    If you want to share the KoL love this Christmas, be sure to place your orders before December 3rd so you can be sure stuff will arrive in time for Jesus's birthday party.

November 04, 2010

November 05, 2010

November 09, 2010

  • The Bat Hole has been rejiggered. It now has 40% more thingamabobs.
  • The Council of Loathing has installed a sweet new Adventurer Signal.
  • The Untinker will now give you the screwdriver quest as soon as you meet him, with no prerequisites.

November 30, 2010

  • Due to a confluence of external factors and poor planning, December's Item-of-the-Month will probably be at least a couple of days late.
  • Check your campsite for an Advent calendar full of treats, courtesy of your friends at CRIMBCO.

December 02, 2010

  • December's Item-of-the-Month is now available in Mr. Store.
  • Tomorrow is the Christmas shipping deadline for orders from the Store of Loathing. So unless you do all of your gift giving on Groundhog's Day, it's your last chance to share the loathing this holiday season.

December 03, 2010

  • Ho ho hobo! A new area of Hobopolis has been discovered, full of unemployed Crimbo elves!

December 06, 2010

  • We've made some changes to the way outgoing k-mail is handled. See this forum thread for details.
  • Mr. Store familiars can now be placed in your terrarium after a bad moon run, once you recall skills and familiars.

December 15, 2010

  • A magical, wondrous -- er -- skyscraper has emerged from the mists in the Big Mountains.
  • Instead of dropping snakehead charms, gaudy pirates now drop a key to a box that contains the charm. This will make sense later.

December 17, 2010

  • The BGE merchandising department has caught up on its holiday backlog, and is now happily serving customers again.

December 22, 2010

  • Mr. Mination would like to reassure you that the elf hobos crawling up the pipes and emerging from CRIMBCO's toilets are nothing to worry about.

December 31, 2010

  • January's Item-of-the-Month is now available in Mr. Store.

    Also, the CRIMBCO building has mostly faded into the mists.

See Also

External Links

History of Loathing 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023