First Adventure
Standard Encounters
clockwork man -- (edit metadata)
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- Item Drops: None
- Meat Drop: None
- Monster Level: 0 • Substat Gain: 1 • Moxie for No Hit*: 10
- Monster Defense: 0
- Hit Points: 0
- Initiative: 0
- Elemental Alignment: None
- Damage Resistance: ?
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high-level mook -- (edit metadata)
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- Item Drops: None
- Meat Drop: None
- Monster Level: unknown • Substat Gain: unknown • Moxie for No Hit*: unknown
- Monster Defense: unknown
- Hit Points: 34-36
- Initiative: 0
- Elemental Alignment: None
- Damage Resistance: ?
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time bandit -- (edit metadata)
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- Item Drops: None
- Meat Drop: None
- Monster Level: 0 • Substat Gain: 1 • Moxie for No Hit*: 10
- Monster Defense: 0
- Hit Points: 40
- Initiative: 0
- Elemental Alignment: None
- Damage Resistance:
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Non-combat Adventures
Notes
After all combats, you get one of the following messages:
- You discover a few fragments of broken watch crystal.
- You discover a tiny screwdriver with Doc Clock's fingerprints on it.
- You find a trail of tiny tiny screws leading down the hall.
- You find a few segments of broken watch band.
- You find a few broken watch movements. So I guess they're actually watch stills.
- You find a torn scrap of blueprint for some kind of elaborate mechanical device.
(+3% Bat-Progress)
After defeating Doc Clock, you get the following message when trying to adventure here:
- The bad times are over at Gotpork Clock Inc., now that you've defeated Doc Clock and his cohorts.