Free fights

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There are three basic ways to end a combat without it costing a turn. These are

  • free runaways (omitted from this list on purpose, see Run Away for more information),
  • fights against certain monsters (hereafter free fights), and
  • certain methods to insta-kill monsters (hereafter free kills; insta-kill types that cost turns are omitted on purpose).

Free fights and free kills are limited in various ways. One of the most important ways to bypass free fight limits is copying and/or turning a free fight monster into a wanderer. Having access to a fax machine, a Rain Man, a combat lover's locket, a genie bottle or pocket wishes also obviates the need for a lot of free fights' original sources.

Free fights

Free fights (specific mobs) limit? source
lynyrd 3/day using a lynyrd snare
Infernal Seals 5 or 10/day variety of items; must be Seal Clubber for 5, must also have Claw of the Infernal Seal in inventory for 10.
BRICKO monsters 10/day BRICKO bricks; can copy additional oozes or bats
drunk pygmy 11/day with Bowl of Scorpions in inventory, fight ends instantly
If you equip a miniature crystal ball on the 11th drunk pygmy, you can then fight a 12th pygmy before encountering tumbleweeds.
dense liana 15/ascension with machete equipped as weapon, fight ends instantly
Hipster monsters 7/day must have Mini-Hipster active, shares counter with Artistic Goth Kid; can copy for more
Black Crayon monsters 7/day must have Artistic Goth Kid active, shares counter with Mini-Hipster; can copy for more
DMT fights 5/day must have Machine Elf active, can only be in the DMT (DMT monsters by default, but can be any wanderer)
X-32-F Combat Training Snowman 10/day must have a Snojo
Witchess pieces 5/day must have a Witchess Set; can copy for more
Protonic accelerator pack ghosts delay of 50 adventures in-between must have either protonic accelerator pack equipped or used almost-dead walkie-talkie to receive location and start counter
Eldritch Tentacle variable casting Evoke Eldritch Horror (1/day)
Fighting a tentacle for science in A Science Tent after the Sssschmuck finale (1/day)
Eldritch Attunement effect will summon 1 tentacle after almost every non-tentacle fight as long as you have at least 1 turn of Attument remaining by the end of the fight
Time-spinner prank 6/day getting pranked by another player with a Time-Spinner; not available in Ronin/HC
Giant rubber spider delay of 10-20 adventures in-between having a rubber spider used against you by another player; not available in Ronin/HC
L.O.V. Enemies 3/day must have the Tunnel of L.O.V.E. or use a LOV Entrance Pass
God Lobster 3/day must have a God Lobster active, or use a Dish of Clarified Butter
Partygoers from The Neverending Party 10/day must have used a Neverending Party invitation envelope. The partygoers do not have to be fought in the party zone itself to count as free fights.
The scheduled noncombat will also take up 1 charge
After the daily limit, the partygoers cease to be free fights.
The fights are not free if access is acquired with a Neverending Party guest pass.
Vote Monsters 3/day Must have an "I Voted!" sticker equipped on the scheduled encounters. The scheduled encounters take place each adventure after your total lifetime turncount modulo 11 equals 1 (similar to the Lights Out encounters). After the first 3 encounters, the monsters become un-free.
Sausage goblin Theoretically unlimited Must have a Kramco Sausage-o-Matic™ equipped. Encounter chance decreases for each goblin encountered, the number of goblins that can be encountered per day is theoretically unlimited but will typically not be more than 23.
Trick or Treat! 5/Halloween or 1/day with a map to a candy-rich block The dark houses provide free fights, and the 1st block is free. Subsequent blocks cost 5 advs, but the fights are still free.
%monster% 1/day Use URL manipulation to "eat" a [glitch season reward name] (not consumed).
Moleman 1/day use the Molehill mountain item.
piranha plant 1/day or 5/day Must have Your Mushroom Garden as your garden. 5/day only in Path of the Plumber. <br\> If combined with Portscan and Macrometeorite, an additional 3 piranha plants can be fought each day.
Cargo Cultist Shorts monsters 1/day Fight a variety of monsters by picking the right pocket (1/day, must own Cargo Cultist Shorts, only 28 available in one ascension), or use either of the five elemental desk bells from the Cargo Cultist Shorts.
void guy, slab, spider 5/day Encountered with a cursed magnifying glass equipped (see mechanics there); can be copied/wished but the 6th and subsequent fights are non-free
An Unusually Quiet Barroom Brawl 3/day Must have used a Deed to Oliver's Place, the first 3 speakeasy fights become free, but can be any wanderer
Shadow Affinity 11/day or more Combats in a Shadow Rift zone cost 1 duration of this effect instead of an adventure, the effect is extendable
Shadow Rift bosses unlimited? shadow cauldron, shadow matrix, shadow orrery, shadow scythe, shadow spire, shadow tongue are inherently free fights, but require 11 visits to a Shadow Rift to encounter
Cats from the august scepter skill 1/day casting Aug. 8th: Cat Day! leads to a free fight with a random cat
Tooth Golem from the august scepter skill 1/day casting Aug. 22nd: Tooth Fairy Day! leads to a free fight with a Tooth Golem, but its copies are not free
Burning Leaves monsters (5+3)/day Flaming leaflet, flaming monstera, and leaviathan can all be summoned by burning 11, 111, or 666 leaves respectively. All fights are inherently free but cannot be copied. Total of 5 fights can be summoned per day via burning leaves, and another 1 of each monster can be fought per day via the tied-up versions created by the lit leaf lasso.

Free kills

Free kills (specific methods) limit? type remark
Chest X-Ray 3/day combat skill must have a Lil' Doctor™ bag equipped
Shattering Punch 3/day combat skill Snojo skill, tradable
Replica bat-oomerang 3/day combat item Batfellow content, costs at least one Batfellow comic, untradable
Fire the Jokester's Gun 1/day combat skill must have The Jokester's gun equipped (Batfellow content, tradable)
Power pill 20/day combat item must have Puck Man and/or Ms. Puck Man
Nuclear stockpile 10/day combat item only usable during Crimbo 2015
Glark cable 5/day combat item against any non-instakillable mobs in The Red Zeppelin
Lightning Strike 20 Lightning per cast combat skill only available in Heavy Rains, costs path-specific Lightning resource
Gingerbread Mob Hit 1/day combat skill Gingerbread City leaderboard reward skill, tradable skillbook
Superduperheated metal unlimited combat item can only be obtained through the mall or 1/day in The Bubblin' Caldera
Daily Affirmation: Think Win-Lose unlimited combat item can only be obtained through the mall or from the New-You Club Membership Form
Asdon Martin: Missile Launcher 1/day combat skill must have Asdon Martin installed in your workshed; instantly forces all items to drop like a Yellow Ray; costs 100 "fuel"
Use the Force, %playername! 5/day combat skill must have a Fourth of May Cosplay Saber equipped and select "You will drop your things and walk away." in the subsequent Using the Force choice adventure. Note that this does not end the combat with a win but rather in the manner of a rollover runaway.
Powdered madness 5/day combat item can only be obtained through the mall or from the Red-Nosed Snapper
Shocking Lick unlimited? combat skill gain 1 charge per use of battery (9-Volt), battery (lantern), or battery (car); instantly forces all items to drop
Breathitin™ 5/charge spleen item takes 2 spleen space, makes next 5 outdoor fights free, can only be obtained through the mall or from the Cold Medicine Cabinet
carnivorous potted plant unlimited equipment has a 4% chance to trigger a free kill when equipped
Spit jurassic acid unlimited, but blocked by Everything Looks Yellow combat skill must have a Jurassic Parka equipped and set to the dilophosaur mode; is a Yellow Ray
groveling gravel unlimited? combat item forfeits item drops, but not stats or meat.
shadow brick 13/day combat item does disappointing damage against monsters that are immune

Path-specific shenanigans

Path-specific shenanigans path
Optimal monsters in OCRS One Crazy Random Summer while in Hardcore/Ronin
Source Agent explosions The Source; the exploded monsters do not take a turn but the agent fights do; but agents can be exploded as well via auto-attacking with portscan
Short-Range Jetpack License to Adventure; 5% chance of activating after combat, can activate after an already free fight (accomplishing nothing)

Notes

Meat.gif There's a lot of Meat here, but you're in too big of a hurry to grab more than 1,000 of it.