Divine champagne flute

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divine champagne flute
divine champagne flute

This is a cheap plastic champagne flute, plucked from the divine aether. It has a curious magical property -- any alcoholic beverage you pour into it becomes carbonated. And if you pour in one that's already carbonated, it becomes even more carbonated!

Theoretically, if you had two of these, you could keep pouring something back and forth between the two of them until you formed a mass of carbon dioxide big enough to fill up the entire universe. Only theoretically, though. You can't actually do that.

Type: usable
Cannot be discarded

(In-game plural: divine champagne flutes)
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Item number: 3123
Description ID: 192429115
View in-game: view
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Obtained From

Skills
Summon Party Favor

When "Used"

  • With no booze in inventory:
Chamflute.gif
Sadly, you lack even a single glass, snifter, bottle or box of booze. These things aren't very useful if you don't have anything to put in them. Something that's booze, anyways -- drinking orange juice out of a champagne glass? Yo, this is bad.
  • With booze in inventory:
Chamflute.gif
Sure, you've got a divine champagne flute, but, let me ask you -- what are you gonna put in it? Huh? Did you ever think of that?!

Select booze: <drop-down list of all your booze items>

Well, Yes, I Did, Actually. Bottoms Up!
  • Upon choosing your booze:
Chamflute.gif
You pour the <drink> into your divine champagne flute, and it immediately begins fizzing over. You drink it quickly, then throw the flute in front of a plastic fireplace and break it.
AdventuresYou gain some Adventures.
You gain some Beefiness.
You gain some Enchantedness.
You gain some Smarm.
MPYou gain X Mana Points.
You gain some Drunkenness.

Notes

  • Replaces the booze's usual consumption message but preserves all other properties.
  • The flute adds bonus MP restoration to booze. MP gained is 7 * adventures + (0-15), plus any MP which would have been gained from the original drink itself.
  • With booze that does not give any adventures (like the steel margarita), the flute will be lost with no MP restore.
  • When used with booze which grants special effects (such as dusty bottles of wine, tiny plastic sword drinks, or gloomy mushroom wine), all messages related to effects, items, or HP gains/losses are suppressed (though they still take place as usual).
  • The divine champagne flute can not be "used" with drinks bought at The Gnomish Micromicrobrewery.

References

  • The last line of the "when used" text may refer to a very old tradition of smashing glasses in the fireplace after a toast. This was done either to show that the hosts were wealthy enough to destroy expensive glass, or because the toast was so important that the glasses would never be used for a less worthy toast.
  • The line "drinking orange juice out of a champagne glass? Yo this is bad" refers to similar lyrics in the extended version of the Fresh Prince of Bel-Air theme song by Will Smith.

See Also

Collection

"3123" does not have an RSS file (yet?) for the collection database.

Summoned Party Favors
Common
divine noisemaker Muscle-based damage and stats
divine can of silly string Myst-based damage and stats
divine blowout Moxie-based damage and stats
Uncommon
divine champagne flute Add MP gain to booze
divine champagne popper Banish monster for 5 turns
Run Away (no adventure loss)
divine cracker Pickpocket and delevel enemy