Disco Combos
From TheKolWiki
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This content has been retired and is no longer available in game. |
This article is about the defunct Disco Bandit combos that were removed from the game on October 21, 2013. It is archived here for historical purposes. See Rave combos for the current game mechanic.
Disco Bandits can "chain" their disco dance skills to add additional effects. This is done by using the skills in the specific orders given on successive combat rounds.
Combo | Steps | MP Cost | Effect |
---|---|---|---|
Combos which buff the player | |||
Disco Concentration | 15 | +20% Item Drops from Monsters | |
Disco Nirvana | 12 | +30% Meat from Monsters | |
Disco Inferno | 10 | +5 Moxie, +3 Hot Damage | |
Combos which injure monsters | |||
Disco Bleeding | varies | Monster takes recurring damage, or bonus substats if final blow kills. | |
Disco Blindness | varies | Stuns monster | |
Rave Combos (randomized per player per ascension) | |||
Rave Knockout | 6 | Three-round stun + physical damage while stunned | |
Rave Bleeding | 6 | Extra physical damage for 2 rounds after the combo is completed. | |
Rave Concentration | 6 | +30% Item Drops from Monsters | |
Rave Steal | 6 | Special loot from combats at Outside the Club, once per combat
| |
Rave Nirvana | 6 | +50% Meat from Monsters | |
Rave Stats | 6 | Gain immediately 2-4 substats. |
Notes
- Performing a non-action (such as twiddling your thumbs, or using the "Use Item" or "Use Skill" button without selecting a skill) will break up a combo.
- Combos won't overlap. For example, if you use Disco Eye-Poke as the last move of a combo, you must use it again to start the Disco Inferno combo.
- Using a Disco Combo multiple times in a battle will not increase its duration.
- Each type of Rave Combo may be used only once per combat. If you try to use the same Combo twice in one combat, its corresponding effect will not occur, and the combo completion text on the third skill will not display.
- The order of the skills in the Rave Combos is randomized per ascension.
- Unlike Disco Bleeding, Rave Bleeding cannot cause you to gain extra stats if it is the finishing move.
- Using each of these (except Disco Bleeding) in a single combat will earn you the Dancing With the Stars trophy.
- Prior to completion of the Nemesis quest, you cannot use the Rave Combo skills anywhere but the island. Trying to do so gives the message:
- You begin to use one of your new rave attacks, and that reminds you that, oh yeah, there was that whole Nemesis thing you were meant to be dealing with, instead of screwing around elsewhere. You decide that you'd prefer not to be reminded of that, and hence decide not to use that attack.
- After the Nemesis quest is completed you may use rave steal only 30 times a day. Trying after the 30th time gives the message:
- You're getting tired of this same old song and dance.
History
- The ability to chain combos was added to the game as a Tuesday update on February 13, 2007.
- The 30 times per day limit on the "Rave Steal" combo was introduced in an unannounced change on March 13, 2013. Jick explains why.
- Disco Combos were removed during the Disco Bandit class revamp of October 21, 2013.