Conditional Adventures
From TheKolWiki
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In addition to the general taxonomy of encounters, many encounters will only appear when a certain condition is met. Lucky Adventures are a well-known example of this type of game mechanic. In some cases there might be multiple versions of an encounter. As an example, consider Arboreal Respite -- it can be found as a regular noncombat or a superlikely adventure. Each version has a separate condition:
- The regular noncombat will not appear until 5 turns have been started in the zone.
- The superlikely is possible when 7 or 8 turns have passed since Arboreal Respite has been encountered. In a certain sense it will then occur 100% of the time, but encounters that have a higher priority (see the page for encounter) will still trump it.
This page will attempt to explain the various conditional mechanisms used in the game.
Delayed Adventures
- Some encounters cannot appear until a certain number of adventures have been spent in the zone.
- Everything but free non-combat encounters count as adventures spent in a zone.
Forced Adventures
Some adventures can occur normally, or are forced after a certain number of adventures have been spent (or, in the case of free runs or kills, not spent).
Zone | Encounters | Counter | Notes |
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The Haunted Ballroom | Rotting Matilda | 3 Adventures |
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The VERY Unquiet Garves | Skelter Butleton, the Butler Skeleton | 5 Adventures | Also need to have used Half of a memo. |
The Outskirts of Cobb's Knob | Up In Their Grill | 5 Adventures |
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The Haunted Pantry | A Sandwich Appears! | 5 Adventures |
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The Sleazy Back Alley | Now's Your Pants! I Mean... Your Chance! | 5 Adventures |
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The Hidden Office Building | Working Holiday | 5 Adventures |
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The Dark Neck of the Woods | 5-15 Adventures |
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The Dark Heart of the Woods | 5-15 Adventures |
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The Dark Elbow of the Woods | 5-15 Adventures |
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The Hidden Park | Dr. Henry "Dakota" Fanning, Ph.D., R.I.P. | 7 Adventures | Grants an antique machete, useful for the Hidden City's dense liana, as well as a cool whip. One time only. |
The Neverending Party | It Hasn't Ended, It's Just Paused | 8 Adventures | Counter resets after it has been encountered and at rollover. |
The Hidden Apartment Building | Action Elevator | 9 Adventures |
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The Outskirts of Cobb's Knob | Code Red | 10 Adventures | Will always occur on the 11th Adventure in the zone |
The Castle in the Clouds in the Sky (Ground Floor) | Top of the Castle, Ma | 10 Adventures | Will always occur on the 11th Adventure in the zone |
LavaCo™ Lamp Factory | The Floor Is Yours | 10 Adventures | |
The Secret Government Laboratory | Paranormal Test Lab | 20 Adventures | Will only occur if you have accepted the 'Fake Medium at Large' quest from A Radio on a Beach |
The Secret Government Laboratory | The Containment Unit | 20 Adventures | Will only occur if you have accepted the 'Choking on the Rind' quest from A Radio on a Beach |
Barf Mountain | This Ride Is Like... A Rollercoaster Baby Baby | 30 Adventures* | Horrible tourist family advances the adventure counter by 3 while Garbage tourist and Angry tourist advance it by 1 (as do Wandering monsters). |
Barf Mountain | The Back Door | 30 Adventures | Unlocks Barf Mountain Breakdown in Maint Misbehavin' |
Pirates of the Garbage Barges | Behind the Scenes | 30 Adventures | Unlocks The Pirate Bay in Maint Misbehavin' |
The Toxic Teacups | Toxic Teacup Tunnel Time | 30 Adventures | Unlocks In Your Cups in Maint Misbehavin' |
Uncle Gator's Country Fun-Time Liquid Waste Sluice | Swamp Control | 30 Adventures | Unlocks Gator Gamer in Maint Misbehavin' |
The Castle in the Clouds in the Sky (Basement) | Arise! | 35 Adventures | Unlocks The Castle in the Clouds in the Sky (Ground Floor) if you haven't already. |
The Castle in the Clouds in the Sky (Top Floor) | Are you a Man or a Mouse? | 35 Adventures | Completes the Giant Trash Quest if you haven't already. |
The SMOOCH Army HQ | Back Room SMOOCHing | 50 Adventures | Only available once per day. |
The Bubblin' Caldera | Who You Gonna Caldera? | 50 Adventures | Only available once per day. |
The Velvet / Gold Mine | Tin Roof -- Melted | 50 Adventures | Only available once per day. |
LavaCo™ Lamp Factory | Re-Factory Period | 50 Adventures | Only available once per day. |
Barf Mountain | Getting Carded (alpha) | 100 Adventures | Drops Keycard α |
Pirates of the Garbage Barges | Getting Carded (beta) | 100 Adventures | Drops Keycard β |
The Toxic Teacups | Getting Carded (gamma) | 100 Adventures | Drops Keycard γ |
Uncle Gator's Country Fun-Time Liquid Waste Sluice | Getting Carded (delta) | 100 Adventures | Drops Keycard δ |