Bleed Damage
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There are some vague or non-exact figures and information on this page. Some spading is required.
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Bleed damage is a special form of passive damage that can result from the use of certain combat items, familiars, weapons, and skills. These sources are listed in game with some variant of the enhancement "Causes bleeding".
Bleed damage recurs in subsequent rounds of combat after infliction, and is (usually) calculated by taking an initial physical damage source, and re-inflicting it throughout the combat with a variance of plus or minus two points. While similar to poison damage, bleed damage does not degrade after subsequent rounds.
Bleed damage is also used when harvesting blood for Walford.
Bleed Sources
Source | Source Type |
Damage | Duration | Cost | Prereq | Notes |
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Reindeer sickle | Weapon (1H) | Varied | Always | None |
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Remorseless knife | Weapon (1H) | Varied | Always | None |
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Sugar shank | Weapon (1H) | 15-20 | Always | Crit |
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Ceramic Grate | Skill | 30 | Always | 0 MP | Ceramic celery grater equipped | |
Prince George costume | Other (Costume) | Varied | Always | Quick Familiars |
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Rave Bleeding | Other (Rave Combo) | Varied | 2 Turns | 6 MP | Disco Bandit |
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Disco Bleeding | Other (Disco Combo) | 15-18 | 1 Turn | 15 MP | Disco Bandit |
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VYKEA blood rune | Other (VYKEA Companion) | Varied | Always | Item Loss | None |
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Jagged scrap metal | Combat item | 18-32 | Always | Item Loss | None |
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Jigsaw blade | Combat item | 18-22 | Always | Item Loss | None |
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Old school beer pull tab | Combat item | 19-21 | Always | Item Loss | None |
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Throwing knife | Combat item | ??? | Always | Item Loss | None |
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Tin snips | Combat item | 8-10 | Always | None |
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Misnomer Bleed Sources
These sources have enhancements named "bleeding" but don't appear to do bleed damage. These items still apply passive damage, but that damage appears to be calculated independently from the initial damage source. More damning however, is that these sources also won't generate blood for Walford's bucket when tasked with getting Walford some blood.
Source | Source Type |
Damage | Duration | Cost | Prereq | Notes |
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Hedgeturtle | Combat item | 5-10 | Always | Item Loss | None |
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Brass gear | Combat item | 15-20 | Always | Item Loss | None |
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Sawblade fragment | combat item | 20-30 5-10 less on following rounds |
Always | Item Loss | None |
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See Also
Dressing Up | |
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Maximizing | |
Mus ·
Mys ·
Mox ·
HP ·
MP ·
WDmg ·
SDmg ·
Init | |
Modifiers | |
Mus ·
Mys ·
Mox ·
HP ·
MP ·
WDmg ·
SDmg ·
Init PrismDmg ·
RDmg ·
SCrit ·
Fumb ·
Stun ·
Passive Dmg |