Batter Up! (skill)

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Did you mean the adventure in the Cobb's Knob Kitchens, Batter Up!?

Familiar38.gif There is an in-game bug related to this page. Familiar38.gif
If you successfully use it more than once per day, the following message will be appended to the skill description:
You recently knocked a beep into tomorrow.

Batter Up!

Batter Up!

Type: Combat
Fury Cost: 5

Do you ever get so sick of looking at something that you wish you could just hit it with a club and knock it out of your sight?

Sure you do.

Knock a monster into tomorrow -- you won't see that kind of monster again for the rest of the day

Source: Guild Trainer
Price: 6,250
Class: Seal Clubber
Level: 11
Effect: Autokills the monster you use it on, banishing it for the rest of the day. If you banish a second monster the first one will start appearing again.
When Used:
You step up to the plate, wind up your <weapon>, and swing. Your opponent is knocked out of the park. See you tomorrow!


You step up to the plate, but you lose your nerve. This monster doesn't play games.


  • This skill costs 5 gallons of Fury.
  • Like the description suggests, this skill can only be used while wielding a club in the mainhand.
  • This skill instantly kills the opponent, except for bosses and certain special monsters. The enemy will not drop any items or meat, but will give stats.
  • If this skill has been successfully used today, the following message will be appended to the skill description, reminding the player of the currently banished monster:
You recently knocked a <monstername> into tomorrow.
  • It is possible to use this skill successfully multiple times per day, but only the most recent monster will be banished.


  • This was introduced on November 14, 2013 in the wake of the class revamps, replacing Eye of the Stoat. It was also moved from level 6 to 11 a few hours later.

See Also