Auqadargon
Auqadargon | |
---|---|
Monster ID | 1607 |
Locations | The Haert of the Cyrpt: The Haert of Darkness |
Hit Points | 140 |
Attack | 99 |
Defense | 90 |
Initiative | 90 |
Meat | None |
Phylum | undead |
Elements | None |
Resistance | ? |
Monster Parts | head |
Quest | chest of the Bonerdagon |
Manuel Entry | |
refreshedit data |
The bonerdagon rises from the haert of the cyrpt, flapping its bony wings and shrieking.
Then water surges into the room, swirling and rising, bubbling and cresting, forming a waterspout that drives into the bonerdagon and scatters its bones to the four winds.
In the bonerdagon's place rises a dragon made entirely of water, steam curling from its nostrils.
Hit Message(s):
It slaps you with a watery wing. Oof! Ouch! Oof! Ow!
It breathes a puff of boiling-hot water at your <arm>, giving you a weird-shaped blister. Ooh! Argh! Ow! Ouch! (hot damage)
It shrieks, the noise like the world's loudest teakettle boiling, and it echoes in the cyrpt until your ears bleed. Oof! Argh! Oof! Argh!
It whips you with a watery tail. It's like getting slapped with a wave at the beach, only less fun. Ooh! Argh! Ouch! Oof!
It blasts you with a jet of boiling-hot water. You blanch, thoroughly parboiled, feeling like you've just been poached. Ugh! Ouch! Argh! Ouch! (hot damage)
It bites you with its watery teeth, eroding layers of skin like a time-lapsed Grand Canyon of pain. Eek! Ouch! Argh! Ouch!
It blows steam at you, steaming up your glasses. No, wait, that was just your eyes boiling. Ow! Argh! Ooh! Oof! (hot damage)
It blasts you with a jet of boiling-hot water. You blanch, thoroughly parboiled, feeling like you've just been poached. (CRITICAL HIT!) Argh! Ouch! Ooh! (hot damage)
![]() | You acquire an item: chest of the Bonerdagon (100% chance)* |
Occurs at The Haert of the Cyrpt.
Notes
- Blocks combat items with the message:
- With a moist beat of its watery wing, the Auqadargon washes the item back into your sack before you can use it.
- Damage dealt to the Auqadargon has a hard cap of 28 damage per source and round. However, multiple sources of damage are capped individually, allowing for more damage to be dealt per round.
- Having any monster aggravation device set to any specific number doesn't cause additional items to drop like it would for the Bonerdagon.