A Sinister Dodecahedron

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Hammockbrogre.gif This content has been retired and is no longer available in game.
A Sinister Dodecahedron
A Sinister Dodecahedron
Zone Num 161
Location Crimbo Town (2007)
Unlocks Visiting Uncle Crimbo's Mobile Home during Crimbo 2007.
Recom Stat Scales
Combat % unknown
ML unknown
Terrain indeterminate
Special Adventures
Lucky none
Bad Moon unknown
refreshedit data
A Sinister Dodecahedron was located in Crimbo Town for the 2007 Crimbo season.

When attempting to adventure without first opening the door:

You walk up to the Sinister Dodecahedron, itchin' to fight some holiday themed monsters, but you can't figure out how to unlock the front door. Maybe someone in Crimbo Town will know how to get in here.

When attempting to adventure after all the encounters for the day:

The ship appears to have entered power-save mode. All of the pod bay doors are locked down, and the Holographic Access Limiter refuses to open them for you. Try again tomorrow.

Combat Adventures


death ray in a pear tree This monster is a Construct -- (edit metadata)
Deathray.gif
  • Item Drops: laser-broiled pear
  • Meat Drop: None
  • Monster Level: Scales with player stats • Substat Gain: Scales with player stats • Moxie for No Hit*: Scales with player stats
  • Monster Defense: Scales with player stats
  • Hit Points: Scales with player stats
  • Initiative: 0
  • Elemental Alignment: None

turtle mech This monster is a Construct -- (edit metadata)
Turtlemech.gif
  • Item Drops: polyalloy shield
  • Meat Drop: None
  • Monster Level: Scales with player stats • Substat Gain: Scales with player stats • Moxie for No Hit*: Scales with player stats
  • Monster Defense: Scales with player stats
  • Hit Points: Scales with player stats
  • Initiative: 0
  • Elemental Alignment: None

Swiss hen This monster is a Construct -- (edit metadata)
Swisshen.gif
  • Item Drops: oversized fish scaler
  • Meat Drop: None
  • Monster Level: Scales with player stats • Substat Gain: Scales with player stats • Moxie for No Hit*: Scales with player stats
  • Monster Defense: Scales with player stats
  • Hit Points: Scales with player stats
  • Initiative: 0
  • Elemental Alignment: None

killing bird This monster is a Construct -- (edit metadata)
Killingbird.gif
  • Item Drops: killing feather, killing feather
  • Meat Drop: None
  • Monster Level: Scales with player stats • Substat Gain: Scales with player stats • Moxie for No Hit*: Scales with player stats
  • Monster Defense: Scales with player stats
  • Hit Points: Scales with player stats
  • Initiative: 0
  • Elemental Alignment: None

golden ring This monster is a Construct -- (edit metadata)
Goldenring.gif
  • Item Drops: golden ring
  • Meat Drop: None
  • Monster Level: Scales with player stats • Substat Gain: Scales with player stats • Moxie for No Hit*: Scales with player stats
  • Monster Defense: Scales with player stats
  • Hit Points: Scales with player stats
  • Initiative: 0
  • Elemental Alignment: None

goose a-laying This monster is a Construct -- (edit metadata)
Goosealaying.gif
  • Item Drops: robotronic egg, robotronic egg
  • Meat Drop: None
  • Monster Level: Scales with player stats • Substat Gain: Scales with player stats • Moxie for No Hit*: Scales with player stats
  • Monster Defense: Scales with player stats
  • Hit Points: Scales with player stats
  • Initiative: 0
  • Elemental Alignment: None

swarm a-swarming This monster is a Construct -- (edit metadata)
Swarmers.gif
  • Item Drops: rogue swarmer, rogue swarmer
  • Meat Drop: None
  • Monster Level: Scales with player stats • Substat Gain: Scales with player stats • Moxie for No Hit*: Scales with player stats
  • Monster Defense: Scales with player stats
  • Hit Points: Scales with player stats
  • Initiative: 0
  • Elemental Alignment: None

blade a-spinning This monster is a Construct -- (edit metadata)
Sawblade.gif
  • Item Drops: sawblade fragment, sawblade fragment
  • Meat Drop: None
  • Monster Level: Scales with player stats • Substat Gain: Scales with player stats • Moxie for No Hit*: Scales with player stats
  • Monster Defense: Scales with player stats
  • Hit Points: Scales with player stats
  • Initiative: 0
  • Elemental Alignment: None

laser lancing This monster is a Construct -- (edit metadata)
Laser.gif
  • Item Drops: unstable laser battery, unstable laser battery
  • Meat Drop: None
  • Monster Level: Scales with player stats • Substat Gain: Scales with player stats • Moxie for No Hit*: Scales with player stats
  • Monster Defense: Scales with player stats
  • Hit Points: Scales with player stats
  • Initiative: 0
  • Elemental Alignment: None

borg a-beeping This monster is a Construct -- (edit metadata)
Borgabeeping.gif
  • Item Drops: vibrating cyborg knife
  • Meat Drop: None
  • Monster Level: Scales with player stats • Substat Gain: Scales with player stats • Moxie for No Hit*: Scales with player stats
  • Monster Defense: Scales with player stats
  • Hit Points: Scales with player stats
  • Initiative: 0
  • Elemental Alignment: None

strangler strangling This monster is a Construct -- (edit metadata)
Strangler.gif
  • Item Drops: immense cyborg hand
  • Meat Drop: None
  • Monster Level: Scales with player stats • Substat Gain: Scales with player stats • Moxie for No Hit*: Scales with player stats
  • Monster Defense: Scales with player stats
  • Hit Points: Scales with player stats
  • Initiative: 0
  • Elemental Alignment: None

stomper stomping This monster is a Construct -- (edit metadata)
Stomper.gif
  • Item Drops: cyborg stompin' boot
  • Meat Drop: None
  • Monster Level: Scales with player stats • Substat Gain: Scales with player stats • Moxie for No Hit*: Scales with player stats
  • Monster Defense: Scales with player stats
  • Hit Points: Scales with player stats
  • Initiative: 0
  • Elemental Alignment: None

Non-combat Adventures


Lasers are a blast!
Dodec.gif

WTFa la la?
Dodec.gif

One-Horse Open Slay
Dodec.gif

Kiss From a Cyborg on the Grey
Dodec.gif

A Borg For All Seasons
Dodec.gif

Walkin' in a Dystopian Future Wonderland
Dodec.gif

A Tree as Lovely as a Poem
Crimborgtree.gif

Cyborgs on Ice!
Dodec.gif

It Was All a Dream
Dodec.gif

The Red Menace
Rudolfus.gif

I Am Serious, and Don't Call Me Carol
Dodec.gif

Modular, Dude
Dodec.gif

Notes

  • Each day, a new "verse" of "The Twelve Days of Mayhem" becomes available. For example, on day one, you may fight a death ray in a pear tree, then get your "verse" reward, a laser cannon. Then on day two, you may fight -- in order -- two turtle mechs and a death ray in a pear tree, then get your reward for "verse" two, a plexifoam chin strap. And so on. Including the reward adventure, verse one takes 2 adventures, verse two takes 4, verse 3 takes 7 and verse twelve (at the current rate) will take 79 adventures. This adds up to 376 adventures total for days 1 through 12 (364 combat, 12 non-combat).
  • According to Xenophobe, you will be able to catch up on missed days up until Crimbo Town vanishes after the Crimbo season ends.
    • After you defeat the death ray, normally the same message appears each day: "As you exit, the entrance hatch seals shut behind you and the entire ship powers down. Looks like it's going into power-save mode for the night." This only occurs if you have not missed any days. Otherwise, the ship will not shut down and you will continue adventuring. You will fight all the monsters for missed days, and get the non-combat adventures for each, before going on to the next day's monsters and non-combat.
  • The Sinister Dodecahedron was previously spotted in The LAAAAME Observatory. If the invasion of Crimbo is left unchecked the Crimborg will achieve the future seen in Crimbotown Not-Too-Distant-Future.
  • Defeating CLEESHed versions the monsters in the Dodecahedron will not count toward that day's total (e.g., CLEESHing and defeating a Death Ray in a Pear tree will result in battling a second one).
    • This also applies if you ran away or were defeated.
  • After Modular, Dude, nothing is left of the Sinister Dodecahedron but a smoking crater:
    Dodecrater.gif
  • Trying to adventure there afterwards yields the following:
The smoking crater of rubble that used to be the Sinister Dodecahedron doesn't look very festive. Or at all like a place where there would be monsters for you to fight.
  • Trying to adventure there using the Last Adventure link after Crimbo Town has vanished shows a blank page.

References

  • The combat adventures are all in reference to the Christmas song "The Twelve Days of Christmas," and in fact this event is starting twelve days before Christmas. Furthermore, all known (and presumably unknown) combat adventures reference what is received on the corresponding day. However, in most Christian traditions, the Twelve Days of Christmas start with Christmas day and lead up to Epiphany on January 6.
  • The items mentioned in the song are as follows:
12 days of Christmas 12 Days of Mayhem
Twelve drummers drumming Twelve stompers stomping
Eleven pipers piping Eleven stranglers strangling
Ten lords a-leaping Ten borgs a-beeping
Nine ladies dancing Nine lasers lancing
Eight maids a-milking Eight blades a-spinning
Seven swans a-swimming Seven swarms a-swarming
Six geese a-laying Six Geese a-laying
Five golden rings Five golden rings
Four calling birds Four killing birds
Three French hens Three Swiss hens
Two turtle doves Two turtle mechs
And a partridge in a pear tree And a death ray in a pear tree
  • The Holographic Access Limiter refusing to open the pod bay doors is a reference to HAL 9000, from 2001: A Space Odyssey.
  • The Dodecahedron is a reference to Borg ships from Star Trek (specifically, The Next Generation, Deep Space 9, Voyager, and Enterprise series, as well as the movie First Contact). Borg vessels are generally simple geometric shapes, most notably cubes, but spheres are also common.
  • A dodecahedron is also a 12-sided figure, following the 12 Days of Crimborg motif.

See Also