1950 Vampire Vintner wine
From TheKolWiki
DETAILS SET IN CODE (In-game plural: 1950 Vampire Vintner wines) |
Obtained From
- Familiar
- Sometimes dropped after combat by a Vampire Vintner
When Consumed
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You gain 1 Drunkenness. |
You acquire an effect: ... something (duration: 12 Adventures) |
Notes
- The element of the wine will be the one for which the most damage D was dealt, summed over the 13 combats before the combat in which the wine drops. The power of the effect given by the wine, X is equal to round(ln(D)) + 4.
- The formula used to calculate wine power from physical damage (producing wines giving the Wine-Fortified effect) is different from the others and is currently unknown.
- Damage is stored internally by the game as a signed 64-bit integer, meaning if you deal more than 2^63 damage, damage will overflow and you will not receive a high-level wine. Exact mechanics of the overflow are unknown. This detail means that wine level is effectively capped at approximately level 48.
- A level 48 wine can be produced by putting on a small amount of Monster Level (say, 10 ML) and using Hotform. Throw a round-1 ingot turtle to tune pufferfish spine damage, and sling enough pufferfish spines until you are about to deal 2^63 damage. Then use a shard of double-ice to tune the monster away from hot. The ML will reduce the pufferfish spine damage slightly to just below the overflow point.
- Stat gain formula appears to be dependent on the element of the wine.
- The wine's craft year is calculated by 1980 - D^(2/7). Earlier year wines therefore represent higher-quality buffs.
Element | Name | Effect |
---|---|---|
Hot | Wine-Hot The glass is hot to the touch and little wisps of steam curl up from the surface of the wine. |
+3X Hot Damage Hot Resistance (+(X-2)) Maximum HP +10X +5X% Item Drops from Monsters |
Cold | Wine-Cold The glass has a thin layer of frost on it and the wine has the consistency of a convenience store slushee. |
+3X Cold Damage Cold Resistance (+(X-2)) Maximum MP +5X +5X% Meat from Monsters |
Stench | Wine-Befouled You can smell it from across the room, which is where you put it a second ago due to the smell. |
+3X Stench Damage Stench Resistance (+(X-2)) Muscle +5X +X to Familiar Weight |
Spooky | Wine-Dark An eldritch mist hovers over the glass, and the wine inside is more 'slightly reddish black' than 'red'. |
+4X Spooky Damage Spooky Resistance (+(X-2)) Mysticality +5X +2X% Chance of Spell Critical Hit |
Sleaze | Wine-Frisky The glass is covered in fingerprints and the wine inside has a weird oily sheen on top. |
+3X Sleaze Damage Sleaze Resistance (+(X-2)) Moxie +5X +5X% Pickpocket Chance |
Physical | Wine-Fortified It's lukewarm, and has so little color that at first you thought it was a wineglass full of water. |
Weapon Damage +3X +2X% chance of Critical Hit Damage Reduction: 3X +10X% Combat Initiative |
Familiar Damage | Wine-Friendly Bold and bright, with notes of a veterinarian's office in the nose. |
Familiar Damage +3X +X Familiar Experience Per Combat Spell Damage +3X +3X to Monster Level |
Wine strength (X) | Damage threshold (D) | Average damage over 13 combats (rounded up) |
---|---|---|
7 | 12 | 1 |
8 | 33 | 3 |
9 | 90 | 7 |
10 | 244 | 19 |
11 | 665 | 52 |
12 | 1,808 | 140 |
13 | 4,914 | 378 |
14 | 13,359 | 1,028 |
15 | 36,315 | 2,794 |
16 | 98,715 | 7,594 |
17 | 268,337 | 20,642 |
18 | 729,416 | 56,109 |
19 | 1,982,759 | 152,520 |
20 | 5,389,698 | 414,593 |
- For example, dealing 13,357+ Hot damage as your highest source will result in a 1956 wine with +42 Hot Damage, +12 Hot resistance, +140 Maximum HP, and +70% Item Drops.
History
- Prior to 2021-10-19, this wine originally provided 10 adventures of its associated buff, and the power level of the wine, X was equal to 4 + round(total damage1/6).
- Prior to 2022-09-13, ascension did not clear the Vintner's damage tracking, meaning that dealing damage in a previous ascension without receiving a wine (to reset the values) could influence the type of wine awarded in the following ascension, usually negatively. Sadly, a total of 0 stunt runs are known to have taken advantage of this bug, but a minimum of 11 ascensions had been adversely impacted.
Collection
"10800" does not have an RSS file (yet?) for the collection database.