Super-Advanced Meatsmithing
From TheKolWiki
Super-Advanced Meatsmithing
| Type:
| Passive
|
| MP Cost:
| N/A
|
You are a master of the Tenderizing Hammer. The echo of generations of Seal Clubbers reverberates in your muscles as you beat the meat into shape. Shapes, actually -- the shapes of powerful weapons.
| Source: | Guild Trainer
|
| Price: | 5,000 Meat
|
| Class: | Seal Clubber
|
| Level: | 5
|
| Effect: | Allows you to smith weapons out of ores and to smith whips. Costs 1 Adventure per smithing.
|
Items
Animal Hide Whips
Smithing the  whip kit whip kit with:
Linoleum, Asbestos and Chrome Weapons
Other Super-Advanced Meatsmithing recipes involve the use of linoleum, asbestos or chrome ore, and require one piece of ore, one dense meat stack and two adventures spent smithing to make a weapon. Smith a dense meat stack with one piece of ore to get a linoleum meat stack, asbestos meat stack, or chrome meat stack. Smith these with a sturdy sword hilt, bigger stick, or sinewy crossbow string.
All ore-weapons give main stat +7 in addition to other bonuses.
Improved Super Meatsmithing Weapons
Each weapon smithable using the Super Meatsmithing skill can be further improved.
Seal Clubber Clubs
Each of the following clubs requires ingredients that can only be found as a Seal Clubber while defeating Infernal Seals. All weapons start with a bad-ass club. Each elemental club has 160 power, gives +25 Weapon Damage, +15 damage of its element, +15 to Monster Level, and deals 10 elemental damage to its wielder at the end of each combat.
Undersea Ore Weapons
Ore found in Anemone Mine can be used to create new weapons when combined with the disassembled items from Big Brother's shop.
Other Weapons
These items do not use hides or ores as bases.
|