[ Return to Game Mechanics ]
Ranged weapons, in contrast to melee weapons or Mysticality weapons, use Moxie to determine Hit Chance and 3/4 of one's Muscle to determine Weapon Damage. These weapons are affected by regular weapon damage modifiers as well as ranged modifiers. Also, ranged weapons cannot be dual-wielded with melee/Mysticality weapons. All ranged weapons receive a damage bonus from the Disco Fever skill.