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One-eyed Gnoll

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One-eyed Gnoll
Location Degrassi Knoll
Hitpoints 5
Attack 11
Defense 11
Initiative  ?
Meat 18-26
Element None
Physical None
Drops
eyepatch, gnoll teeth
Pickpocket glass gnoll eye
edit data
one-eyed Gnoll You're fighting a one-eyed Gnoll

This is a Gnoll with exactly as many eyes as the drummer from Def Leppard has arms. No wonder he's so mad.

Hit Message(s):

He growls, "Are you lookin' at my EYE?" and socks you in the <knee>. Ouch! Argh!

He lifts up his eyepatch and shows you what's underneath. Gah! Argh! Ow! Argh! (sleaze damage)

He kicks you in the <knee> with his short little Gnollish legs. Ugh! Argh!

He gores you with his horns. Hey, who told him to horn in on your adventuring? Ooh! Ow!

Critical Hit Message:

He picks up a giant rock from nearby and hurls it toward you, knocking you to the ground. It makes you want to turn around and break his heart.

Miss Message(s):

He growls, "Are you lookin' at my EYE?" You say "Yup." And he says "Okay, then. Just checking."

He starts to lift up his eyepatch, but you avert both your eyes to the horrors beneath.

He tries to kick you in the <knee>, but your <knee> has +1 kick protection.

He tries to gore you with his horns, but can't tell how far away you are.

Fumble Message:

He picks up a giant rock from nearby, but can't tell how far away you are without depth perception, so he misses his throw. It's sweet -- like lead paint is sweet.

Meat.gifImage:meat.gifMeatYou gain 18-26 Meat.
Eyepatch.gifImage:eyepatch.gifeyepatchYou acquire an item: eyepatch (6.9% chance)*
Teeth.gifImage:teeth.gifgnoll teethYou acquire an item: gnoll teeth (4.9% chance)*
You gain ? <substat>.

Occurs at Degrassi Knoll.

Notes

References

  • "Are you lookin' at my EYE?" is a direct quotation from the cylcops mountain man in popular Troma film Cannibal! The Musical.
  • The critical hit and fumble messages are from the song "Cyclops Rock" by They Might Be Giants.
  • The miss message about "trying to gore you with his horns, but can't tell how far away you are" is referring to people's sense of depth (knowing how far away things are) being dependent on both eyes.
 
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