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MP Restorers

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Once spaded out, add Hobo Fortress, Hodgman's imaginary hamster, It's Nukyuhlur - the 'S' is Silent., Eek! Eek!, A Meta-Metamorphosis, A Secret Ooze, banana spritzer, Nardz energy beverage, high-pressure seltzer bottle, sugar shard, Cotton Candy Carnie drops to correct sections. Spring Raindrop Attack, Antarctic Flap.

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Here's a comprehensive list of everything in the game that restores MP.

MP can be restored in four basic ways -- by consuming items, by resting or relaxing at your campground, with aid of a familiar, or by resting at your clan. As these methods are not directly comparable, the data is broken down into different sections, one for each method.

The MP Restored by Items/Skills/Equipment table shows MP gained from consumable items, skills and equipment and also when the MP gain may be obtained.

The MP Regenerated by Items/Skills/Equipment table shows MP gained from consumable items, skills and equipment which regenerate your MP with each adventure.

The MP Restored by Adventures section lists monsters or adventures that restore MP.

The MP Restored by Familiars table lists familiars that restore MP. Familiars can be primarily divided into two types: Starfish-like, which restores MP during combat (possibly also doing damage to your opponent) and Ghuol-Whelp like, which restores MP at the end of combat. The table lists amount restored; for frequency data, refer to Familiars by type#Restores MP.

The MP Restored by Campground table shows MP gained by resting or relaxing at your Campground along with the benefit of various Campground items. Resting and relaxing always cost one adventure. Each night at rollover you gain, at no cost, MP as if you had rested.

Lastly, the MP Restored by Clan section discusses the Comfy Sofa.


Contents

MP Restored by Items/Skills/Equipment

Source Source Type MP Gain When Usable Duration Cost Prereq Notes
divine champagne flute Item Variable Non-combat Instant
  • Item Loss
  • X Drunk
  MP restoration based on booze adventure gains
Antarctic Flap Combat Skill Variable Combat Instant 10 MP, Item Loss None
Fizzy Invigorating Tonic Store service Variable Non-combat Instant 12-17 Meat per MP   Bought from Doc Galaktik's Medicine Show
Jumbo Dr. Lucifer Food Variable Non-combat Instant
  • Item Loss
  • 1 Full
  • 1 HP per 9-10 MP
None
  • Lose all but 1 HP
  • +1 Adventure
love song of smoldering passion Combat Item Variable Combat Instant Item Loss None Amount depends on damage done/enemy remaining HP
Pastamancer Diet Food Variable Non-combat Instant Item Loss, Fullness Varies Pastamancers regain MP when eating pasta
Vampieroghi P mechanic Varies Combat Each Combat Round 1 ghost charge None
  • Does damage and heals based on ghost level
  • Also restores MP starting at ghost level 5
  • Can do "criticals" starting at level 10
Vermincelli P mechanic Varies Combat End of Combat 1 ghost charge None
  • Attacks and does Passive Damage based on ghost level
  • Starting at level 5, removes negative status effects
  • Starting at level 10, restores HP and MP at the end of combat
Platinum Yendorian Express Card Item All MP Non-combat Instant   None
  • An ultra-rare item
  • Usable once a day
  • Card is not lost when used
  • Card use extends the duration of all current effects by 5 adventures
Our Lady of Perpetual Indecision Service 1000 Non-combat Instant   Level 12
Oscus's neverending soda Item 200-300 Non-combat Instant   None Not consumed, can be used once per day
communications windchimes Item 150-200? Combat Instant Item Loss Level 12
PADL Phone Item 150-200? Combat Instant Item Loss Level 12
New Cloaca-Cola Item 140-160 Always Instant Item Loss None Obtained from a six-pack of New Cloaca-Cola
Tom's of the Spanish Main Toothpaste Item 100-150 Combat Instant Item Loss None Works only when used against a toothy pirate
natural fennel soda Item 80-120 Non-combat Instant Item Loss None  
bottle of Vangoghbitussin Item 100 Non-combat Instant Item Loss None
Ent cider Food 70-80 Non-combat Instant
  • Item Loss
  • 2 Full
None  
Monstar energy beverage Item 70-80 Non-combat Instant Item Loss None  
carbonated soy milk Item 70-80 Non-combat Instant Item Loss None  
carbonated water lily Item 60-70 Non-combat Instant Item Loss None  
blue pixel potion Item 50-80 Always Instant Item Loss None  
ancient Magi-Wipes Item 50-60 Non-combat Instant Item Loss None HP 50-60
bottle of Monsieur Bubble Item 45-65 Always Instant Item Loss None  
unrefined Mountain Stream syrup Item 50-60 Always Instant Item Loss None  
phonics down Item 46-50 Non-combat Instant Item Loss None
blue plastic oyster egg Item 35-50 Combat Instant Item Loss None  
palm-frond fan (inventory) Item 35-45 Non-combat Instant Item Loss None HP +35-45
tonic water Item 30-50 Non-combat Instant Item Loss None  
honey-dipped locust Item 30-39 Non-combat Instant Item Loss None Restore 30-40 HP
delicious shimmering moth Item 30-40 Non-combat Instant Item Loss None Must be in Form of...Bird!
Marquis de Poivre soda Item 30-40 Non-combat Instant Item Loss None Obtainable only from A Soda Machine
green pixel potion Item 30-40 Always Instant Item Loss None Restore 40-60 HP
palm-frond fan (combat) Item 30-40 Combat Instant Item Loss None HP +30-40
blue paisley oyster egg Item 30-35 Non-combat Instant
  • Item Loss
  • 1 Spleen
None +11-15 Enchantedness
blue polka-dot oyster egg Item 30-35 Non-combat Instant
  • Item Loss
  • 1 Spleen
None +11-15 Roguishness
blue striped oyster egg Item 30-35 Non-combat Instant
  • Item Loss
  • 1 Spleen
None +11-15 Strongness
Knob Goblin superseltzer Item 25-29 Always Instant Item Loss None  
maple syrup Food 20-30 Non-combat Instant
  • Item Loss
  • 1 Full
None
Alewife™ Ale Booze 15-30 Non-combat Instant
  • Item Loss
  • 1 Drunk
Level 5
Blatantly Canadian Item 20-25 Non-combat Instant Item Loss None  
tiny house Item 20-24 Non-combat Instant Item Loss None
  • Restore 20-24 HP
  • Removes several negative status effects
black & tan Booze 18-20 Non-combat Instant
  • Item Loss
  • 2 Drunk
Level 7
  • Gain 6-7 Adventures
  • Gain 10-12 each substat
Supernova Champagne Booze 16-20 Non-combat Instant
  • Item Loss
  • 3 Drunk
Level 8
  • Gain 7-12 Adventures
  • Gain 8-12 in each substat
can of Swiller Booze 15-20 Non-combat Instant
  • Item Loss
  • 1 Drunk
Level 10
Talisman of Bakula Accessory 15-20 Combat Instant   None
Dungeons of Doom potion Item 14-16 Non-combat Instant Item Loss None
  • Restore 14-16 HP
  • Restoring potion varies
whiskey and cola Booze 14-16 Non-combat Instant
  • Item Loss
  • 3 Drunk
None
cup of primitive beer Booze 12-15 Non-combat Instant
  • Item Loss
  • 1 Drunk
Level 12
Cloaca-Cola Item 10-14 Always Instant Item Loss None Gives 20-28 MP when Dyspepsi-Cola-issue canteen is equipped.
Dyspepsi-Cola Item 10-14 Always Instant Item Loss None Gives 20-28 MP when Dyspepsi-Cola-issue canteen is equipped.
ice-cold fotie Booze 9-12 Non-combat Instant
  • Item Loss
  • 3 Drunk
None +3 Adventures
Knob Goblin seltzer Item 8-12 Always Instant Item Loss None  
black cherry soda Item 9-11 Non-combat Instant Item Loss None  
Cherry Cloaca Cola Item 7-9 Non-combat Instant Item Loss None  
Diet Cloaca Cola Item 7-9 Non-combat Instant Item Loss None  
Regular Cloaca Cola Item 7-9 Non-combat Instant Item Loss None  
Mountain Stream soda Item 6-9 Always Instant Item Loss None  
bloody beer Booze 3-5 Non-combat Instant
  • Item Loss
  • 1 Drunk
None +1-2 Adventures
soda water Item 3-5 Non-combat Instant Item Loss None  
Wint-O-Fresh mint Item 3-5 Non-combat Instant Item Loss None Sugar Rush (3 adventures)
ice-cold Willer Booze 3-4 Non-combat Instant
  • Item Loss
  • 1 Drunk
None +1 Adventure
ice-cold Sir Schlitz Booze 2-4 Non-combat Instant
  • Item Loss
  • 1 Drunk
None +1 Adventure

Variable or Occasional Restorers

Source Source Type MP Gain When Usable Duration Cost Prereq Notes
Cloaca-Cola-issue combat knife Weapon (1H) 0-2 Combat Always   None Restores on hit
Clockwork Apparatus Outfit 11-14 Combat Always   25 Mus
25 Mox
Outfit converts Fumbles to beneficial outcomes, one of which is restored MP/HP.
clockwork staff Weapon (2H) 3-24 Combat Always   25 Mys
fancy but probably evil chocolate Item All MP Non-combat Instant Item Loss None
fancy chocolate Item All MP Non-combat Instant Item Loss None
navel ring of navel gazing Accessory 10-20 Combat Always   None
origami "gentlemen's" magazine Familiar Equipment 7-15 Combat Always   None
  • 50% chance of acting at end of combat
  • Can also restore 7-15 HP
pat-a-cake pendant Accessory 1 Each Turn Always   None
Yummy Tummy bean Item 2-3 Non-combat Instant Item Loss None Effect varies
Burning Soul Wave of Sauce Varies Combat Always Varies None Returns 1/3 of damage done by a hot Sauceror spell as MP, capped at 40
Jabañero Saucesphere S Buff Skill Varies Combat 5-15 turns 10 MP None
  • Restores 25% of the MP used to cast Sauceror combat spells
  • Monsters take 1-5 damage when they hit you
magical mystery juice Item Varies Always Instant Item Loss None
  • MP restored = (1.5*level) + (4 to 6)
  • Approx 11 MP @ lvl 4
  • Approx 20 MP @ lvl 10
Soul Freeze Wave of Sauce Varies Combat Always Varies None Returns 1/3 of damage done by a cold Sauceror spell as MP, capped at 40

Items Increasing MP Restored by Other Items

Source Source Type MP Gain When Usable Duration Cost Prereq Notes
Dyspepsi-Cola-issue canteen Accessory special Non-combat Instant   None Doubles the amount of MP gained from Dyspepsi-Cola and Cloaca-Cola.
ice stein Item special Non-combat Instant Item Loss None Doubles the amount of MP and adventures gained from drinking an ice-cold six-pack (normally only drinkable one beer at a time).


[ Return to Game Mechanics ]

MP Regenerated by Items/Skills/Equipment/Effects

Source Source Type MP Gain When Usable Duration Cost Prereq Notes
Fiery Heart Effect Varies Each Turn 5 turns Item Loss None
Hodgman's cane Off-Hand Item Varies Each Turn Always   200 Mys Converts Hobo Power to HP and MP Regeneration at a ratio of 1 point of power to 0.25 to 0.33 points of restoration
Hodgman's imaginary hamster Off-Hand Item Varies Combat Always   200 Mys
Antarctic Memories Item Effect 40 Each Turn 20 turns
  • Item Loss
  • 1 Spleen
None
Florid Cheeks Item Effect 25-30 Each Turn 10 turns Item Loss None Obtained from henna face paint
Pyretic Panhandler Paraphernalia Outfit 20-30 Each Turn Always   200 Mys  
Staff of the Deepest Freeze Weapon (1H) 20-30 Each Turn Always   200 Mys
Black Tongue Item Effect 20 Each Turn 20 turns Item Loss None
Purple Tongue Item Effect 20 Each Turn 20 turns Item Loss None
The Real Deal Booze 20 Each Turn 10 turns
  • Item Loss
  • 2 Drunk
Level 2
Tiny Bubbles in the Cupcake Item Effect 20 Each Turn 20 turns Item Loss None
velcro boots Accessory 12-24 Each Turn Always   85 Mys
sponge helmet Hat 15-20 Each Turn Always   85 Mox
shapeless wide-brimmed hat Hat 15-20 Each Turn Always   200 Mox
Extra Terrestrial Adventure 10-20 Each Turn 20 turns 12 Adventures None
Hella Smart The Styx Pixie 10-15 Each Turn 10 turns   Bad Moon
Hooked Up Effect 10-15 Each Turn 20 turns 1 Adv None
nurse's hat Hat 10-15 Each Turn Always   85 Mox
slime-covered lantern Off-Hand Item 10-15 Each Turn Always   200 Mys
square sponge pants Pants 10-15 Each Turn Always   85 Mox
plexiglass pith helmet Hat 10-12 Each Turn Always   75 Mox
Fit To Be Tide Summoning Chamber 5-16 Each Turn 30 turns Item Loss Level 11 Regenerates 5-16 HP per adventure
Chock Full o' Nanites Food/Booze 10 Each Turn 20 turns Item Loss; 1-3 Full or 3 Drunk None/Level 1-4
Festive Radiation Food/Booze 10 Each Turn 10 turns Item Loss; 3 Drunk or 1 Full None
Mental A-cue-ity Effect 10 10 turns Up to 3 times per day   None
Staff of the Woodfire Weapon (1H) 5-15 Each Turn Always   150 Mys
Blessing of Squirtlcthulli The Hidden City 8-10 Each Turn 20 turns Item Loss Level 11 Regenerate 8-10 HP per adventure
Feelin' Philosophical Effect 8-10 Each Turn 5 turns   Access to The Worm Wood Obtained from Approaching the cat if one has the Spirit of Alph effect in The Mouldering Mansion.
Staff of the Grand Flambé Weapon (1H) 8-10 Each Turn Always   125 Mys
Staff of the Grease Trap Weapon (1H) 8-10 Each Turn Always   125 Mys
Staff of the Kitchen Floor Weapon (1H) 8-10 Each Turn Always   125 Mys
Staff of the Walk-In Freezer Weapon (1H) 8-10 Each Turn Always   125 Mys
vampire pearl earring Accessory 4-14 Each Turn Always   47 Mys May not equip more than one
velcro broadsword Weapon (1H) 6-12 Each Turn Always   85 Mus
velcro paddle ball Weapon (1H) 6-12 Each Turn Always   85 Mox
spaghetti-box banjo Off-Hand Item 5-10 Each Turn Always   150 Mys Bonus for Ps only
Staff of the Well-Tempered Cauldron Weapon (1H) 7-8 Each Turn Always   125 Mys
Spooky Putty snake Weapon (1H) 6-8 Each Turn Always   None
energy drink IV Accessory 5-7 Each Turn Always   75 Mys May not equip more than one
hairy staff Weapon (2H) 5-7 Each Turn Always   45 Mus
vampire pearl ring Accessory 2-10 Each Turn Always   35 Mys
  • Regenerate 2-10 HP per adventure
  • May not equip more than one
Heart of Orange Item 5-6 Each Turn 10 turns Item Loss None
Staff of the Black Kettle Weapon (1H) 5-6 Each Turn Always   75 Mys
Tuesday's ruby Off-Hand Item 3-7 Each Turn Always   45 Mys
grass whistle Weapon (1H) 4-6 Each Turn Always   35 Mox Moxie +6
Colander of Em-er'il Hat 2-6 Each Turn Always   15 Mys *Mysticality + 11
  • (Bonus for Pastamancers only)
In Tuna Effect 3-5 Each Turn 5 turns 1 Adventure None Obtained by resting with a Loudmouth Larry Lamprey
party hat Hat 3-5 Each Turn Always   None
spark plug earring Accessory 3-4 Each Turn Always   75 Mys *So-So Spooky Resistance
Staff of the Greasefire Weapon (1H) 3-4 Each Turn Always   20 Mys
Staff of the Teapot Tempest Weapon (1H) 3-4 Each Turn Always   25 Mys
yak anorak Shirt 3-4 Each Turn Always   42 Mus, Torso Awaregness  
yak toupee Hat 3-4 Each Turn Always   35 Mox  
baconstone ring Accessory 2-4 Each Turn Always   10 Mys
solid baconstone ring Accessory 2-4 Each Turn Always   40 Mys
sword of static Weapon (1H) 2-4 Each Turn Always   22 Mus
bubblewrap bottlecap turtleban Hat 2-3 Each Turn Always   12 Mys
clingfilm cap Hat 2-3 Each Turn Always   60 Mox
LWA ring Accessory 2-3 Each Turn Always   None
  • Cannot be traded
  • Cannot be discarded
  • One per account (?)
Staff of Blood and Pudding Weapon (1H) 2-3 Each Turn Always   15 Mys
Staff of the Midnight Snack Weapon (1H) 2-3 Each Turn Always   15 Mys
Staff of the Short Order Cook Weapon (1H) 2-3 Each Turn Always   15 Mys
Cloaca-Cola Uniform Outfit 1-3 Each Turn Always   None
Dyspepsi-Cola Uniform Outfit 1-3 Each Turn Always   None
KoL Con Cinco Piñata Bat Weapon (2H) 1-3 Each Turn Always   None
porquoise ring Accessory 1-2 Each Turn Always   10 Mys
pulled porquoise ring Accessory 1-2 Each Turn Always   40 Mys
tiny plastic chunk of depleted Grimacite Accessory 1-2 Each Turn Always   None Regenerate 1-2 HP per adventure
tiny plastic Crimboween pentagram Accessory 1-2 Each Turn Always   None May not equip more than one
tiny plastic Crimbo wreath Accessory 1-2 Each Turn Always   None May not equip more than one
chef's hat Hat 1 Each Turn Always   None Mysticality +2
jewel-eyed wizard hat Hat Varies Each Turn Always   None


[ Return to Game Mechanics ]

MP Restored by Adventures

Source Source Type MP Gain Location Notes
Get Hooked Up Non-Combat All Hobopolis Town Square
Yuletide Non-Combat Varies A Yuletide Bonfire
  • Works only on Yuletide, with a marshmallow in inventory
  • Lose HP and gain MP depending on level
Down by the Riverside Non-Combat 80-100 The Stately Pleasure Dome  
Go Slow Past the Drawers Non-Combat 40-50 The Defiled Cranny
It's a Fixer-Upper Non-Combat 40-49 The Mouldering Mansion HP +40-49
Knob Goblin Very Mad Scientist Combat 18-20 Laboratory  
Knob Goblin Mad Scientist Combat 8-10 Laboratory  

MP Restored by Familiars

For frequency and a more-updated list, see Familiars by type#Restores MP.

Source MP Gain Notes
Star Starfish (wt+3)/2 to wt+3 In combat, damages enemies to give you MP.
Midget Clownfish (int(.75*wt)+3)/2 to .75*wt+3 on land
(int(1.5*wt)+3)/2 to 1.5*wt+3 in water
Also does Sleaze Damage
Rock Lobster (int(.75*wt)+3)/2 to .75*wt+3 on land
(int(1.5*wt)+3)/2 to 1.5*wt+3 in water
Also does Hot Damage
Ninja Pirate Zombie Robot 1.5*(wt+1)+5 to 1.5*(wt+3)+5
  • In battle, restores MP and HP Or:
  • Various other abilities: attack, find Meat, weaken or stun opponent, find toast.
Cocoabo Varies wt+6 to wt+8
2*wt+7 to 2*wt+11 with LIMIT BREAK!
  • In battle, restores MP and HP during Or:
  • Various other abilities: attack, find Meat, weaken opponent.
Hanukkimbo Dreidl 1 to wt+1
  • In battle, restores MP Or:
  • Various other abilities: attack, find Meat, prevent opponent attack.
Fuzzy Dice wt If Dice roll a three, then you gain dice's weight MP.
Spirit Hobo (wt+3)/2 to (wt+3)
Gluttonous Green Ghost (wt+3)/2 to (wt+3)
Baby Yeti wt/2 to wt+5 Fights or restores MP like a Star Starfish.
Howling Balloon Monkey wt/4 to wt/2 During battle, takes HP from enemies to give you MP (if wt >= 10 lbs).
Ghuol Whelp (wt+5)/2 to (wt+5) End of battle, restores MP and HP
Whirling Maple Leaf (wt+5)/2 to (wt+5) End of battle, restores MP. Also attacks foes.
Dandy Lion (wt+5)/2 to (wt+5)
Cotton Candy Carnie (wt+5)/2 to (wt+5) Acts as a combination Ghuol Whelp and Levitating Potato: restores at the end of combat and blocks enemies; additionally drops healing items if health/mana are close to full
Ancient Yuletide Troll wt*.4 to wt*.8
  • Behaves as a less powerful Ghuol Whelp.
  • Restores either MP or HP, but not both, at the end of combat 50% of the time.
  • Also acts as a Blood-Faced Volleyball continuously.
Wild Hare (wt+5)/2 to (wt+5)
  • Occasionally behaves like a Ghoul Whelp, giving MP & HP. Or:
  • Randomly functions as either a Lep, Fairy, Volleyball or prevents Beaten Up effect, and gives some extra adventures at rollover.
Cuddlefish (int(.75*wt)+5)/2 to .75*wt+5 on land
(int(1.5*wt)+5)/2 to 1.5*wt+5 in water
Also acts as a Levitating Potato
Crimbo P. R. E. S. S. I. E. wt/2 to wt When you win initiative, attacks foe and restores MP, 20% of the time.
Personal Raincloud 1 to wt/3
  • Restores MP during and/or after battle. Or:
  • Various other abilities: attack, HP gain, Stat gain, weaken opponent.
Mad Hatrack Varies Restores MP in varying amounts when equipped with certain hats.

MP Restored by Campground

Note that players with Disco Nap may rest once per day without spending an adventure. Players with Disco Power Nap may rest twice more without spending an adventure.

Source MP Gain Notes
Base Resting MP from Housing
Resting -- House of Twigs and Spit 60 +58-60 HP
Resting -- Sandcastle 50 +48-50 HP
Resting -- House 40 +38-40 HP
Resting -- Cottage 30 +28-30 HP
Resting -- Barskin Tent 20 +18-20 HP
Resting -- Newbiesport™ Tent 10 +8-10 HP
Resting -- The Ground 5 +3-5 HP
Relaxing MP
Bonus Resting MP
beanbag chair 30  
Pagoda Base x 2 Doubles Base MP & HP gained from resting
Moons Base x 2 Bonus if Ronald is full.
Really good Feng Shui 7 Does not give bonus HP
white picket fences 1/Fence
  • 1 MP per fence (up to 9 fences)
  • Does not give bonus HP
Rollover
Rollover Base +
Bonus
Same MP as if you had rested, but at no cost (except The Ground, which gives no MP at rollover)
(Clockwork) Bartender bonus +15 A bartender at your campsite grants an additional 15 HP/MP at rollover

MP Restored by Clan

If you belong to a clan with A Comfy Sofa you may spend adventures to rest there, instead of at your campsite. For each adventure spent you gain MP (and also HP) equal to your (current level multiplied by 5) ± 1 (possibly 2).

Notes

Dressing Up
Maximizing

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init · DA · DR · Res
FightStats· ML · Items · Meat · HP Regen · MP Regen · Adv

Modifiers

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init · DA · DR · Res
FightStats · ML · Items · Meat · HP Regen · MP Regen · Adv


PrismDmg · RDmg · Crit · SCrit · Fumb · Stun · Passive Dmg
Fam Wt · MP Cost · Spell Elts · Combat% · Hobo · PvP


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This page was last modified on 4 November 2009, at 18:53.
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