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Hot

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Revision as of 10:46, 26 September 2009 by Newchar1 (Talk | contribs)
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Hot deals extra damage to enemies with a cold or spooky subtype, and negligible damage to hot-based monsters.

Hot is one of the five main elements that can be found in the kingdom. Damage from this element is called hot damage. Some rooms in The Daily Dungeon allow you to pass without receiving damage if you have hot resistance.

Contents

Mechanics

  • Hot does double damage against monsters with a type of cold or spooky.
  • Hot does a total of 1 damage against hot-based monsters.
  • Hot does normal damage against monsters with any other element type.
  • Hot monsters take double damage from sleaze and stench attacks.

Resistance

From Items

The following items give hot resistance when equipped:

Hats:

Shirts:

Weapons:

Off-hand:

Pants:

Accessories:

Items

From Effects

The following effects give hot resistance when active:

From Passive Skills

The following passive skill gives hot resistance:

From Outfits

The following outfit gives hot resistance when equipped:

Damage

Given From Effects

The following effects allow you to deal additional hot damage:

Given From Spells

The following spells always deal hot damage:

These Sauceror spells are either hot or cold:

Immaculate Seasoning automatically sets your sauce spells to hot or cold depending on the weakness of the monster you are fighting. If the monster doesn't have a hot or cold weakness, your sauce spells will be set depending on any bonus damage to hot or cold spells from equipment or effects. If you don't have any of these, the chance for a hot spell is 50/50.

These Pastamancer spells may be any element:

Using Flavour of Magic and casting the Spirit of Cayenne (skill) will set these pasta spells to hot damage. Otherwise, element is determined randomly.

The Pastamancer spell Weapon of the Pastalord will deal half physical and half elemental damage if tuned to a specific element.

Given From Items

The following items deal hot damage when used or equipped:


The following items add additional hot damage to hot spells when used or equipped:

Having a Codex of Capsaicin Conjuration will change the element of all Pastamancer and Sauceror combat spells (with the exception of Weapon of the Pastalord and Fearful Fettucini) to hot when equipped.

Given From Outfits

The following outfits allow you to deal additional hot damage when equipped:

  • None

Given From Familiars

The following familiars deal hot damage:

Received From Items

These items deal hot damage to the player when used:

Received From Monsters

The following are hot monsters and usually deal hot damage:

The following are not hot monsters but occasionally deal hot damage:

See Also

 
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