History of Loathing (2009)
From TheKolWiki
These pages shall contain the history of the Kingdom of Loathing.
January 02
- We're aware of the intermittent connection problems. There are some hardware issues at the data center, and we're working on getting a solution in place. Thank you for making like a busy hospital and having lots of patience.
January 06
- Though it has not yet faded into the mists, events have drawn to a close in Crimbo Town.... Or have they?
Yes. Yes they have. If you have anything you want to say to the Penguins, now would be a good time.
January 11
January 12
- All underwater gear (crafted and dropped) should now properly Pulverize into sea salt.
January 13
- The activation process for new accounts has been streamlined a bit.
January 15
January 19
January 23
January 25
January 26
- The k-mail interface now shows, in an HTML comment, the date and time of a message in MM/DD/YY HH:MM:SS format. This may be of use to people writing software that interfaces with it.
- Hagnk is now available (via the actual game interface) during the entirety of a Bad Moon run, so you can get free-pull items out and annoy people with them.
January 31
- We're gonna need a little bit more time to test and tweak February's Item-of-the-Month, so it won't be in Mr. Store until Sunday's rollover. Sorry 'bout that.
February 01
February 04
- Over the last couple of days, we've added a bunch of new pickpocket-only items to monsters across the Kingdom. Yoink away!
- The "Adventure Again" output for the Arid, Extra-Dry Desert will now also include a link to adventure in The Oasis, and vice versa.
February 06
- There are a few new items (including the long-awaited KoL documentary) available in the Store of Loathing.
February 08
- So... yeah. The next underwater zone rolled out this past Friday, and apparently my announcement didn't get posted properly. Sorry about that.
February 09
February 10
- KoL accounts will no longer be deleted due to inactivity.
February 11
- Some new chat commands have been added: /count, /buy, and /unequip. The /cast has also been modified such that you can use it to cast buffs on other players. See CDM's forum post for details.
February 12
February 15
February 16
- Autoattack will no longer trigger in boss fights.
Take a look at this forum post if this announcement makes you sad about a certain Hobo overlord.
February 19
February 23
February 24
February 25
March 02
March 05
- The Crimbo story documentation has been updated with the events of the last couple of Crimbos.
March 07
- Since KoL's servers are in Arizona, which doesn't observe Daylight Savings Time, please be aware that rollover will happen an hour later starting tomorrow.
March 10
March 13
- The next batch of underwater content has been rolled out. Grandpa Sea Monkee is now awake -- pester him for details.
- The Mall search now lets you specify a maximum number of results per item. It has also been tweaked on the back end for accessibility. Most people won't notice a difference, but it should be easier on screen readers.
March 20
- A problem with the drop logic on a couple of the new underwater items has been fixed.
- Several new Pastamancer-summonable creatures have been added in various places.
March 24
March 25
- A whole buttload of new ranged weapons have been added to various monsters and zones. (A standard buttload, not a metric buttload.)
- All of the appropriate drops added today should now work in the stone mariachis.
March 31
- The code for automatically triggering KoL holidays has finally been completely standardized.
April 02
- Happy Groundhog Day! Ronin now ends when you free King Ralph, and if you're in Hardcore, you can access any unavailable permanent skills you have from your account menu.
April 10
- We've rolled out a new account menu feature that allows you to generate forum signature and avatar graphics that display various things about your character. Now you can tell the whole world about your awesome collection of goat cheese!
April 15
April 17
April 21
April 24
- The Quest Log will now tell you which kind of ore the Trapper wants you to bring him.
April 27
April 30
May 03
May 04
May 08
- The island seal figurines are now available in the post-level-12 bombed-out versions of their respective zones.
May 09
May 13
May 22
May 26
May 30
May 31
June 02
June 10
- Old raid logs now specify the dungeon you're looking at and the date of the run.
June 17
- Clan Dungeon permissions are now managed on a per-dungeon basis.
- A new set of chat commands has been added, see this forum post for details.
June 23
June 30
July 02
- The [open] function of the Bag o' Tricks can no longer be used in Ronin or Hardcore.
- Jick should've called in stupid today. I meant Hardcore. Just Hardcore.
- Clay beads and class rings from the island war are no longer quest items. We forget why we made them that way initially.
July 06
- The message you get from Hero of the Half-Shell about fending off damage with your shield now only displays if the skill actually triggers.
- Saucestorm should now properly trigger a charge in the Bag o' Tricks. Apparently one of its tricks was a typo.
- Fixed a bug that made the Bow Tie Bat better at pickpocketing than it was supposed to be. Sorry 'bout that.
July 10
- The familiar from the Slime Tube has finally been implemented. We expect it to be met with ooze and ahhs.
July 16
July 23
- The Scientists of Loathing wish to assure you that the current elevated level of airborne Mystical pollutants and the frequent aftershocks from the seismic events of the last few days are nothing at all to worry about.
July 27
- Check out Jick's appearance on the Adam Carolla podcast here. Get it on! Also, this year's Comic-Con Choose-Your-Own-Adventure is now available here. To get it on, turn to section 108.
July 28
- The magic in the air is getting magicer, and the aftershocks are coming less frequently but more intensely. Still nothing to worry about.
July 30
July 31
August 01
August 04
- The magical vibrations in the air (and the regular vibrations in the ground) have reached a fever pitch.
- If you move from one clan you're whitelisted in to another, your clan Karma will now be given back to you when you return.
August 05
- All of the lobsters in the Kingdom suddenly remembered that they are aquatic creatures.
- Properly-sized rock monsters should now be showing up in Hobopolis and the Slime Tube.
- Skill description popups will now tell you which combat skills are considered "spells."
August 11
- The Adventurers of Loathing have long been critical of their spells. Tonight... the tables have turned..
August 17
- Fixed a couple of bugs with the pressurized air potion. I would enumerate them, but Firefox 3.5 has broken the trivial updates form in a really, really obnoxious way.
August 18
- We've rolled out the first .001% of the new Nemesis Quest stuff -- the revamped Dark and Dank and Sinister Cave. Your Nemesis awaits! Again.
- You should now always get a notification if using a skill causes you to lose a negative effect. Also fixed a minor napping bug.
August 19
August 25
August 31
September 1
September 4
- Due to a gas leak in Seaside Town, the NPCs at your Guild might be experiencing a little bit of amnesia today.
September 10
With a thunderous whimper, the last of the aftershocks have stopped.
September 11
The most recent few familiars have been added to the possibility list for the doppelshifter / wardrobe.
September 23
Mr. Store familiar larvae are now free pulls from Hagnk's.
September 27
The starting combat skills from each class can now be permed. Oh, and so can my hair -- I'll be so pretty!
September 29
Happy Tuesday! The Rib of the Bonerdagon can now be turned into a Chefstaff by Rodoric.
See Also
External Links
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