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HP Increasers

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Below is a comprehensive list of everything in the game that directly affects your maximum HP.

Increasing your Muscle also has an effect on your maximum HP, at a base ratio of one HP per Muscle point. This ratio is improved to 1.5 HP per Muscle point if you are a Seal Clubber or a Turtle Tamer. Seal Clubbing Frenzy can also increase your maximum HP indirectly by raising your Muscle by two for a cost of one MP.

For these reasons, you may also be interested in the list of Muscle Modifiers. They are not listed alongside these items due to the variable nature of the Muscle-to-HP ratio. To see various maximum amounts of HP, see Maximizing Your HP.

Contents


Absolute Increasers

Absolute increasers increase your HP ceiling by a fixed amount.

Source Source Type Incr Duration Cost Prereq Notes
battered old top-hat Hat 500 Always   200 Mox Muscle +5%
sea salt scrubs Shirt 400 Always   85 Mus, Torso Awaregness
nurse's hat Hat 300 Always   85 Mox
hopping socks Accessory 200 Always   200 Mys
slime-covered necklace Accessory 200 Always   200 Mys
  • +50 Damage against Slimes
  • All Attributes +6
battered hubcap Off-Hand Item (Shield) 100 Always   65 Mus
duct tape buckler Off-Hand Item (Shield) 65 Always   82 Mus
eelskin shield Off-Hand Item (Shield) 55 Always   85 Mus
Fishy Fortification Item 50 5 turns Item Loss None
six-rainbow shield Off-Hand Item (Shield) 50 Always   70 Mus
slime-covered lantern Off-Hand Item 50 Always   200 Mys
wonderwall shield Off-Hand Item (Shield) 50 Always   70 Mus Damage Reduction: +12
blackberry combat boots Accessory 45 Always   75 Mus
bejeweled pledge pin Accessory 40 Always   70 Mys
catskin cap Hat 40 Always   75 Mox Muscle +9
crotchety pants Pants 40 Always   22 Mox
reinforced beaded headband Hat 40 Always   70 Mox Part of the War Hippy Fatigues
snarling wolf shield Off-Hand Item (Shield) 40 Always   42 Mus
astronaut pants Pants 30 Always   72 Mox
black helmet Hat 30 Always   65 Mus Part of the Black Armaments
black kettle drum Weapon (2H) 30 Always   55 Mox
giant cactus quill Weapon (1H) 30 Always   65 Mus 3x Critical Hit Chance
palm-frond capris Pants 30 Always   55 Mox
pilgrim shield Off-Hand Item (Shield) 30 Always   None
Reptilian Fortitude TT Buff Skill 30 5-15 turns 10 MP None  
shiny hood ornament Accessory 30 Always   80 Mys
stainless steel skullcap Hat 30 Always   30 Mox
tiny plastic Ed the Undying Accessory 30 Always   10 Mys Damage Absorption +30
bejeweled accordion strap Accessory 25 Always   5 Mox
filigreed hamethyst ring Accessory 25 Always   40 Mys
hippopotamus kilt Pants 25 Always   50 Mox  
hippopotamus pants Pants 25 Always   50 Mox  
hippopotamus skirt Pants 25 Always   50 Mox  
rusty chain necklace Accessory 25 Always   75 Mys Muscle +9
wreath of laurels Hat 25 Always   85 Mox
big bass drum Weapon (2H) 20 Always   2 Mox Damage Absorption +8
black shield Off-Hand Item (Shield) 20 Always   65 Mus
copper ha'penny charrrm bracelet Accessory 20 Always   80 Mys Maximum MP +20
ladle of mystery Accessory 20 Always   5 Mys
Power Ballad of the Arrowsmith AT Buff 20 5-15 turns 5 MP None Muscle +10
Saccharine Maple pendant Accessory 20 Always   22 Mys
support cummerbund Accessory 20 Always   35 Mys  
tambourine Weapon (1H) 20 Always   10 Mox Maximum MP +20
pulled porquoise ring Accessory 15 Always   40 Mys
safarrri hat Hat 15 Always   30 Mox Bonus Weapon Damage +10 (vs. lions only)
Staff of Blood and Pudding Weapon (1H) 15 Always   15 Mys
hamethyst ring Accessory 10 Always   10 Mys
KoL Con Cinco Piñata Bat weapon (2H) 10 Always   None
linoleum helmet turtle Hat 10 Always   35 Mox Maximum MP +10
pixel pants Pants 10 Always   10 Mox
rave whistle Weapon (1H) 10 Always   52 Mox +10 Monster Level
walrus-tusk earring Accessory 10 Always   10 Mys  
white snakeskin duster Shirt 10 Always   7 Mus, Torso Awaregness Muscle +2
big red clown nose Accessory 7 Always   10 Mys  
blue plastic baby Accessory 5 Always   None
blue ribbon Accessory 5 Always   None  
brown plastic baby Accessory 5 Always   None Maximum MP +5
flashing novelty button Accessory 5 Always   None Moxie -2
penguin thesaurus Off-Hand Item 5 Always   None
pink plastic baby Accessory 5 Always   None Maximum MP +5
porquoise ring Accessory 5 Always   10 Mys
red plastic baby Accessory 5 Always   None
rose-colored glasses Accessory 5 Always   None Maximum MP +5
tiny plastic Boss Bat Accessory 5 Always   None  
KoL Con IV Pole Off-Hand Item 4 Always   10 Mys
Mariachi Mood AT Non-combat Skill 3 5 turns 1 MP None Moxie +1
Patience of the Tortoise TT Non-combat Skill 4 5 turns 1 MP None Muscle +1
Saucemastery S Non-combat Skill 3 5 turns 1 MP None Mysticality +1
tiny plastic mutant elf Accessory 3 Always   None Maximum MP +3
oriole-feather headdress Hat 1 Always   None Maximum MP +1

Percentage Increasers

Percentage increasers boost your HP ceiling based on your base maximum HP.

Source Source Type Incr Duration Cost Prereq Notes
Spirit of Ravioli P Passive Skill 25% Always      
Abs of Tin Passive Skill from Hodgman's Journal 3: Pumping Tin 10% Always      
Gnomish Hardigness Passive Skill from Fragnk 5% Always      

Variable Increasers

There is currently only one variable HP increaser.

Source Source Type Incr Duration Cost Prereq Notes
El Vibrato Relics Outfit 100 per charge Always   200 Mus
200 Mox
Adds 100 per BUILD charge (up to ten)


Dressing Up
Maximizing

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init · DA · DR · Res
FightStats· ML · Items · Meat · HP Regen · MP Regen · Adv

Modifiers

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init · DA · DR · Res
FightStats · ML · Items · Meat · HP Regen · MP Regen · Adv


PrismDmg · RDmg · Crit · SCrit · Fumb · Stun · Passive Dmg
Fam Wt · MP Cost · Spell Elts · Combat% · Hobo · PvP


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This page was last modified on 18 October 2009, at 19:52.
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