Familiar Weight
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Familiar Weight is exactly that: the weight of your familiar. Generally, a familiar with a higher weight will be more effective.
The base amount of a familiar's weight is a function of its combat experience. Familiars gain their own experience when you defeat a monster. Normally a familiar obtains one experience point per kill, but some items may change that:
As their experience increases, they gain weight, to a maximum of 20 pounds. Familiars may also gain experience at the Arena; the bonuses above apply where possible to activate in the arena.
The following fully automatic tool is invaluable to help you maximize weight gain at the arena:
The base weight (without Familiar Equipment or effects) of a familiar is equal to the square root of its experience (weight = experience1/2) with the minimum weight possible being 1 lb and the maximum being 20 lbs. In other words, a familiar gains a pound at 4, 9, 16, 25, 36, 49, 64, 81, 100, 121, 144, 169, 196, 225, 256, 289, 324, 361, and 400 experience.
For most familiars, the maximum familiar weight is (ignoring The Wallaby, which affects weight probabilistically):
- 20 lbs base
- 20 from character equipment (10 hat, 2 bar whip, 5 old-school flying disc, 3×1 TP familiars)
- 10 from a sugar shield
- 25 from skills/skill effects
- 10 from adventures
- 10 from food
- 41 from usable items
- 8 from clan equipment
- 5 from the island arena
- for a total of 149 lbs
The Doppelshifter and Exotic Parrot can reach 151 because of their unique familiar equipment (with the tiny costume wardrobe, the Doppelshifter can reach 161); likewise the Pet Rock, Toothsome Rock and Bulky Buddy Box can reach 147. A Turtle Tamer can increase each of these maximums by 3 (to 144, 154, 164, and 150, respectively) by wearing the Dire Drifter Duds. The El Vibrato Megadrone has an even higher possible effective weight due to the El Vibrato helmet charges; it can reach 227. A mosquito can reach 154 due to the serrated proboscis extension, an item that is hacked from the database
The following is a comprehensive list of all equipment and effects in the game that affect familiar weight, on top of the familiar's base experience. For ease of reference the data is broken down into several tables. As there are a great number of similar items (many pieces of +5 familiar weight equipment and many pieces of +1 familiar weight tiny plastic accessories), the data is shown first in compact form and then in more detailed forms.
One final note: the Comma Chameleon eats familiar-specific equipment and then performs like that familiar for about 40-49 adventures. It gets +5 weight for the duration, even if the eaten equipment does not usually grant weight.
Familiar Weight Modifiers: Compact Table
Variable Modifiers
There are only a few effects that affect familiar weight on a percentage or variable basis. Note that the weight decrease of the three Bad Moon effects does not stack, but the attribute bonuses do.
Weight Altering Familiar Specific Equipment
Tiny Plastic Familiars
See Also
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