Wine Racks

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Hammockbrogre.gif This content has been retired and is no longer available in game.


Wine Racks
Wine Racks
Zone Num 178(NW), 179(NE), 180(SW), 181(SE)
Location Spookyraven Manor Wine Cellar
Unlocks By unlocking the Spookyraven Manor Wine Cellar with the We'll All Be Flat-adventure
Recom Stat 68
Combat % 100
ML 158 - 168
Terrain underground
Special Adventures
Clover None
Bad Moon Hair of the Hellhound
refreshedit data

The Wine Racks were four similar zones located in Spookyraven Manor Wine Cellar before the Spookyraven revamp on the 14th May 2014. They were consolidated into a single zone, The Haunted Wine Cellar.

Although each corner has the same recommended minimum stat, each has a different message:

  • North-west:

A primary stat of 68 is suggested. If your main stat isn't high enough, you'll see the following message:

The air in this place has a distinct nose of death and pain, with delicate notes of suffering and torment, finishing with a lingering terror aftertaste. Perhaps you're not of strong enough vintage to adventure here.
(It is recommended that you have at least 68 <mainstat> to adventure here.)
  • North-east:

A primary stat of 68 is suggested. If your main stat isn't high enough, you'll see the following message:

The air is full of the sound of rattling chains and popping corks. These wines haven't mellowed with age; they're so full of metaphysical rage that even the wine racks are rattling. Are you enough of a battle sommelier to survive in here?
(It is recommended that you have at least 68 <mainstat> to adventure here.)
  • South-west:

A primary stat of 68 is suggested. If your main stat isn't high enough, you'll see the following message:

A skeletal sommelier gives you a grin that is somehow condescending even though it's completely fleshless. It brandishes a corkscrew made out of bones, as if daring you to come inside and meet your doom.
(It is recommended that you have at least 68 <mainstat> to adventure here.)
  • South-east:

A primary stat of 68 is suggested. If your main stat isn't high enough, you'll see the following message:

I wouldn't go in here yet, unless you're eager to find out what kind of wine goes with a slow, painful death (Hint: it's usually a merlot, depending on the vintage).
(It is recommended that you have at least 68 <mainstat> to adventure here.)

Combat Adventures


possessed wine rack This monster is a Construct -- (edit metadata)
Winerack.gif

skeletal sommelier This monster is Undead -- (edit metadata)
Steward.gif

Non-combat Adventures


Badmoon.gif Hair of the Hellhound
Winerack.gif

Notes

  • Monsters in each corner normally drop only three different kinds of dusty bottles of wine, and each kind of wine drops only from two corners.
  • Furthermore, the corners' drops map one-to-one to these configurations, in some order that changes from Ascension to Ascension:
    • Merlot, Pinot Noir, Port
    • Marsala, Pinot Noir, Zinfandel
    • Muscat, Port, Zinfandel
    • Marsala, Merlot, Muscat
  • All 24 possible permutations of the corner configurations have been observed, and do not appear to have any significant difference in frequency.
  • If a monster from one of these zones is copied and fought outside the wine cellar, it may drop all 6 dusty bottles of wine (but the drop rates are still low, and they still cannot be yellow-rayed).