Violet Fog Map
From TheKolWiki
The locations/encounters inside the Violet Fog form a network that is mappable and that you can navigate through. Current theorizing suggests that precise map layout varies from character to character. It seems that some of the colours of arrows will vary from ascension to ascension, but not the lay-out of the network. This page will help you mapping your own Violet Fog, allowing you to get to the encounter of your choice. First, have a look at the map example. Further down, you will find instructions of how to make your own map.
One example of a Violet Fog Map is this one, based on data provided by Julien:
[edit] How to use this map
- All locations are attached to each other in a network of one-way links (grey bullets).
- You can navigate through the locations by following "this direction" (green arrow), "that direction" (blue arrow) or "the other direction" (red arrow). Note: The arrows seem to rotate between characters and/or type of trip. This means that location A will always lead to locations B, C and D, but for one person "this direction" may lead to B while another person "this direction" may lead to D.
- When you reach a location at the edge of the network (for example location #4) you can jump back to one of the center nodes. I didn't draw the arrows back into the center, that would have cluttered up the space there too much. Anyway, the coloured numbers show where you will land if you choose "this" (green number), "that" (blue number) or "the other" (red number) direction.
- All locations of importance are located at the edges:
- the three "training" adventures and the three "item drop" adventures you can find at the inner edge of the network,
- the three adventures that drop equipment you will find at the far edge of the network (locations #15, #21 and #22). Only one single location leads to each one of these (that's why they were harder to find, duh).
[edit] How to make your own map
First, you will need a table like this one.
- Make a list of the 22 locations with little descriptions. You can use the list further down this page.
- Navigate through the network until you've found the three possible target encounters for each line on the list.
- By now you already saw the adventure you were looking for in the first place, but if you want to spend your day farming for multiple items, it'll be worthwhile to continue.
- You can now print out the existing map image in b/w and paint over the arrows in your own arrow colours, based on your list of targets.
If you'd like to make a map completely of your own, this is how I made the original one:
- Take a normal size sheet of paper, a pencil and three differently coloured pens.
- Decide which colour will represent "this", "that" and "the other" direction in your map. In above example, I used green for "this", blue for "that" and red for "the other".
- Identify your starting location. If it is location #1 (the one with the Orcish frat house wizard), write "1" into the middle of the paper.
- Draw one arrow of each colour and write down the numbers of the target encounters at the ends. In above example, it was the encounters #2, #6 and #8 from the location list.
- Now between each two of those three encounters, there will be a mutual target. Find that one in your list and write it between the two others. In my example, I saw that encounters #2 and #6 both point to encounter #7.
- Continue until the structure of your network resembles the one shown on this page.
- Hint: it helps if you strike out the targets on your list that you already added to the graph in form of an arrow. It also helps to draw a big black circle around the locations on your map that already have all of their three target arrows drawn.
[edit] Location numbers used in the example
- Huge Mountain (wizard)
- Man on Bicycle
- Giant Chessboard
- She's So Unusual (Alcohol) - ice stein
- Boat on River (Lucy, girl with peculiar eyes)
- Pleasant-Faced Man
- Improbable Mustache (Dali, painting extra knees on elephants)
- Man on Cornflake (Walrus)
- Intense-Looking Man (Machine Elves)
- She's So Unusual (Herbs or Medicines) - homeopathic healing powder
- Fog of Birds (birds, caterpillar, impossible waterfall)
- The Prince of Wishful Thinking (Charm) - Moxie Training
- Man in Sunglasses (Hunter S. Thompson, man complaining about animals)
- Dance Number
- The Big Scary Place (Garment) - Cerebral Culottes
- The Prince of Wishful Thinking (Wisdom) - Mysticality Training
- The Prince of Wishful Thinking (Body) - Muscle Training
- She's So Unusual (Food) - munchies pill
- Huge Caterpillar (gigantic mushroom, woman named Puck)
- Man in Bowler (Not a pipe)
- The Big Scary Place (Headgear) - Cerebral Cloche
- The Big Scary Place (Weapon) - Cerebral Crossbow
[edit] KoLmafia support
Veracity added support for adventuring in the Violet Fog to v8.0 of KoLmafia. If you are already a KoLmafia user, this is undoubtedly the easiest solution: you eat an astral mushroom, select the goal you desire (wearable item, consumable item, or stat training), tell KoLmafia to take the Trip of your choice, and when it encounters the Violet Fog, it dives in and maps just enough to achieve the goal you requested. If you change the goal and take another trip, KoLmafia maps just enough more to meet the new goal.
Veracity integrated this with Gemelli's fog mapping tool in v8.1, so you can see exactly what KoLmafia has mapped so far while seeking for the goals you specified.
[edit] Mapping Bot
There is a script written by MaxDemian of Loathing Underground that will log into your account & print out a complete chart of the Violet Fog for you. It can be found here. More information/updates on it can be found here.
[edit] Visual Mapper
Another script, written by Gemelli, helps automate the mapping process by updating a visual map of the area as you move through its locations. That script can be viewed here.
[edit] Mapping Script
There is a Greasemonkey script for Firefox that will help you navigate the fog by remembering where you are in the maze and showing a version of the above map. It will tell you where each button will take you if you have been there before. It is recommended that you also use Tard's Framework Script with the violet fog script for update notifications.
[edit] Another method
Jercos uses a text method, that could possibly be used for scripting. it uses a comma-delimited table as follows:
"whichchoice" value, my 8 letter nickname for the area, and a repetition of the "option" value, and the area that option results in. this should be accompanied by a pwd hash if you are storing it yourself as the table may differ for different passwords. my table looks like this:
49, Bikegerm, 1,52,2,53,3,56
50, Stiltskn, 1,53,2,54,3,57
51, Cornflak, 1,55,2,54,3,52
52, Chessbrd, 1,68,2,65,3,61
53, Kneesman, 1,69,2,66,3,61
54, Bird fog, 1,70,2,67,3,61
55, Mach elf, 1,58,2,65,3,70
56, Boatgirl, 1,59,2,66,3,68
57, Cigarett, 1,60,2,67,3,69
58, Caterpil, 1,51,2,52,3,63
59, Notapipe, 1,53,2,62,3,49
60, Busbyber, 1,54,2,64,3,50
61, Wizelvsh, 1,50,2,49,3,51
62, Headgear, 2,61,3,50,4,52
63, Weaponey, 2,52,3,61,4,53
64, Garmenty, 2,54,3,61,4,49
65, PrinceMu, 2,50,3,51,4,54
66, PrinceMy, 2,51,3,49,4,52
67, PrinceMo, 2,50,3,53,4,49
68, Balchohl, 2,49,3,53,4,50
69, Bfooditm, 2,50,3,54,4,51
70, Bmedicin, 2,51,3,52,4,49
Note that the last 9 adventures have 2 as the first option. this is because 1 is the item/training that uses one adventure.
I added this because I thought kolmafia or another scripting utility for kol might use a similar system for obtaining a map for different users so that when adventuring with Half-Astral it could automatically retrieve item of choice or training of choice.
As a note, whenever i discovered a new adventure i added a line in order that looked like this:
49, Bikegerm, 1,,2,,3,
and then filled it in from there. if you would like to contribute to my development of a script to find these automatically and possibly a kolmafia auto violet fog script please make these tables for your own account and email them to Jerco@sbcglobal.net thanks!
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