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Aide-mémoire Page

This is a minimalistic page to remind me of what helps to get through tests.
Most of this is copied (stolen, plagiarized) from existing pages and condensed here.
Check skills before ascending with AFH's skill checker
if you're not using mafia, as mafia has cc_snapshot (which is much better).

Speed running introduction:
Delay for conditional adventures, and
Superlikely at given turn counts

Combat macro list for when I delete it by accident.

Level 0

  1. Break the Magical Mystical Hippy Stone. PvP skills are good.
  2. Go to the Clan Floundry.
  3. Use clan's Klaw machines.
  4. Roll out the The Barrel full of Barrels.
  5. Pull a Talking spade.

Level 1

  1. Visit The Toot Oriole and read Letter from King Ralph XI.
  2. Read Telegram from Lady Spookyraven.
  3. Visit The Untinker's Cottage.
  4. Visit The Crackpot Mystic's Shed.

Level 2

Spooky Forest Quest : Reduced combat frequency to get the adventure Arboreal Respite non-combat. Get:

  1. Consciousness of a Stream for Squeeze into the cave to get a Tree-holed coin.
  2. Through Thicket and Thinnet for Investigate the dense foliage to get Spooky-Gro fertilizer.
  3. Through Thicket and Thinnet for Follow the coin adventure that gives Insert coin to continue for the Spooky temple map.
  4. The Road Less Traveled for Talk to the hunter and buy a Spooky sapling.
  5. Consciousness of a Stream for March to the marsh and get a Mosquito larva.
  6. Use the Spooky temple map.

Spooky forest table has a good overview. Speed runners have this down but I can't find a link. This is WIP. Speed running: 1 turn here, 4-6 turns elsewhere, 1 turn here for the non-combat, 4 turns elsewhere, 1 turn here, one turn elsewhere, 1 turn back here. This gives 3 non-combats while advancing levels. Elsewhere: 8-bit realm, bat cave, etc. Use this at your own peril.

Speed runners have this down but I can't find a link. This is WIP. Speed running: 1 turn here, 4-6 turns elsewhere, 1 turn here for the non-combat, one turn elsewhere, 1 turn back here. This gives 2 non-combats while advancing levels. Elsewhere: 8-bit realm, bat cave, etc.

Level 3

Typical Tavern Quest : Go around the outside to find the the rat faucet. Boosting monster level will help in getting drunken rat king combats. Have +20 Cold Damage, Hot Damage, Spooky Damage, and Stench Damage to save adventures.

Level 4

Boss Bat Quest

  1. Gain any level of Stench Resistance, get a bean from a beanbat.

Level 5

Level 6

Level 7

Undefile the Cyrpt Quest

  1. The Defiled Alcove: Boost combat encounters to kill more swarms, boost monster level for larger swarms.
  2. The Defiled Cranny: Increase initiative for increased Modern zmobie encounters.
  3. The Defiled Niche: Transcendent Olfaction the Dirty old lihc and banish anything else.
  4. The Defiled Nook: Increase item drops from monsters and pickpocket.

Level 8

Mt. McLargeHuge Quest

Level 9

Orc Chasm Quest

Use a bridge for a start.Disabled Jan 2019. Maximize cold damage to get the non-combat sooner.

  1. Equipping a logging hatchet can produce an extra piece of lumber per combat, and equipping a loadstone can produce an extra fastener.
  2. Additional building materials can be received using Snow boards or a Fancy oil painting.
  3. A ten-leaf clover will cause 3 pieces of lumber and 3 fasteners to drop.

Light the Fires

A-boo Peak

  1. Use clovers to get 2 A-Boo clues to force The Horror....
  2. Boost Elemental Resistance to survive the 463 and 463 base damage. That is 2*(13+25+50+125+250) before any modifiers.

Oil Peak

Reduce the pressure of Oil Peak from 310.66 µB/Hg (microbowies per Mercury) to 0 ("negligible") by killing its monsters to get 12 Bubblin' crude to create a Jar of oil.

  1. Boosting monster level (including ML from Monster Aggravation Devices) will cause you to encounter different monsters (similar to the Slime Tube) and reduce the pressure more quickly. The extra ML caused by the rain depth during the Heavy Rains challenge path is not taken into account to determine the monsters you encounter in this zone.
  2. Defeating an oil slick (0-19 +ML) reduces pressure by 6.34 µB/Hg; defeating an oil tycoon (20-49 +ML) reduces pressure by 19.02 µB/Hg (3 slicks); defeating an oil baron (50-99 +ML), 31.7 µB/Hg (5 slicks); defeating an oil cartel (100 +ML and up), 63.4 µB/Hg (10 slicks).
  3. Wearing dress pants will reduce pressure by an additional 6.34 µB/Hg per combat.
  4. If you have an Asdon Martin in your workshed, you can drive wastefully to reduce pressure by another 6.34 µB/Hg per combat.

Twin Peak

  1. Room 237 needs at least 4 levels of stench resistance (including familiars).
  2. Search the pantry with at least +50% Item Drops from Monsters (including food bonuses (like Brother Flying Burrito's Blessing).
  3. Have a Jar of oil when selecting |follow the faint sound of music.
  4. Wait -- who's that? needs 40% Combat Initiative (or greater).

Level 10

The Penultimate Fantasy Airship : Reduced combat frequency. Get a model airship
Basement: Reduced combat frequency helps:

  1. Equip a titanium assault umbrella and crawl through the heating duct.
  2. Have an amulet of extreme plot significance equipped while examining the Fitness Giant's mirror.
  3. In Fitness Giant's room take the dumbbell and use it in the dumbwaiter.
  4. Adventure until you find the stairs (around 35 turns).

Ground Floor, adventure for 11 turns.
Top Floor : Reduced combat frequency helps.

  1. Raid the Raver Giant's crate then make a quick substitution to the Goth Giant's music.
  2. Harumph in disdain in the Steampunk Giant's room while you have a model airship in your inventory.
  3. With a Mohawk wig equipped, get the Punk Giant's attention.
  4. Adventure until you get the Keep On Turnin' the Wheel in the Sky (about 20 turns).

Wait for Copper Feel a second time and get a steam-powered model rocketship (choice 2) to open up The Hole in the Sky.

Level 11

The Black Forest : Have reassembled blackbird or reconstituted crow hatchling in the inventory. Reduce combat frequency. Equipping blackberry galoshes (3 blackberries). Get a beehive.
The Black Market: Buy forged identification documents and a can of black paint. Also buy a Red Zeppelin ticket if the Poop Deck is not viable.
To use your father's MacGuffin diary: /use macguffin chat command, select the Text only version link, then use the go to inventory link.

Spookyraven quest (In a Manor of Spooking) doesn't have any recommendations.

The Palindome (Never Odd Or Even)

Obtain the Talisman o' Namsilat

There are two ways to craft the Talisman o' Namsilat; by the snakehead charrrms, or by the Copperhead Charms.

Snakehead charrrms
currently very sub-optimal
Copperhead Charms

The Hidden City

The bottom of the wiki page has a very good guide. It's not optimal for all people but a good general strategy.

Level 12

Mysterious Island Quest :

  1. Uniforms drop from non-combats, as well as combats. Which is faster?
  2. The Battlefield has the overview of quest.
  3. The Mysterious Island Arena needs 10,000 ML on the flyers. Wish for an old NS tower monster, fight The Guy Made Of Bees, or Cyrus the Virus.
  4. The Junkyard: Banish the non-tool wielding version can speed-up this quest.
  5. The Lighthouse: Kill 5 lobsterfrogmen so increase Combat Frequency, use a pocket wish, A Fax Machine, or even a Spinning Your Time-Spinner (if you've fought a lobsterfrogman).
  6. The Organic Orchard: Maximize items or effects that increase Items from Monsters to get the glands to drop.
  7. Our Lady of Perpetual Indecision: Maximize items or effects that increase Meat from Monsters is needed. If you have access to fight Brigands in either uniform before the war (such as a Chateau Mantegna painting and Fire a badly romantic arrow you can also speed-up this side quest.
  8. McMillicancuddy's Farm: Use a chaos butterfly anytime, anywhere before the last non-combat in The Barn. For the non-combats choose option 3 (Make a fence out of the barbed wire), 1 (Knock over the lantern), and 2 (Dump out the drum).

Level 13

The Hedge Maze : Two fights at most :

  1. at choice 2 (One Small Step For Adventurer for gophers) and 4 (Good Ol' 44% Duck for ducks), or
  2. at choice 3 (Twisty Little Passages, All Hedge for chihuahuas and 4 (Good Ol' 44% Duck for ducks), or
  3. at choice 2 or 3 and then at 5 (Another Day, Another Fork for kiwis).

Azazel, Ma Belle

  1. Adventure in Belilafs Comedy Club until you encounter Larry of the Field of Signs. Equip the observational glasses and Talk to Mourn to receive Azazel's lollipop.
  2. Adventure in Hey Deze Arena and Talk to Sven Golly.

Band Member Quest Item
✓ white ✗ soft
giant marshmallow or gin-soaked blotter paper
✓ boozy ✗ sweet
beer-scented teddy bear
✓ sweet ✗ white
booze-soaked cherry or sponge cake
✓ soft ✗ boozy
comfy pillow

After collecting 5 cans of imp air and 5 bus passes from the comedy club and backstage, go to Moaning Panda Square to obtain Azazel's tutu.

The Spookyraven Manor Quest

The Haunted Kitchen : Hot Resistance or Stench Resistance increases the draws searched count.
The Haunted Billiards Room : pool cue and Chalky Hand and +10 from semi-rare adventures.
The Haunted Library : Lady Spookyraven's necklace is dropped from the fifth writing desk.
The Haunted Gallery : Louvre It or Leave It. Keep choosing option 2 until The Persistence of Memory painting, then choose option 1.
The Haunted Bedroom : Defeat an elegant animated nightstand and choose option 1.

The Haunted Bathroom : Encounter Never Gonna Make You Up and defeat the cosmetics wraith.
Storage Room : Lure the baby located at the Nursery, then chase two of the babies out of the Storage Room to the Laboratory.

Me and My Nemesis

Class Tomb of the Unknown Cave enterance
Seal Clubber Boredom Freak the hell out like a wrathful wolverine.
Turtle Tamer Friendship Sympathize with an amphibian.
Pastamancer Binding pasta thralls Entangle the wall with noodles.
Sauceror Power Shoot a stream of sauce at the wall.
Disco Bandit Me. Duh Focus on your disco state of mind.
Accordion Thief Music Bash the wall with your accordion.

Lair maps

Non-automated but I should get off my arse and do it

Things to figure out for mafia or my python scripts.

  1. Hyboria?_I_don't_even..., [Hunt The Wumpus
  2. Reflection of a Map
  3. Hobopolis Marketplace table
  4. Plastic vampire fangs see How to Vamp: Myst is: Tell Her How You Feel → Find Other Prey. Brouhaha is 4,2,2,1
  5. Calculate the Universe.
  6. Deck of Every Card (adventure)
  7. Potted tea tree
  8. The Tunnel of L.O.V.E.
  9. Your Witchess Set
  10. Batfellow Comic
  11. Genie Bottle has a Google spreadsheet

Shortcut to other URLs

  1. AFH's skill checker
  2. BCC snapshot
  3. Dressing For Success
  4. Sweet Synthesis
  5. Drunkeness Modifiers

Guides to Areas



  1. LT&T office
  2. The Suburbs of Dis
  3. Dreadsylvania Non-combat Table
  4. Gingerbread City
  5. The Spacegate - has a large spreadsheet to help.
  6. The Neverending Party

Elemental Airport

  1. Conspiracy Island
  2. Dinseylandfill
  3. The Glaciest
  4. That 70s Volcano
  5. Spring Break

A Monorail Station (A.K.A LyleCo)

  1. Lyle's Office
  2. Train to Downtown
  3. Train to FantasyRealm
  4. Train to PirageRealm


Djve/Combat Macro


Best Booze & Drunkenness

Best Foods

Max Stats -> Jungle Juice, Garbage Shirt, Mime Army Insignia, Barrel Shrine, max out main start with buffs and adventure in The Deep Dark Jungle OR .... Utensil twist, dinsey's pizza cutter, itchy curse finger, and curse of marinara for The Mansion

DemonStar : On the talk page Space trip:

King of fighters:

Meteoid: and

Dungeon Fist!

OldCWs Clan

The account OldCW would appear to be the person who created the clan OldCWs. The account profile points to and digging around at shows Carmel and Craig Weiler as the head of the company. Since the profile of OldCW says Male.... I'm assuming it's Craig.