Tin of Submardines

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Tin of Submardines
Monster ID 1855
Locations The Ice Hole
Hit Points 250
Attack 225
Defense 200
Initiative 25
Meat None
Phylum fish
Elements cold
Resistance  ?
Monster Parts lid, tin
tin of submardines, sardine can key
Manuel Entry
refreshedit data
Tin of Submardines You're fighting a Tin of Submardines

In order to keep warm in the frigid temperatures, this school of fish have packed themselves into an oil-filled metal can. I'm not sure how they manage to make it swim around; I guess they're just shifting their weight in unison or something?

Hit Message(s):

One of the submardines opens the lid slightly, and they swim past and slice your <giblets> with the razor-sharp edge. Ooh! Argh! Eek!

The submardine can plows into your <skull>, leaving a weird little rectangular bruise. Eek! Oof! Oof!

The tin of submardines swims forward really fast and clonks you in the head. Argh! Ugh! Oof!

Critical Hit Message:

The submardines launch an adorable (and inexplicable) little torpedo out of their can. It explodes rather painfully on your <skull>. (CRITICAL HIT!) Ugh! Oof! Eek!

Miss Message(s):

The submardines try to slice you with the lid of their can, but it turns out to be a sardine can't.

The submardines try to ram you, but you give them das boot.

You quickly duck beneath the tin of submardines as it charges at your head.

Fumble Message:

The submardines get into an argument and can't decide which way to swim. Drive? (FUMBLE!)

After Combat

Sardinecan.gifYou acquire an item: tin of submardines (% chance)*
Sardinekey.gifYou acquire an item: sardine can key (% chance)*


Occurs at The Ice Hole.