The Tale of the Mysterious Bedroom Game
You grab a roasting stick and mercilessly skewer your marshmallow. As you roast, you listen to a spine-curdling, blood-tingling tale from Roger Kenny, the Roastmaster:
"Once upon a time," Roger says, holding a flashlight under his chin for maximum spoooky effect, "there was a young married couple. They were happy to begin with, but as the years passed they got a little bored in the bedroom."
"They never left the bedroom? Man, I'd be bored, too," a fellow roaster says. "I mean, did they have any board games, or anything?"
"Don't worry about it. Anyway, one night the husband handcuffed his bride to the bedposts."
"Was he worried she'd escape before they got started? I wish I'd thought of doing that," another roaster says.
"No, they were just -- well -- it's not important. So he handcuffed her to the bed, and then he had a heart attack and died! So she was stuck there, helpless, and a spoooky, malformed apparition with a bag full of human fingerbones kept creeping into the room and staring at her."
"That's pretty creepy. So then what happened?"
"She cut her own wrists with a shard of glass and used her own blood as a lubricant to slip the cuffs off. And it turns out that the apparition was just a retarded serial killer who was later caught by the police."
"That's a little anticlimactic."
"But even after she left the bedroom and was free, she still felt a cold chill every time she saw a pair of handcuffs. And she never went to bed with anyone else, ever again."
Now that's pretty spooky. You feel a chill run up your spine as you contemplate the mysteries of bedroom boredom.
|You lose X hit points. (spooky damage)|
|You gain Y Mana Points.|
|You acquire an item: roasted marshmallow|
- You will lose X HP, where X = (level*2) + random(level). This damage is unaffected by any Spooky Resistance, Damage Absorption, Damage Reduction, or the spookyform effect.
- You will gain Y MP, where Y = (level*3) + random(level*3).
- The story is a reference to the Stephen King novel Gerald’s Game.