The Far Future (Speak to Helmsman)

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Needs more message about the various scenarios, title of adventure is not correct. Is there a way to get the Word Buckets to be consistent?

Starship Name :: Speak to Helmsman

You approach Third Sergeant Dacker.

He's idly whipping out his phaser, spinning it around his finger, and reholstering it in one move, like some gunslinger from West of Loathing.

He snaps to attention as your[sic] approach.

If you haven't taken the phaser:

"Give me that phaser, it's not a toy."

"Sorry, <Rank>, just a nervous habit. These Chattons being so close is weighing on me."

If you are already holding something:

You can't figure out how to carry two things, so you put down what you're holding.

"What do you make of this situation, Fourth Private Dacker?"

Borg scenario

"Well, sir, I don't have much experience with the Computron race. I've heard them described as borg in nature, but that's it."
"I think I'm going to use the Holofloor and run through some skill programs, so I'm ready for anything."

Cloud scenario

"Well, sir, I don't have much experience with the Living Cloud race. I've heard them described as chemical in nature, but that's it."
"I think I'm going to use the Holofloor and run through some skill programs, so I'm ready for anything."

Crystalline scenario

"Well, sir, I don't have much experience with the Mineralian race. I've heard them described as crystal in nature, but that's it."
"I think I'm going to use the Holofloor and run through some skill programs, so I'm ready for anything."

Emoticon scenario

"Well, sir, I don't have much experience with the Chatton race. I've heard them described as social in nature, but that's it."
"I think I'm going to use the Holofloor and run through some skill programs, so I'm ready for anything."

Warrior scenario

"Well, sir, I don't have much experience with the Fightymcfightian race. I've heard them described as warlike in nature, but that's it."
"I think I'm going to use the Holofloor and run through some skill programs, so I'm ready for anything."
"Do you know where Dr. McWurf is?"

"Yeah, I saw him puttering around in the <Location> recently."

"Have you seen Morale Officer Feelix?"

"She was speaking with someone in the <Location> a little while ago, I'd try there."

Offer Oort Absinthe to Replacement Ensign Ducker

"Oort Absinthe, %helmofficer?"

"No thank you, <Player Rank>! Starfleet Regulation forbids the consumption of mind-altering substances within 4 hours of active duty."

"Oh yeah, I remember that regulation."

"As you were."

Looks like you spoke with Third Chief Docker for about a minute.

Returns you to the room you were in


Occurs in The Far Future when choosing "Speak to First Private Ducker"".

Notes

  • Speaking to the Helmsman will give you hints on dealing with the scenario.