The Far Future (In the Lounge)

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Starship Scheme :: In the Lounge
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Need more messages for actions in the lounge

You are in the lounge. Crew members are hanging around at tables, drinking and playing games. Off to one side, some members are fiddling with various instruments.

It has been <n> minutes since you first heard the red alert.

Wait a minute
Play the flute for a while

You join the group off to the side, and jam for a bit. It's not your style of music, so it's a struggle, but everyone in the lounge seems really excited to see you having fun.

Consult the Tricorder

Taking out the tricorder, you spend a minute scanning the area.

If present: Counselor Croi is giving off weak neuro-receptor feedback.

The ship's walls all radiate faint dilithium energy.

Speak to Second Sergeant La Ferge
Speak to Counselor Croi
Speak to Dr. McWerf
Enter the Turbolift

Occurs as a consequence of using your Time-Spinner and choosing "Visit the Far Future".

Notes

  • Playing the flute will raise moral, and is necessary for 2 medals in the Emoticon scenario.