Temporary Blindness
From TheKolWiki
Temporary Blindness
Exposure to too much of that stuff that comes out of the Evil Day-Star has made you temporarily blind. (Or there's something over your eyes. You can't tell because you can't see what it is.) It's like that time back in Adventurer College where you sewed your eyes shut on a dare, but with less blood. It's really hard to see.
Effect
- -25% Moxie
- -75% Item Drops
- Causes all enemy encounters to appear as the darkness, hides their attack messages, and changes all item drop messages to
 | You acquire... something. [[Data:{{{item}}}]] |
- All non-combat adventures and pickpocket attempts behave normally.
- Also replaces your successful dodge message with:
- You hear the monster moving towards you, so you make an attempt not to be where you just were. It seems to work.
Obtained From
Notes
- As in the game NetHack, having Strange Mental Acuity active will allow you to see your enemies during combat even while blind.
- Jellyfish Vision will show you the enemy name, but attack messages and item drops are still hidden.
- Strangely, you can still read from the dictionary and the reward from the Wizard of Ego Quest while blinded.
- If you Pickpocket an item you will still see what the item is.
- Prevented you from spending adventures in The LAAAAME Observatory.
- It is possible to receive blindness both from the makeshift turban and from an additional source (such as white lightning), which will cause the effect to be applied twice. This is due to the turban's effect being intrinsic; the effect will even be displayed in your effect list twice.
- Also the Summer Holiday adventure (with the hang glider) in the Road to the White Citadel is not affected by temporary blindness - effectively you are hang gliding blind and you can 'see your campsite from here' too!
- If you are finding items for the Bounty Hunter, you will still get the (X of Y found) message even though you will "acquire... something".
See Also
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