Template:Element
From TheKolWiki
{{Element}} <includeonly>{{#ifeq:{{{2|damage(special)}}}|damage(special)|{{#switch:{{{1}}}|
hot=([[hot#Received From Monsters|<span style="color:red;">'''hot damage'''</span>]])|
cold=([[cold#Received From Monsters|<span style="color:blue;">'''cold damage'''</span>]])|
stench=([[stench#Received From Monsters|<span style="color:green;">'''stench damage'''</span>]])|
spooky=([[spooky#Received From Monsters|<span style="color:gray;">'''spooky damage'''</span>]])|
sleaze=([[sleaze#Received From Monsters|<span style="color:blueviolet;">'''sleaze damage'''</span>]])|
spelling|bad spelling=([[bad spelling#Received From Monsters|<span style="color:purple;">'''bad spelling damage'''</span>]])|
shadow=([[shadow|<span style="color:gray;">'''shadow damage'''</span>]])|
slime=([[Slime Resistance|<span style="color:darkgreen;">'''slime damage'''</span>]])|
Hot=[[hot#Given From Items|<span style="color:red;">{{#if:{{{dmg|}}}|'''{{{dmg}}}'''|Hot Damage}}</span>]]|
Cold=[[cold#Given From Items|<span style="color:blue;">{{#if:{{{dmg|}}}|'''{{{dmg}}}'''|Cold Damage}}</span>]]|
Stench=[[stench#Given From Items|<span style="color:green;">{{#if:{{{dmg|}}}|'''{{{dmg}}}'''|Stench Damage}}</span>]]|
Spooky=[[spooky#Given From Items|<span style="color:gray;">{{#if:{{{dmg|}}}|'''{{{dmg}}}'''|Spooky Damage}}</span>]]|
Sleaze=[[sleaze#Given From Items|<span style="color:blueviolet;">{{#if:{{{dmg|}}}|'''{{{dmg}}}'''|Sleaze Damage}}</span>]]|
Slime=[[slime|<span style="color:darkgreen;">{{#if:{{{dmg|}}}|'''{{{dmg}}}'''|Slime Damage}}</span>]]}}|
[[{{lc:{{{1}}}}}#{{{3|{{{2}}}}}}|<span style="color:{{#switch:{{lc:{{{1}}}}}|
hot=red|
cold=blue|
stench=green|
spooky=gray|
sleaze=blueviolet|
bad spelling=purple|
shadow=gray|
slime=darkgreen}};">{{{1}}}{{#if:{{{2}}}| {{{2}}}}}</span>]]}}</includeonly><noinclude>
{{Code2}}
==Usage==
- Elemental Damage from Monsters:
- <code><nowiki>{{element|hot}}</nowiki></code> ⇒ {{element|hot}}
- Elemental Damage from Items, Effects, & Enchantments:
- <code><nowiki>{{element|Hot}}</nowiki></code> ⇒ {{element|Hot}}
- Mentioning an Element:
- <code><nowiki>{{element|hot|}}</nowiki></code> ⇒ {{element|hot|}}
- <code><nowiki>{{element|Hot|}}</nowiki></code> ⇒ {{element|Hot|}}
- <code><nowiki>Creatures that deal {{element|cold|damage|Received From Monsters}}</nowiki></code> ⇒ Creatures that deal {{element|cold|damage|Received From Monsters}}
- Elemental Resistance:
- <code><nowiki>{{element|Hot|Resistance}}</nowiki></code> ⇒ {{element|Hot|Resistance}}
- Note: When resistance is in an item enchantment, it is always blue (in-game), no matter what the element.
- Example: <span style="color: blue;">'''So-So Hot Resistance'''</span>
- Elemental Damage from Combat Items:
- <code><nowiki>{{element|Hot|dmg=3-4}}</nowiki></code> ⇒ {{element|Hot|dmg=3-4}}
- <code><nowiki>{{element|Sleaze|dmg=10-15}}</nowiki></code> ⇒ {{element|Sleaze|dmg=10-15}}
{{element|Cold|}}, {{element|stench|}}, {{element|spooky|}}, {{element|sleaze|}}, {{element|bad spelling|}}, {{element|shadow|}}, and {{element|slime|}} are all acceptable parameters besides {{element|hot|}}.
==Examples==
Monster attack damage types:
- hot: {{element|hot}}
- cold: {{element|cold}}
- stench: {{element|stench}}
- spooky: {{element|spooky}}
- sleaze: {{element|sleaze}}
- bad spelling: {{element|bad spelling}}
- shadow: {{element|shadow}}
- slime: {{element|slime}}
Equipment damage bonus types:
- Hot: {{element|Hot}}
- Cold: {{element|Cold}}
- Stench: {{element|Stench}}
- Spooky: {{element|Spooky}}
- Sleaze: {{element|Sleaze}}
Other:
- There are 7 elements: {{element|hot|}}, {{element|cold|}}, {{element|stench|}}, {{element|spooky|}}, {{element|sleaze|}}, {{element|bad spelling|}}, and {{element|shadow|}}
- So-So {{element|Hot|Resistance}}
- '''OUCH! {{element|HOT|SAUCE|Some Cool Section of Hotness}}!'''
- You sling the onion shurikens at your unsuspecting opponent, hitting for {{element|Sleaze|dmg=10-15}} damage.
[[Category:Standardization Templates|{{PAGENAME}}]]</noinclude>
Usage
- Elemental Damage from Monsters:
{{element|hot}} ⇒ (hot damage)
- Elemental Damage from Items, Effects, & Enchantments:
{{element|Hot}} ⇒ Hot Damage
- Mentioning an Element:
{{element|hot|}} ⇒ hot
{{element|Hot|}} ⇒ Hot
Creatures that deal {{element|cold|damage|Received From Monsters}} ⇒ Creatures that deal cold damage
- Elemental Resistance:
{{element|Hot|Resistance}} ⇒ Hot Resistance
- Note: When resistance is in an item enchantment, it is always blue (in-game), no matter what the element.
- Example: So-So Hot Resistance
- Elemental Damage from Combat Items:
{{element|Hot|dmg=3-4}} ⇒ 3-4
{{element|Sleaze|dmg=10-15}} ⇒ 10-15
Cold, stench, spooky, sleaze, bad spelling, shadow, and slime are all acceptable parameters besides hot.
Examples
Monster attack damage types:
Equipment damage bonus types:
Other:
|