Tasmanian Dervish

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This monster doesn't always win initiative, despite his Manual entry saying so.
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Data


Tasmanian Dervish
Monster ID 1673
Locations A Crowd of Adventurers
Hit Points 0
Attack 0
Defense 0
Initiative inf
Meat None
Phylum dude
Elements None
Resistance  ?
Monster Parts arm, head, leg, torso
Drops
None
Manuel Entry
refreshedit data
Tasmanian Dervish You're fighting The Tasmanian Dervish

The last thing between you and the Fastest Adventurer title is this thing. This... hmm.

"What is this thing?" you ask an adventurer in one of the other crowds.

"Don't you mean 'What is this guy?'" she replies.

"Wait... Don't you mean 'Who is this guy?'"

"Right. That's what I meant you meant," she says, "and he's a Tasmanian Dervish. His father was a whirling dervish, and his mother was a Tasmanian devil."

"How did they..."

Your sentence is cut off by the Dervish's sword. Probably just as well.

Hit Message(s):

A sword whips out of the whirlwind, moving too fast to see, but not too fast to slice open your <calf>. Ugh! Argh! Ouch!

A hand emerges from the whirlwind and slaps you 30 or 40 times on the face, adding injury to injury to injury to injury... Ouch! Argh! Argh!

Critical Hit Message:

A sword whips out of the whirlwind, moving too fast to see, but not too fast to slice open your <groin>. (CRITICAL HIT!) Oof! Ooh! Ooh!

Miss Message(s):

You duck under a fast-moving sword even as you jump over a fast-moving kick. It's kind of... accordioning motion.

The dervish part of him switches from clockwise to widdershins, and for a brief moment he's just... standing perfectly still.

Fumble Message:

You duck under a fast-moving sword even as you jump over a fast-moving kick. It's kind of... accordioning motion. (FUMBLE!)

Special Move(s):

He whirls out of the way before your blow can connect.
(blocks your attack)


After Combat

After combat:
It looks like that was the last of them. You should maybe head back to the registration desk now.
You gain ~41 <substat>.

Occurs at A Crowd of Adventurers (Fastest Adventurer contest) in The Naughty Sorceress' Tower.

Notes

  • This is the final Fastest Adventurer.
  • Appropriately enough, it has incredibly high initiative (<297% though)
  • Always attacks 3 times in a round.

History

  • The name of this monster changed and was first noticed on May 23, 2015. The monster's name prior to the change was "The Tasmanian Dervish".