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Talk:General Assembly Module

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I think we can assume that once we have all twelve parts, using this will assemble them into one whole, which will further the quest.--DoctorWorm 22:14, 18 December 2007 (CST)

Indeed. I think it'll become a familiar, altho I thought it was gonna be a new outfit before. OAF 2.0?

Although I agree that the button will probably be useful if and only if the player gathers the items from all twelve "verses" of the song, it's worth noting that "Vital Apparatus Vent" is from Portal -- it's what the AI calls the devices that dispense the cubes necessary to complete each test chamber. The Weighted Companion Cube is delivered via a Vital Apparatus Vent, which makes me wonder if maybe a Bulky Buddy Box might be important to the final assembly. Using the General Assembly Button immediately after receiving it and with a BBB in my inventory resulted in the same message, though. How about equipped as a familiar...? --Wotvar 23:40, 18 December 2007 (CST)

Just confirmed -- with a BBB in the inventory and as my current familiar, the General Assembly Button still produced the same error message. My personal guess is that having/using a BBB won't actually do anything, but that another Portal reference may be coming up. --Wotvar 23:43, 18 December 2007 (CST)
Maybe the final encounter is going to be a GLADOS analogue.--Feliks 01:58, 19 December 2007 (CST)

~actually... 11 verses, since this is the "assembly" one and there are 11 left after that. interesting. intentional?--Argus 01:47, 19 December 2007 (CST)

  • You are of course implying that there will be a total of 12 verses. EVERYONE is assuming that there will be 12 verses, but it'd be very Jick-esque for there to be only 11...--AltyMcAltAlt 02:47, 19 December 2007 (CST)
    • Now that's just ridiculous. It's not even funny. --PFC Walker 09:23, 19 December 2007 (CST)
      • Somewhere I heard there were 13 verses... *shrug* --Grimdel 13:20, 19 December 2007 (CST)

I've been assuming that the final product is going to be an outfit (especially when you realize all the parts - suspenders, chinstrap, straps, visor, codpiece, etc - are all elements of clothing), either with three pieces (hat, weapon, pants), or just as one massive suit of armor that prevents any other clothing from being worn (a la the Big Unit in Baldur's Gate II). If it's separate pieces, it may be possible to assemble one element of the outfit before everything has been gathered (ie, we might get the last hat piece tomorrow, the last pants piece 2 days later, and the last weapon piece 2 days later). If nothing else, that would explain why we're getting the assembly unit in the middle of the process, rather than at the absolute end. --Douglas Hossenfeffer 10:53, 19 December 2007 (CST)

  • I've been assuming the same thing. --Id the Mildly Confused 11:52, 19 December 2007 (CST)
  • I'm more inclined to think its a familar. a big, beefy, mechanical familar. With a laser gun. but now I think about it, you might be right... maybie its the bow stuff of this year?--Reapaninja 11:50, 19 December 2007 (CST)


this REALLY REALLY sounds like staples easy button. http://www.oculuspress.com/picture$512 --ValmonUni 11:19, 19 December 2007 (CST)

  • Why, just because it has a big red button? Lots of things have big red buttons. --Id the Mildly Confused 11:52, 19 December 2007 (CST)
  • Anyone think that this might be set that if you could get multiple things from this. As in press it tomorrow you get a hat and it is used up or maybe the day after you get a familiar or at the very end you get everything? --Gotmilk 14:07, 19 December 2007 (CST)


CRAP! This thing gets consumed after being used. Anyone want to bet that if you've already built a C.B.F.G. that you will NOT be able to assemble anything from the rest of the Dodecohedron parts? --Barbarian7 10:41, 20 December 2007 (CST)

  • The first six days you got random items. Day seven you got an assembly piece. Day 8 you got the final bit to assemble something with the previous day's assembly piece which used two of the previous six pieces as well. I expect for days 9, 10, 11 & 12 you will get two more assembly items and two more final pieces. --Sinic 18:19, 20 December 2007 (CST)
  • Well, that makes sense since each constructed item (from what we've seen with the C.B.F.G.) seems to consist of 3 pieces. We now have 4 pieces left over after the C.B.F.G., so four more days would give us the two final pieces and the two assembly modules needed. Nevertheless, I'm not assembling my C.B.F.G. until I'm sure that we'll get all the pieces.--Aznpride 20:11, 20 December 2007 (CST)
  • It seems like you're right. Got another Assembly Module today. I Bet tomorrow is the third part of either the pants or helmet, and then another module, and then the final piece of the third item. Exhibit A 22:34, 20 December 2007 (CST)

Plural is General Assembly Module (ie, no plural). --Dandandandan 23:29, 20 December 2007 (CST)

  • and there is no 'use multiple' link if you have two on-hand. --Jzp 11:17, 22 December 2007 (CST)

data for the helmet

You set the General Assembly Module on the ground and hit the big red button on the front. You are rewarded with a satisfying *BEEP* and the melodious sound of an androgynous robot voice tersely stating, "GENERAL ASSEMBLY MODULE ACTIVATED. HO HO HO. MERRY CRIMBO, LITTLE GIRLBOTS AND LITTLE BOYBOTS. HOLIDAY INVENTORY SPIDER SEARCH INITIATED." Predictably, several metallic pseudopods emerge from the General Assembly Module and rifle through your inventory in a way that you're sure to tell your therapist about later.

The General Assembly Module emits an affirming series of tones, and announces "SUFFICIENT RESOURCES LOCATED TO DISPENSE CRIMBO CHEER. INITIATING ASSEMBLY AND ASSIMILATION SUBROUTINE." You breathe a heavy sigh of relief as the pseudopods emerge from your inventory, carrying the carbonite visor, plexifoam chin strap, and the kevlateflocite helmet that you acquired earlier from the Sinister Dodecahedron. After a few moments of laborious assembly, the module deposits its creation unceremoniously at your feet and announces "CONSTRUCTION COMPLETED. ENJOY YOUR PRESENTS, FLESHLING." You acquire an item: biomechanical crimborg helmet After completing its task, the General Assembly Module falls silent, no longer responding to your button presses, pokes, prods, kicks, or repeated conflagrations. Stupid cheap General Assembly Module.

Order of assembly

I used all three GAMs today with all of the parts in inventory, and it built the helmet, CBFG, and pants in that order. --Itsatrap 17:15, 24 December 2007 (CST)

  • Happened over here, too. --Blzbob 04:16, 25 December 2007 (CST)

Confirmed :) --Denarius 04:34, 25 December 2007 (CST)

  • Confirmed again. Helmet, gun, and pants is not "alphabetical order" as the page currently suggests things will be built. --Club (#66669) (Talk) 13:40, 27 December 2007 (CST)
This page was last modified on 27 December 2007, at 19:40.
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