Talk:Buff

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Disintegrating sheet music

Are the effects from the disintegrating sheet music considered buffs? Because if there are, they should probably be added to this page. They can be shrugged off like any other buff because they can be given by other players. The description of this page specifically states that buffs come from skills though, so if they are added that description would have to be changed. --TheDotGamer 18:16, 24 December 2006 (CST)

  • I don't think they are considered buffs in the same sense, because if they were, The Smile of Mr. A. would be mentioned. It looks like it's just buffs granted by skills purchasable from guild halls. --Nifty Nobu 18:21, 24 December 2006 (CST)


NS-13 changes

You now need an item of base equipment for a class in order to cast buffs acquired as that class ... e.g. casting Empathy requires a turtle totem, casting Elemental requires a saucepan.

Empathy defaults to FIVE turns per cast; not sure if additional equipment or skills will raise it to 10 or more turns per cast.

She ulli 04:04, 25 June 2007 (CDT)

  • Leash is 10 turns, but Elemental Saucosphere is 5. (I'm a seal-clubber, so neither is native.)
  • Also, the increase from a Rock and Roll Legend is less for non-Accordian Thieves -- it only goes to 10 turns, rather than 15...

--Acm 10:47, 27 June 2007 (CDT)

with regards to the buff cap, you don't lose the excess at rollover, you can't actually get over that limit, your character pane on the left displays more than the limit, but the character sheet still shows you at the cap, logging out and back in changes the pane to display the actual amount you have (the 8.3 million cap) spending adventures also decrements both displays by the same amount --Gorloth 05:02, 9 August 2009 (UTC)

"each round of a fight"

The intro says that "Buff duration either decreases each adventure or each round of a fight." Is there something I'm missing or is the latter part completely wrong? --Starwed 06:15, 5 January 2011 (UTC)

  • While the statement is technically true, I can't think of a single effect (buff or otherwise) that loses duration by rounds. --Flargen 06:36, 5 January 2011 (UTC)
  • Only thing that comes to mind is Spectral from spectral jelly --RoyalTonberry 08:02, 5 January 2011 (UTC)
  • Spectral isn't even a buff as defined by this page. I'll just take the offending statement out. Was there ever a buff that you lost in combat? --Starwed 19:56, 5 January 2011 (UTC)
    • Sauce Demon Nemesis and Ol' Scratch can strip buffs off of you in-combat, but that's not really the same as diminishing off per round --RoyalTonberry 20:00, 5 January 2011 (UTC)

Actually Ed the Undying

Should we add the buffs from the Actually Ed the Undying path here? They are actually buffs, even though you have to be on the path to be able to use them. --Obeliks (talk) 21:42, 8 April 2015 (UTC)

  • It seems that even though they are called Buffs, the page ignores the Buff Target you can input, and always casts them on yourself. This makes them even less qualified to be up here. --Obeliks (talk) 18:38, 7 September 2017 (UTC)