Talk:Best Booze

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Somebody who knows better than I ought to add the new Dia de Los Muertos Borrachios drinks to this table, they are actually very good. --Frummidge 20:17, 28 November 2007 (CST)

I made some assumptions, that the four drinks for each type (level 5 & higher / no requirements) all have the same gains. I took the highest numbers for each group, based upon the spading that has been done so far. Feel free to update it as you all see fit. Also, i've never edited this page, so i didn't know what the row colors represent. --Duke33 11:16, 29 November 2007 (CST)
These drinks are listed way too high on the table, the 6 drunk ones look to be more 21 or 22 advs, and the 3 drunk ones are well under an average of 3 adv/drunk. Possibly 2.66, just going by the information on their respective pages.--alacrity 04:53, 30 November 2007 (CST)

  • From the announcement of 2006 May 14th: "There have been some changes made to the way booze works. First-generation mixed drinks (base booze + base fruit) have had their quality improved quite a bit, such that it is no longer possible to end up with a net loss of adventures from cocktailcrafting two things." This needs to be incorporated. Do we have data on what drinks were changed, and by how much? --DirkDiggler 18:39, 16 May 2006 (CDT)
  • I think "Tier" is a poor decription of the first columb... "type" would probly be more descriptive. Also, N/A in this columb should probly be replaced with "Misc." or something similar.

Is there a corresponding page like this for food? If there is, I can't seem to find it. If not, there should be. --sl1me 20:14, 20 May 2006 (CDT)

  • Not that I know of, thanks for volunteering yourself, haha ;-) --JRSiebz (|§|) 22:32, 20 May 2006 (CDT)
    • After I finished the food section in the Farming Strategy page I might merge and morph it over to make this one...or you could always make it yourself and I will steal the data for the farming page =).....in fact, I like that idea better.--SomeStranger (Talk | Contribs) 22:35, 20 May 2006 (CDT)
  • Missing from this list are vodka and cranberry and redrum during the Feast of Boris. If the numbers on the vodka and cranberry page are correct then the Adv/Drunk would be 2.667 and the Stat/Drunk would be 7.667. The redrum's Adv/Drunk would be 2.1667 and the Stat/Drunk would be 7.5. So should this be added to its own sections on the charts? Also how about the roll in the hay (as per the note in the Feast of Boris article)? --Fryguy9 16:07, 23 June 2006 (CDT)
  • I have to add, the numbers on this page are contradictory to those found in the actual pages. Example, in the chart "Best Drinks for Stat Gains" the Margarita and its ilk are listed as having 4.5 stat gain for 3 adventures, total of 1.5 stats per adventure. But those drinks yield 8-10 stat gain according to both Subjunctive and this site's own page on the drink. Should there perhaps be a template (similar to that used for the plurals) that includes adventures gained, stats gained (for each stat), and drunkenness, and then the appropriate pages reference those values, or would that put strain on the Wiki? --Gedrean 22:45, 25 July 2006 (CDT)

Well, that type of stuff would really slow down the wiki, but I thought of an idea with the following a while back:

  • Template:Itempage → (subclusion of subpages, stat gains, enchantments, plurals, references, etc, creating headings thru Template:Itempage/head)
  • Template:Itempage/head → <div class="editsection plainlinks" style="float:right; margin-left:5px;" id="{{{1}}}"><nowiki>[</nowiki>[{{fullurle:{{PAGENAME}}/{{{1}}}|action=edit}} <span title="Edit {{{1}}}">edit</span>]]</div><div style="border-bottom:1px dotted #888685; font-family:Verdana, serif; font-size:1.5em; font-weight:normal; margin:0.6em 0 0 0; padding:0 0 1px 0;">{{{1}}}</div>

This way, things like rearranging item sections or adding new sections along with adjusting the format to whole batches of item pages would only take one change to Template:Itempage, as opposed to work involved in say adding a useitem template or any new template/formatting tweaks. Again, this might create some performance issues...an easier alternative could be appending <includeonly>{{switch:{{{1}}}|...}}</includeonly> so we could get item information through something like {{:Lime|autosell}}--Dehstil (t|c) 23:15, 25 July 2006 (CDT)

  • The Best Drinks for Stat Gains section is missing the information for spiced rum (it's included in the Best Drinks for Adventures section, though). According to spiced rum's page, you get an average of 23 moxie points per drink, for a 7.6 stat/drunk ratio. Since this will add a full new row to the table, and require recoloring the sections below it, I wanted to post here before making any changes, in case I was missing something.

Teawaste 21:21, 4 September 2006 (CDT)

Corpse Island iced teas.--Relyk 22:47, 27 November 2007 (CST)

  • What about shot of blackberry schnapps and dusty bottles? Where are the stat gains from them?--Muhandes 08:34, 27 January 2008 (CST)

re: Bungle in the Jungle

This new drink needs to be added to best drinks by stat gain... seems like a really high stat beverage, too. ~Marksreturn

NS13: level requirement

What do you think of adding lavel requirements to the table? Should we do it? If yes, where to put the extra column? To the far right? Of course, having posted this kind of makes me a volunteer ;) --Worthstream 03:20, 5 July 2007 (CDT)

And I wouldn't mind the ability to sort, or have it sorted already, for best drinks by level. That way, I know the best stuff I can send to my low-level friend that just started. I goofed once by getting a friend to buy the chicken wings (the frat ones) before they were lvl 10, forgot about the requirement there... --Jimfromtx 01:13, 29 April 2008 (CDT)

Level requirements would definitely be helpful. Make it consistent with Best Foods page, and add sortability?--Iratecat 16:14, 23 August 2008 (CDT)

ode effects

can we add the effects of ode of booze. it will help in deciding drinks, arrangement should still be of the current boozeless ratings tho..--Myst44 04:11, 30 August 2007 (CDT)

If ode effects are just proportional to the levels already there then I see no point. It will just become cluttered as people decide to add columns for every effect. --Psylem 10:15, 4 September 2007 (CDT)

Nightcaps section?

I thought it might be good to have a section/page for the best nightcap drinks. It isn't obvious, glancing at the table, which ones will be best. I tried to pull together all the ones which might make reasonable choices in some circumstance, and compiled the table below:

Tier Item(s) Level Req. Adventures
Fernswarthy's Basement levels 200 and 400 Pan-Dimensional Gargle Blaster 12 26
tiny plastic sword final bodyslam, cherry bomb, dirty martini, grogtini, sangria del diablo, vesper 6 24
El Dia de Los Muertos Borrachos Higher-Level Drinks Corpse Island iced tea, Corpse on the beach, Corpsedriver, Corpsetini 5 21?
Ascension Rewards bottle of single-barrel whiskey 9 16.5
Superhuman Cocktailcrafting final teqiwila slammer, yellow brick road, neuromancer, Mae West, vodka stratocaster, gimlet, Divine, mandarina colada, Gordon Bennett, Mon Tiki, prussian cathouse, tangarita 6 16
Advanced Cocktailcrafting final with The Traveling Trader fruit bungle in the jungle 7 15
advanced mushroom fermenting solution gloomy mushroom wine, oily mushroom wine 7 14.5
The Worm Wood drinks Flask of Amontillado 4 13
mushroom fermenting solution icy mushroom wine, flaming mushroom wine, stinky mushroom wine, flat mushroom wine, cool mushroom wine, pointy mushroom wine, Knob mushroom wine, Knoll mushroom wine, spooky mushroom wine 6 12
Advanced Cocktailcrafting final ducha de oro, calle de miel, pink pony, rockin' wagon, roll in the hay, slip 'n' slide, ocean motion, horizontal tango, perpendicular hula, slap and tickle, fuzzbump, a little sump'm sump'm 4 12
N/A especially salty dog, around the world 4 12
ice stein + ice-cold six-pack - 12
Boilermaker 12 11
Supernova Champagne 8 9.5

Any thoughts on if this is worth doing? --Starwed 06:07, 1 January 2008 (CST)

The only thing I like banging more than the consistency drum is the "no duplication drum," and this seems like something that could be remedied by just collapsing the rowspans so that sorttable doesn't break, and then ordering by the adventures column. On a related note, someone went and made a Bad Moon Best Foods (Adventures) table; perhaps something similar should be done for drinks? A couple of people noted on its talk page that maybe the current colour scheme (which doesn't do anything except distinguish groupings with different consecutive values) could be used instead to indicate ease-of-availability. --Bagatelle 19:55, 1 January 2008 (CST)
Collapsing the rowspans might obscure some of the info in the current table, though. --Starwed
Er, not sure I'm following. I don't think collapsing would lose any information. The default order of the table would be as it is on the article currently; I'm merely suggesting we get ride of the rowspans, and input the adventures per drunk for every row so that sorting will work, and nightcaps can be done with the click of a button --Bagatelle 14:11, 2 January 2008 (CST):
Tier Items Level Adv Drunk Adv/Drunk
Penguin Mafia wines Acqua Del Piatto Merlot, Acque Luride Grezze Cabernet, Ferita Del Petto Zinfandel, Maiali Sifilitici Pinot Noir, Spasmi Dolorosi Del Rene Champagne, Uovo Marcio Shiraz 10 8 1 8.0
Raffle House prize Grimacite Bock 8 8 1 8.0
Semi-Rare Adventures thermos full of Knob chicory - 6.5? 1 6.5?

I didn't mean that it would delete info, but that it might make it harder to read the table. Let's see what others think, I guess. --Starwed 04:31, 3 January 2008 (CST)

  • given that it would be duplicating info, i'd say no to a separate table. splitting out the rowspans would make it slightly less clear, but the usefulness of being able to sort the table would outweigh this enough to compensate. i say, yes sorting. --Evilkolbot 06:23, 3 January 2008 (CST)
    • This might not have been the case back in 2008, but given how Ode currently works a nightcap quality column would be Adv + drunkenness. This would be a useful thing to sort by. by which to sort. Would adding it be okay? --AtGNAT (talk) 16:38, 4 November 2014 (UTC)


Would it be worth adding in the 20-nickel hobo drinks to the table? They are a once-per-ascension item, but still averaging 8-12 turns/drunkness.--Sarghi 13:31, 20 September 2008 (UTC)

I added Blackfly Chardonnay to the best drinks per stat table. I had no idea how good it was for moxie! --Spiny Twizzler 02:24, 27 March 2009 (UTC)

Just a quick fix

the Crimbo item "canteen of wine" is not listed in the "Best by Stats" section, but is in "Best by Adv." I would fix it myself but I'm a n00b and don't know protocol for such an important page as this.--Fuseki 06:42, 5 April 2009 (UTC)

Actually it seems there may be a number of drinks missing from the Best Drinks by Stats table. I added can of swiller there today, but don't presently have time to review the table and see what all is actually not there at all. I don't think the infused sakes are there atm and there are huge stat gains off them. --Spiny Twizzler 21:23, 18 June 2010 (UTC)

Evil Drinks

I noticed that the drinks made with the Evil paper umbrella aren't included on the page. They're all about 3.5 Adv/drunk, so pretty good drinks. --Delecti 18:00, 15 January 2010 (UTC)

-

Please add the Hobopolis hobo market booze to this list ... they'd go right at the top. - AvangionQ / November 2nd, 2010.

Glyph Six dusty wine

Not sure why this is listed as a .5 adv/drunk... it doesn't give any adventures. Just to double check, I just drank 9 of them; no adventure gain, not even from Ode, and my Ode to Booze wasn't decremented. I'll try to adjust the table, unless I find a reason it doesn't like 0 adv gain (and add in Glyph Two while I'm at it.) --Terion 03:14, 20 April 2011 (UTC)

Revamp

Ok, I think this page needs a major rehaul. Its way too big, and having two tables for both stats and adv gains is ridiculous. Also, I find the "tier" column to be pretty extraneous at this point. Here's what I propose: One table that encompasses all of the data (adv/stats/lvl), and replace the tier column with the quality of the item. Here's an example of what I mean:

Item Quality Level Req. Adventures Drunk Adv/Drunk Muscle Myst Moxie Stats/Drunk
pebblebräu crappy - 1 1 1 80.00 80.00 80.00 240.00
neuromancer awesome 6 16 4 4 26.00 0.00 18.00 11.00
distilled fortified wine EPIC - 5.50 1 5.50 5.50 5.50 5.50 16.50

I don't know about adding colours and the like, but I'll leave that up to feedback. I think This could be used to both streamline the information and reduce page size, and if it works here, can be used to do the same thing for foods (silly to have two separate pages for something that can fit on one table). Feedback appreciated. --Erich 21:36, 25 April 2011 (UTC)

  • Seeing as this is no longer a "Best Drinks" page, this makes perfect sense to me. Sortable columns FTW. Since drink quality is directly related to adventures per drunkenness (I think...) that column isn't really needed, though. --Turing 22:07, 25 April 2011 (UTC)
  • A good idea. Yes, quality is redundant if the other data is given. nb: tiers are not real helpful, but lack of them will magnify the table length. Also, I like having row colours---helps visually separate things, and makes it easier to remember where things are. --Fig bucket 23:22, 25 April 2011 (UTC)
I like the idea in general. If quality is included, it could use the color coding on the rows. (There are a couple of outliers where the listed quality differs from the adv/drunk.) Writing 5.5 instead of 5.50 would make way more sense. Strive for concise table headers -- it wastes a lot of space if the header is 10 characters wide, but the content is never more than 2 wide. So Adv instead of Adventures, Mox instead of Moxie. Finally, I don't think stats/drunk is that useful as-is, since normally people only care about one of the three stats.
To automate some of this, a per-row template could be used. Would make the table easier to maintain and modify in the future. --Starwed 23:29, 25 April 2011 (UTC)

Can someone add the Wrecked Generator to this list? - AvangionQ / June 7th, 2011.

  • No disrespect intended here, but why can't you? It's just as easy as editing the talk page to ask about it. Only reason I won't is because I want to change the entire page first.--Erich 02:40, 8 June 2011 (UTC)

Breaded beer info needs to be updated (see BB talk page). I was going to try to change it but my preview showed that I would have screwed up all the 6.5 adv/drunk drinks. I don't know enough about editing tables to fix this properly. --PC_Goldman 07:36, 2 July 2011 (CEST)

  • Including a boolean indicator of bad-moon availability would be useful too. For quality, a single, thin, color-coded column would suffice. Upon some reflection the row colours aren't necessary given the lines separating rows. I guess this is what I'm thinking of now: --Fig bucket 03:01, 2 July 2011 (CEST)
    • Alright, this is a full table. Largely auto-generated, so easy to modify if there are varying opinions. --Fig bucket 23:32, 2 July 2011 (CEST)
    • In this version bad moon availability is indicated by a gray shading to the row. --Fig bucket 16:30, 4 July 2011 (CEST)
    • Updated, and changed it again to make bad moon a column. This version is entirely scripted output. It skips anything marked with the Unconfirmable template, but has inaccurate data for the incompletely spaded things (like many of the new Siphon Spirits drinks). --Fig bucket 17:12, 25 March 2012 (CEST)
    • And another update, to match the one in Talk:Best Foods (adventures)#Revamp. --Fig bucket (talk) 00:51, 3 November 2013 (UTC)
(moved to actual page)
      • Regarding the current table, it seems like many items from recently revamped zones have their Bad Moon column erroneously set to "N". For example: Ye Olde Meade, open sauce, backwoods screwdriver, the pygmy bar drinks, etc. I can go in and fix them (...unless I'm really missing something; it's been a long time since I played Bad Moon.) Also, I was wondering what the color coding for rows meant. I see that each row with the same adv/drunk ratio has the same color, but what determines which color is chosen? --Prestige (talk) 01:20, 18 November 2013 (UTC)
        • For the bad moon things, feel free to fix them, but also or instead please add (or remove) drinks in the raw list in Bad Moon Food and Drinks. The colours are mainly to differentiate same adv/drunk, and are only significant within a coarse grouping---see this short discussion. --Fig bucket (talk) 12:44, 18 November 2013 (UTC)
          • Ah, OK, I was not aware that Bad Moon Food and Drinks existed and what its purpose was. I'll add stuff to it. --Prestige (talk) 23:51, 18 November 2013 (UTC)