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Adding Quests Aimed at Collectors

I'd really like to see this page expanded as it's highly relevant to my interest. Heh. As such, I was wondering if it would be proper to add things that are aimed at the completionist (untradeables, skills, quests, and other untradeably acquired doo-dads). Hobo code binder codes (could be added to Hobopolis section?), demon names, Dwarvish complex puzzle, Nemesis Quest, Agua de vida quests, Antique P's quests, certain tattoos and trophies that require building up to, and more. Just a thought.--T4kato 02:44, 6 October 2010 (UTC)

  • Nobody responded to my question from a while back, so I went ahead and added a few things that could have some use in during ascension. However, there are still a number of things to do aftercore that are only of interest to collectors. Would it be appropriate to add those? Rather, is anyone oppposed to the idea?--T4kato 05:41, 22 December 2010 (UTC)

Castle Farming?

Well, it's how I spend my aftercore. Even with minimum effort you can make around 120k a day here, which is always a Good Thing[tm] --Phelyan 19:50, 23 September 2009 (UTC)

  • That's Basic Farming or Advanced Farming. It's probably worthwhile to link to those, but not a good idea to try to replicate them. The content already is not kept up to dates, so having it in two places would be really bad. --Club (#66669) (Talk) 22:24, 23 September 2009 (UTC)
    • Agreed. I'll add the links at the end.--Foggy 22:26, 23 September 2009 (UTC)
      • I'd suggest maybe breaking it up a little more with some overarching categories, like "Clan Dungeons" "High Level Challenge Areas" etc.--Toffile 00:07, 24 September 2009 (UTC)

Preparing for aftercore

In my opinion, comparing the Hippy/Frat Boy buffs at the Mysterious Island Arena is like comparing apples to oranges. The buffs are aimed at different things, there is no saying which one is superior to the other. HolyCow1234 15:43, 26 December 2010 (UTC)

  • I agree. As subjective as this guide already is, making stylistic decisions goes too far. The House of Twigs and Spit seems like more arbitrary advice. It's not the best housing available, so why upgrade from the free house you get anyways? It is the cheapest of the dwellings that outclass House, but it also requires a gong to complete. If nobody minds, I'd like to edit these suggestions.--T4kato 09:07, 27 December 2010 (UTC)

Nemesis quest

The pastamancer nemesis is much easier than NS in that no buffs are removed. —Preceding unsigned comment added by HolyCow1234 (talkcontribs) on 04:36, 9 January 2011

quibble quibble quibble

  1. surely in a "standard" speed run you can complete the pagoda as soon as you get the hey deze map. it isn't it a hardcore speed run where you have to wait to get items from the palindome.
  2. clockwork maid? save your meat and buy better consumables.
  3. House of Twigs and Spit? really? exactly how long are you planning on being in aftercore? forever? why not a Hobo Fortress? or just save your meat and buy MP restorers in the mall? --Evilkolbot 13:56, 11 April 2012 (CEST)
  • WTF? Clockwork maid is not that expensive (under 30k), particularly compared to a Hobo Fortress. The house of twigs and spit is 100 twigs (400 in the mall) plus birdform (under 3k) working out to be around 360,000 Meat cheaper than a fortress. One clockwork maid costs less than three pumpkin pies, just for your "better consumables" argument. --Club (#66669) (Talk) 19:36, 11 April 2012 (CEST)
    • Historically, twigs have actually been much cheaper. Closer to 100 meat per twig, the price spiked up quite a bit when someone bought all of them in the mall back in February. Meanwhile, blueprints have always been in the 350k-400k range.--Toffile 19:58, 11 April 2012 (CEST)
    • given that a HOTAS gives you a maximum advantage of what, five hundred mp a day, how many days would you have to rest for to get 40k's worth?
    • similarly, 4 adventures a day is bugger all even when multiplied up across months. over two weeks you'd make back , what, 80k? chump change, not even worth the three clicks.
    • i always did suck at minimaxing. and budgeting. and playing this game. oh well. --Evilkolbot 21:25, 11 April 2012 (CEST)
      • You can break even on the clockwork maid in about 4 or 5 days.--Toffile 22:07, 11 April 2012 (CEST)

once per day

  • pressurised potions were marked as "once per day." i can't see that anything about that is true. one at a time, perhaps. --Evilkolbot (talk) 13:33, 7 March 2016 (UTC)