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Summonable Pastamancer Combat Entities

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Pastamancers can learn to summon several types of entities in combat. Once summoned, the entity acts like a second familiar with unique abilities.

To call upon a summon, the pastamancer first needs to establish a connection with one of the summons, by using a specific item outside of combat. For example, using shimmering tendrils allows the pastamancer to summon an angel hair wisp. It is only possible to have a connection with one summon at a time; when you establish a connection with a new summon, the old connection is overwritten, and the previous summon disappears permanently.

Pastamancers can only summon their entity during the first round of combat after getting the jump on the opponent.

A player can only summon an entity ten times a day. Switching summons doesn't allow more uses per day, so players should only switch if they want to permanently replace their summon.

Contents

Level

Pastamancer combat summons gain experience during combat and can level up. In the same way familiars gain weight, these summons gain levels as a square root of experience. So a summon will become stronger after their 4th, 9th, 16th, 25th, etc. combat. Summons gain one experience point per combat, and do not benefit from effects that increase familiar experience gain.

Summon level is capped at 10. Each summon gains a new ability at level 5 and level 10.

When the pastamancer switches to a different type of summon and back, each entity contacted is randomly generated with a new name. It does not retain the experience level of any previously-contacted summon.

Messages

  • After summoning for the 8th or 9th time each day:
Your brain feels tired.
  • After summoning for the 10th time each day:
You are mentally exhausted by the effort of summoning <name>.
  • When the summon levels up:
<name> looks stronger...

The summoned entities

Summon Summoning item Level 1 ability Level 5 ability Level 10 ability
Angel hair wisp Tendrils.gifImage:tendrils.gifshimmering tendrils
shimmering tendrils
Gives extra substats after combat Converts enemy criticals to misses Blocks enemy attacks ~17% of the time
Boba Fettucini Triggerfinger.gifImage:triggerfinger.giftwitching trigger finger
twitching trigger finger
Damages opponent during combat Damages opponent with a more powerful attack during combat Summons a giant sandworm to replace the opponent
Bow Tie Bat Claw.gifImage:claw.gifsmoking talon
smoking talon
Increases spell and weapon damage Bites enemy when summoned, causing passive damage in subsequent rounds Picks opponent's pocket.
Lasagmbie Truffle.gifImage:Truffle.gifparanormal ricotta
paranormal ricotta
Increases meat drops Does spooky damage during combat Stuns enemy for two rounds when summoned
Penne Dreadful Confetti.gifImage:Confetti.gifWine-soaked bone chips
wine-soaked bone chips
Increases booze drops Increases food drops Increases item drops
Spice Ghost Scpowder.gifImage:scpowder.gifscintillating powder
scintillating powder
  • Delevels enemy every round
  • Drops spices after day's first combat
  • Occasionally drops spices after other combats
Delevels enemy by 5 in opening round of combat Drops spices after day's second combat
Undead elbow macaroni Macfrag.gifImage:macfrag.gifquasi-ethereal macaroni fragments
quasi-ethereal macaroni fragments
Does spooky damage during combat Adds to the player's spooky damage ?
Vampieroghi Scpowder.gifImage:Scpowder.gifvampire glitter
vampire glitter
Drains HP from enemy, like a mosquito Restores MP in addition to HP Sometimes does a stronger attack, restoring greater amounts of HP and MP
Vermincelli Aniskull2.gifImage:Aniskull2.gifcrumbling rat skull
crumbling rat skull
Damages and poisons enemy, causing passive damage in subsequent rounds Removes negative status effects when summoned Restores HP and MP at end of combat

Availability

The entities become available in the following order as you progress through the game.

If you are at least... and you have... you can summon... by using ... which you can get at...
Level 1 Undead elbow macaroni quasi-ethereal macaroni fragments The Haunted Pantry
found Spookyraven Manor Spice Ghost scintillating powder The Haunted Kitchen
Level 4 been sent to The Bat Hole Bow Tie Bat smoking talon Guano Junction
Level 7 been sent to The Cyrpt Angel hair wisp shimmering tendrils The Defiled Niche
completed the Undefile the Cyrpt Quest The Misspelled Cemetary (Post-Cyrpt)
been sent to The Cyrpt Lasagmbie paranormal ricotta The Defiled Alcove
completed the Undefile the Cyrpt Quest The Misspelled Cemetary (Post-Cyrpt)
Level 11 read Your father's MacGuffin diary Boba Fettucini twitching trigger finger The Arid, Extra-Dry Desert while not Ultrahydrated
found Spookyraven Manor Wine Cellar Penne Dreadful wine-soaked bone chips Wine Racks
uncovered The Ancient Buried Pyramid Vermincelli crumbling rat skull The Middle Chamber
Level 12 tried to catch the ducks in a bear trap Vampieroghi vampire glitter The Family Plot
ended the war McMillicancuddy's Farm (Post-War)
This page was last modified on 13 April 2009, at 03:08.
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