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Slay Your Nemesis Quest

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Tombstone.gifImage:Tombstone.gifSlay Your Nemesis Quest Content on this page cannot be verified—
it is no longer accessible in the game.
Tombstone.gifImage:Tombstone.gifSlay Your Nemesis Quest


Description

Once you have accumulated about 270 substats of your main stat, the Guild Member of your class will tell you to go face your nemesis. This happens shortly after 15 <mainstat>.

  • NOTE: This quest is not required to continue with other council quests.
  • NOTE: Your current guild will inform you that they are searching for your Nemesis.
  • Area access granted: The Dark and Dank and Sinister Cave

Tasks

Caveexit.gifImage:caveexit.gifThe Big Mountains Cave2.gifImage:cave2.gifA Door Cave3.gifImage:cave3.gifA Lavatory Troll
Cave4.gifImage:cave4.gifThe Fly Bend
Cave7.gifImage:cave7.gifSlay Your Nemesis Quest Cave8.gifImage:cave8.gifAnother Lavatory Troll Cave9.gifImage:cave9.gifAnother Door

Nemesis

Rewards

Notes

  • If you have the skill Double-Fisted Skull Smashing, equipping the flyswatter or salad tongs in the off-hand slot while attempting to pass their respective blockades will work.

Text

On initial visit:

We have received news that might be of interest to you, Adventurer. In the Dark and Dank and Sinister Cave, deep beneath the Big Mountains, our agents have detected the presence of a dangerous foe: <whoever your class's nemesis is>.

On subsequent visits:

You must face your nemesis in the Dark and Dank and Sinister Cave. Return to us when you have done so.

Upon completion:

You have done well, Adventurer, in slaying your nemesis in the Dark and Dank and Sinister Cave. Take care of the hat you have found -- it will prove useful to you throughout your adventures.

This page was last modified on 24 August 2009, at 22:02.
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