Skull, Skull, Skull
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Skull, Skull, Skull
In a dusty corner of the Defiled Nook, you find three smaller nooks in the wall, each containing a skull.
Never one to pass up an opportunity to disturb some remains, you prepare to hop into action.
| Check behind the first one
|
As you reach for the first skull to move it out of the way, it says "Hey! Watch it!"
"Wow, you can talk?" you reply.
"Hell yeah, I can talk!"
And boy, can it! You spend the next fifteen minutes listening to the filthiest jokes you've ever heard. You manage to memorize a couple of them for later use.
| Look inside the second one
|
You check behind the middle skull, and find another skull. You check behind that skull, and find a little wooden box filled with Meat. Score!
 | You gain 200-295 Meat. |
| See what's under the third one
|
You look under the third skull, and find a rusty bonesaw. I guess that explains how it got separated from the rest of its skeleton.
You don't want these skulls. You don't need these skulls. You wander off.
Occurs at The Defiled Nook
Notes
- Choosing to leave the skulls alone does not cost an adventure.
References
- The first skull is possibly a reference to the game "Planescape: Torment," where one of the characters is a talking skull who makes vulgar jokes and gives scathing curses.
- The 'Leave the skulls alone' option references lyrics of the song Skulls by the Misfits.
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