A skeletal cleric is following you around, doing the bidding of his deity. Hopefully his deity's interests will align with yours.
- Choosing "A tattered mitre and flail" from Skeletons and The Closet. (30 Adventures)
- At the beginning of combat:
- Your skeletal cleric sneezes loudly, and is wreathed in holy light as he gets blessed.
- Your skeletal cleric mutters an incantation, and holy light pours from his mouth to surround his entire skeleton.
- Your skeletal cleric lifts his countenance to the Heavens, and is surrounded by a corona (or possibly a dos equis) of scintillating light.
- An eerie, holy light fills your skeletal cleric's skull, making him look like a bony Jack-o'lantern.
- Does 9-12 Hot Damage
- Your cleric moans, "I can see your dirty pillows," and blasts him with his holy light for X damage.
- Your opponent hides from the holy light around your cleric, clawing at his own eyes for X damage.
- The holy light around your cleric burns away your opponent's impurities, for X damage.
- The light around your skeletal cleric seeks out your opponent's impurities and burns them away, for X damage.
- The halo of light around your skeletal cleric radiates out at your opponent, burning him, in his naughtiness, for X damage.
- Restores 13-15 HP at the end of combat.
- The skeletal cleric lays his bony hand on your forehead. You feel better (but still a little freaked out).
- The skeletal cleric makes the Sign of the Dodecagram in front of you. It takes a while, but you feel better when he's done.
- The skeletal cleric holds out his ring for you to kiss. You smooch it and feel better. You should make out with jewelry more often!
- The skeletal cleric splashes you with what you sincerely hope is holy water. It does seem to heal your wounds a little, at least.
- Certain combinations of this effect with other Skeleton effects are enhanced as follows:
- Cleric + Warrior: +5 to Cleric's attack, +10 to Warrior's debuff
- Cleric + Wizard: +11 to Wizard's attack
- Cleric + Rogue: +10 to Rogue's bonus meat
- Cleric + Buddy: +10 to Cleric's HP restore