|This content has been retired and is no longer available in game.|
You stumble off of a sand dune and step onto the mushy-soft asphalt of a long-abandoned meat station. It looks like this used to be where people would fill up their bitchin' meat cars on the way back from the shore, before the freeway went through. You know, the freeway. You can see it on your map, right? Oh, well, maybe you haven't done that quest yet.
Anyway, this place is creepy. The wind whistles through a shotgun-blasted sign that creaks as it swings. It's the kind of place where you're likely to get an enigmatic warning from some creepy, toothless local, and then later be attacked by grotesque, inbred, radioactive mutants when you ignore that warning.
"I reckon you ought to turn tail and get on out of here," a creepy, toothless local says, stepping out from behind a meat pump (heh heh, meat pump). You ignore him and head out, setting your sights on some dunes in the distance.
So, really, you have no one to blame but yourself when you get abducted by grotesque, inbred, radioactive mutants. They grab you, drag you back to their cave, paddle you with rough-hewn planks of wood, and bury you up to your neck in the sand. Then they dig you out, congratulate you on passing their initiation, and ask you to join them for a nice, radioactive dinner. Turns out, they're grotesque, inbred, radioactive mutant frat boys. Or, more simply, radioactive frat boys.
You beg off the dinner, but take a chunk of anticheese with you. You consider it a consolation prize for the bruises on your backside.
|You acquire an item: anticheese|
|You lose 50 hit points.|
- Apparently became unavailable after a revamp to the Desert.
- The "grotesque, inbred, radioactive mutants" and the "enigmatic warning from some creepy, toothless local" are a reference to the The Hills Have Eyes.