Reanimated demon skeleton

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Reanimated demon skeleton
Monster ID 990
Locations using a fossilized demon skull with four fossilized limbs, one fossilized spike, two fossilized wings, one fossilized torso and one fossilized spine in inventory
Hit Points 250
Attack 250
Defense 250
Initiative 50
Meat None
Phylum undead
Elements None
Resistance 100%
Monster Parts unknown
Drops
fossilized necklace if you don't have one yet; else adds one demon tooth
Manuel Entry
refreshedit data
reanimated demon skeleton You're fighting a reanimated demon skeleton

You prop the demon skull up and arrange fossilized body parts all around it. It begins to laugh, a hollow, terrible laugh.

It sits up, sloughing off its stony shell, and looks at you. "You..." it booms, its voice echoing with the horrors of untold centuries (and that cool effect you get when you reverse something, add reverb, and then reverse it again). "You have no idea what you've done."

He's right, but you have an idea of what you're about to do -- you're about to fight a big demon skeleton guy.

Hit Message(s):

It rears back a massive hand and gives you a high five. By which I mean it slaps you really hard in the face. Argh! Oof! Eek!

It sinks its ancient, petrified teeth into your <throat>. You look at your watch, and sure enough, it's time for your dentist appointment. Ooh! Argh! Ow!

It gores you in the <ear> with its massive horns. You wish the big horns were littler. Argh! Ow! Ugh!

It leaps into the air, beats its bony wings a few times to gain altitude, and dive bombs you in the <kidney>. Ooh! Argh! Eek!

Critical Hit Message:

It looks at you funny, and you burst into flames. Not funny ha ha, funny evil. Argh! Ooh! Ouch! (hot damage)


After Combat

Defeated, your foe flees the scene, leaving behind nothing. Wait, that's not nothing, that's a necklace!
Foss necklace.gifYou acquire an item: fossilized necklace
  • If your fossilized necklace is in your inventory:
Defeated, the demon roars and[sic] you and thunders off into the distance, but not before you grab one of its teeth.
You pull your necklace out of your sack and stick the tooth on it.
  • If your fossilized necklace is in Hangk's:
Defeated, the demon roars and[sic] you and thunders off into the distance, but not before you grab one of its teeth.
You drop the tooth through Hagnk's mail slot, trusting him to affix it to the appropriate necklace.
  • If your fossilized necklace is equipped:
Defeated, the demon roars and[sic] you and thunders off into the distance, but not before you grab one of its teeth.
You stick the tooth onto your necklace.
  • If your fossilized necklace is in your display case:
Defeated, the demon roars and[sic] you and thunders off into the distance, but not before you grab one of its teeth.
You drop the tooth off at the Cannon Museum, trusting the Decent Docent to affix it to the necklace in your display case.
  • If your fossilized necklace is in your closet:
Defeated, the demon roars and[sic] you and thunders off into the distance, but not before you grab one of its teeth.You throw the tooth toward your campsite, hoping that it manages to land on the necklace in your closet.

Notes

  • Appears on use of fossilized demon skull with enough of the appropriate bones.
  • The bones are consumed upon successful use.
  • Reanimated Skeletons are nearly immune to everything, taking only 1 damage from all damage sources, except pottery weapons. The trick is to use pottery weapons, or hit them with multiple sources of physical and elemental damage, doing enough damage each round to kill them before exceeding the combat round limit. Using a mechanic with Prismatic Damage helps, as well as adding Passive Damage defenses, a combat familiar, and/or attacks that hit multiple times each round, like a Turtle Tamer's -butt combos.
  • Using pottery armor and weapons will provide extra protection and overcome this monster's damage immunities.
  • Funkslinging a possessed tomato, Colon Annihilation Hot Sauce and/or two cans of sterno (or some mix of such) at the beginning of combat is a very good idea.
  • Another option for necklace seekers is the Pair of Stomping Boots skill Release the Boots, which destroys reanimated creatures (producing ectoplasmic paste). Because the necklace/tooth effect is not technically an item drop, the effect will happen as normal.
  • Additional Monster Level should be avoided in this fight, since extra HP is the last thing you want them to have.
  • Never misses.
  • The He-Boulder's major yellow ray bypasses damage resistance and drops teeth.