Reanimated bat skeleton
|Reanimated bat skeleton|
|Locations||using a fossilized bat skull with two fossilized wings in inventory|
|Monster Parts||head, wing|
You prop the bat skull up next to a couple of fossilized wings, and abruptly take a few steps back as the whole tableau begins to vibrate and emit a curious green glow.
You watch as the newly-reformed bat skeleton begins to extricate itself from the surrounding layer of stone, and then you keep watching as it somehow takes to the air on its decidedly non-airworthy wings, and then you continue to watch as it swoops toward you.
At that point, you decide to stop watching and start fighting.
It bites you on the <arm>. Those teeth are still sharp, even after thousands of years! Eek! Argh! Ooh!
It wings a rock at you with its bony wing. Ow! Argh! Oof!
It jabs you in the feet with its pointy wingtips. You really should've worn better shoes. Eek! Ooh! Ooh!
It swats you in the <throat> with a bony wing. Ouch! Oof! Argh!
It opens its jaw and bites your head off. Literally. You lose a lot of blood getting it reattached. Ow! Ooh! Ooh!
- If you do not have a fossilized necklace:
|You acquire an item: fossilized necklace|
- If your fossilized necklace is in your inventory:
You pull your necklace out of your sack and stick the tooth on it.
- If your fossilized necklace is in Hangk's:
You drop the tooth through Hagnk's mail slot, trusting him to affix it to the appropriate necklace.
- If your fossilized necklace is equipped:
You stick the tooth onto your necklace.
- If your fossilized necklace is in your display case:
You drop the tooth off at the Cannon Museum, trusting the Decent Docent to affix it to the necklace in your display case.
- If your fossilized necklace is in your closet:
- Appears on use of fossilized bat skull with enough of the appropriate bones.
- The bones are consumed upon successful use.
- Reanimated Skeletons are nearly immune to everything, taking only 1 damage from all damage sources, except pottery weapons. The trick is to use pottery weapons, or hit them with multiple sources of physical and elemental damage, doing enough damage each round to kill them before exceeding the combat round limit. Using a mechanic with Prismatic Damage helps, as well as adding Passive Damage defenses, a combat familiar, and/or attacks that hit multiple times each round, like a Turtle Tamer's -butt combos.
- Using pottery armor and weapons will provide extra protection and overcome this monster's damage immunities.
- Funkslinging a possessed tomato, Colon Annihilation Hot Sauce and/or two cans of sterno (or some mix of such) at the beginning of combat is a very good idea.
- Another option for necklace seekers is the Pair of Stomping Boots skill Release the Boots, which destroys reanimated creatures (producing ectoplasmic paste). Because the necklace/tooth effect is not technically an item drop, the effect will happen as normal.
- Additional Monster Level should be avoided in this fight, since extra HP is the last thing you want them to have.
- Never misses.
- The He-Boulder's major yellow ray bypasses damage resistance and drops teeth.