NS13 Change Log
From TheKolWiki
The purpose of this page is to list all new content introduced with NS13.
[edit] Level 11 areas
[edit] Monsters
[edit] Quest items
[edit] New Familiars
Sells the following items:
[edit] Adventures
[edit] Monsters
[edit] Quest Items
[edit] Adventures
[edit] Locations
[edit] Monsters
[edit] Quest items
[edit] Adventures
[edit] Quest Items
[edit] Adventures
[edit] Quest Items
[edit] Adventures
[edit] Quest Items
Opens after reading your father's diary.
- Without ultrahydrated, this area gives noncombats which give negative effects, like:
- There's a gnome choice adventure: choosing to haggle opens the oasis. Choosing to buy the carburetor gives broken carburetor.
[edit] Monsters
[edit] Noncombats
- One gives you Ultrahydrated, which allows proper adventuring in the desert.
[edit] Monsters
[edit] Quest Items
[edit] Monsters
[edit] Non-combats
[edit] Quest Items
[edit] Monsters
[edit] Non-combats
[edit] Monsters
[edit] Level 12 areas
[edit] Monsters
[edit] Non-combats
(In Frat Warrior Fatigues or Frat Boy Ensemble)
[edit] Outfits
[edit] Monsters
[edit] Non-Combats
(In War Hippy Fatigues)
(In Frat Warrior Fatigues)
[edit] Outfits
(for want of a better name)
[edit] Monsters
[edit] Monsters
[edit] Non-Combats
[edit] Quest Items
[edit] Quest Items
[edit] Quest Items
[edit] Monsters
[edit] Monsters
[edit] Monsters
[edit] Monster
[edit] Items (all sub zones)
[edit] Monsters
[edit] Monsters
[edit] Monsters
[edit] Monsters
[edit] Monsters
[edit] Monsters
[edit] Monsters
[edit] Monsters
[edit] Other areas
[edit] Adventures
[edit] Adventures
[edit] Quest Items
[edit] Places
[edit] Adventures
[edit] Adventures
[edit] Adventures
[edit] Adventures
[edit] Adventures
[edit] Quest Items
[edit] Adventures
[edit] Monsters
[edit] Hermit
[edit] Market
[edit] Bounty Hunter Hunter's Shack
[edit] Quests
If players have not yet accepted or finished a bounty in a day, they may take one of the three daily bounties (a low-level, mid-level, and high-level bounty are offered). The bounty remains open for the player who accepts it until they complete it, drop it, or ascend. While the bounty is open, the creature(s) it targets drop bounty (quest) items up to the amount requested. Completing a bounty results in 1 Filthy lucre being dropped. Lucre can be spent on the following (non-tradable) items:
[edit] New Raffle Prizes
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