Monster Manuel (Entries)
|Monster Manuel Entries|
|A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Other|
If you have not collected any factoids, the Monster Manual tab in your Quest Log will display:
If you have collected factoids, the Monster Manual tab in your Quest Log will display:
You have casually researched x creature<s>.
You have thoroughly researched y creature<s>.
You have exhaustively researched z creature<s>.
View all creatures.
Click on an underlined portion to filter just creatures in at that level of research. The last line only shows up when you have filtered creatures.
The first factoid is always obtained the first time you defeat a normal enemy. Subsequent factoids take an increasing number of wins to obtain. Once-per-ascension monsters and bosses have a flag that causes them to always give a factoid when defeated.
- Creatures with 1 factoid are casually researched.
- Creatures with 2 factoids are thoroughly researched.
- Creatures with 3 factoids are exhaustively researched a given monster.
If you have at least casually researched a monster, the following statistics are collected in the Manuel and are revealed in all subsequent fights against that monster:
- Monster Attack
- Monster Defense
- Monster Type/Phylum (Tooltip displays name.)
- Elemental Alignment (Tooltip displays elemental weaknesses.)
- Combat Initiative (Tooltip displays exact value.)
Attack, defense and HP accurately display their current values in combat, including changes caused by altered Monster Level and Deleveling. Outside combat, Manuel entries display base stat values, while the stats of Special Monsters appear as either zeroes or question marks.
In the spirit of the Collector's Score, the Manuel Score is the percentage of total factoids you have collected. For this purpose the figures reported at the top of the Manuel Pages are used.
There are currently a total of 1503 monsters with factoids which can be collected. This gives the maximum number of factoids as 4509. This figure includes monsters counted more than once by the game. It does not count the unobtainable monsters listed below. It also does not count the Drunksgiving monsters, which, although they theoretically could return to the game, will not do so at the earliest until 2052. It does count 5 ancient protector spirits, one of which may be no longer obtainable.
This means, for example, that if you have casually researched 44 monsters, thoroughly researched 58 and exhaustively researched 782, you have collected 2506 factoids for a score of 55.58%.
There are some monsters whose entries are confirmed to have no factoids:
- all Ultra Rare monsters
- All-Hallow's Steve
- Caveman Dan
- Chef Boy, R&D
- Frank "Skipper" Dan, the Accordion Lord
- giant pumpkin-head
- Infernal Officer
- large-headed werewolf
- oddly-proportioned ghost
- snakefire in the grassfire
- space beast matriarch
- spirit alarm clock
- The Sagittarian
- The Whole Kingdom (formerly had factoids from the KoLumbus auction, but they were removed when unintended tricks to defeat it were discovered, to prevent completionists from feeling compelled to repeat the stunt)
- Your Brain (Formerly had factoids until they were removed about 13 hours after rollover)
Some monsters are unkillable; however, thanks to a Kolumbus auction, their factoids are available on the wiki. These are:
No longer available
Some monsters can no longer be encountered and are not copyable, but players who have encountered them retain factoids of these monsters:
- ancient protector spirit (obsidian dagger version)
- blazing bat (source)
- Pre-revamp Naughty Sorceress tower monsters
- topiary golem
- The Frattlesnake
- Clancy (monster), the sorceress's familiar replacement in the Avatar of Jarlsberg path.
Some monsters no longer appear normally, but can still be encountered in other ways:
- Copying from A Fax Machine in the Clan VIP Lounge
- The Rain Man skill in Heavy Rains, if you have at least one factoid for it
- Randomly fought when drawing from a Deck of Every Card
Some monsters have more than 1 set of factoids, based on a certain condition. The known monsters that do this (and their conditions) are:
Separate factoids depending on if the player is wearing an El Vibrato translator or not
- bizarre construct
- hulking construct
- industrious construct
- lonely construct
- menacing construct
- towering construct
The set of factoids depends on whether the monster was encountered in a combat or a non-combat adventure
Some monsters share the same in-game name, but are technically different monsters
- The 5 ancient protector spirits
- clingy pirate (female) and clingy pirate (male)
- Hobelf (Elf Alley) and Hobelf (WC)
- knight (Snake) and knight (Wolf)
- Nemesis quest monsters:
- Gorgolok, the Infernal Seal (Inner Sanctum) and Gorgolok, the Infernal Seal (The Nemesis' Lair) and Gorgolok, the Infernal Seal (Volcanic Cave)
- Lumpy, the Sinister Sauceblob (Inner Sanctum) and Lumpy, the Sinister Sauceblob (The Nemesis' Lair) and Lumpy, the Sinister Sauceblob (Volcanic Cave)
- Somerset Lopez, Dread Mariachi (Inner Sanctum) and Somerset Lopez, Dread Mariachi (The Nemesis' Lair) and Somerset Lopez, Dread Mariachi (Volcanic Cave)
- Spaghetti Elemental (Inner Sanctum) and Spaghetti Elemental (The Nemesis' Lair) and Spaghetti Elemental (Volcanic Cave)
- Spirit of New Wave (Inner Sanctum) and Spirit of New Wave (The Nemesis' Lair) and Spirit of New Wave (Volcanic Cave)
- Stella, the Turtle Poacher (Inner Sanctum) and Stella, the Turtle Poacher (The Nemesis' Lair) and Stella, the Turtle Poacher (Volcanic Cave)
- Ninja Snowman (Chopsticks) and Ninja Snowman (Hilt) and Ninja Snowman (Mask)
- Orcish Frat Boy (Music Lover) and Orcish Frat Boy (Paddler) and Orcish Frat Boy (Pledge)
- Trippy Floating Head (Casey Kasem) and Trippy Floating Head (Grand Moff Tarkin) and Trippy Floating Head (Mona Lisa)