Maximum ChillType: Combat
MP Cost: 30
This skill allows you to chill out to the max. You'll be so chill you'll get goosebumps. Illin' won't even be a remote possibility, on account of the extent to which you'll be chillin'.
|Effect:||Deals (10-20)+(Mys/10) cold damage, where Mys is your buffed Mysticality (which isn't ever capped), and divisions are rounded down. Calms flipped out monsters.|
|You chill out, to the max.|
Your opponent responds to your chillin' with some illin', however, so you cast an icy glare in <her> direction, dealing X ice-cold damage.
orYou chill out, to the max. Your opponent sees you chilling, and cannot resist joining you.
- Spell Damage modifiers affect damage done by this skill.
- The message "Your opponent sees you chilling, and cannot resist joining you" occurs instead of damage when this skill is used against flipped out monsters.
- Similar skills: