Maximizing Your Meat Drops
From TheKolWiki
 Maximizing Your Meat Drops
| The Hermit humbly requests that this page be rewritten or expanded.
NPZR-farming needs to be checked against the lep and rewritten.
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[ Return to Dressing For Success ]
All players find themselves at some time requiring more Meat. Whether it is to buy that last skill you need, or to save up for that Ultra-Rare you've always wanted, you'll have to be dressed appropriately.
Note that purchasing all the item buffs below is not necessarily cost-efficient, as the resulting drop bonus may not cover the cost of the buffs. It may be more useful for a Meat farmer to read Basic Farming or Advanced Farming instead.
For a complete list of everything which will affect the amount of Meat dropped by monsters, see Meat from Monsters.
| Legend
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| Ultra rares and Raffle House/Radio prizes | Tradable and still obtainable, but rare
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| Semi-rares and war hero drops
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| Mr. Store items | Tradable, but no longer obtainable
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| Other limited time content
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| Clan Dungeon non-tradables | Untradable, but still obtainable
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| Other non-tradables
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| Single-equip accessory or two-handed weapon
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NOTE: Leprechaun-type familiars increase meat drops with weight. The Hobo Monkey acts as a Leprechaun at 1.25 times the weight, and will also occasionally steal an extra 50-100 meat from your opponent during combat.
| Familiar | Hat | Shirt | Pants
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| Weight | Leprechaun type | Hobo Monkey
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| 1 | 10.83% | 13.08%
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| 5 | 37.17% | 43.58%
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| 10 | 60.90% | 71.44%
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| 15 | 81.45% | 95.73%
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| 20 | 100.33% | 118.16%
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| 25 | 118.16% | 139.42%
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| 30 | 135.24% | 159.83%
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| 35 | 151.75% | 179.61%
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| 40 | 167.81% | 198.88%
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| 45 | 183.50% | 217.74%
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| 50 | 198.88% | 236.26%
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| 60 | 228.89% | 272.45%
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| 70 | 258.10% | 307.74%
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| 80 | 286.66% | 342.32%
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| 90 | 314.71% | 376.32%
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| 100 | 342.32% | 409.83%
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| Mainhand | Offhand | Accessory | Familiar equipment
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| Outfit | Effects and buffs | Familiar weight Effects and Buffs | Passive skills, non-buff skills and others
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Notes
- Hella Smooth (+40%) is a buff available only to those under the Bad Moon sign, and so is not included.
- Being underwater gives you an inherent penalty to item- and meat-drops.
Farming for Meat with a NPZR
A NPZR has an 11% chance to give [(6 × weight) + 10] meat, per combat round, in the first 10 rounds of any fight.
It also has an 11% chance to deal (weight × 3/2) damage, per combat round.
The 10 round cap has effectively ended the NPZR's reign as meat-farming familiar of choice. The following information is left as an archive of past functionality, rather than a useful modern guide.
Figuring out NPZR meat drop in the past
First, calculate how many hits it takes to kill the monster.
Monster HP
(NPZR weight*3/2)
Round up if you get a fraction. Then look at this table to see your average battle length and number of times the NPZR finds meat. (I've done the painful calculations; if you want to check them, look at the end of this section)
| Hits | Length | # of meat drops |
| 8+ | ~30 | 3.3 |
| 7 | 29.85 | 3.28 |
| 6 | 29.46 | 3.24 |
| 5 | 28.51 | 3.14 |
| 4 | 26.42 | 2.91 |
| 3 | 22.57 | 2.48 |
| 2 | 16.62 | 1.83 |
| 1 | 8.82 | .97 |
Then you just multiply your average # of meat drops per adventure by how big they are. That would be
# of meat drops * (weight * 6 + 10) = Average meat gain per battle
If you want to check my math, or if you think you have a much simpler formula (i.e. taking the average amount of damage an NPZR deals in a turn, and assuming it always deals that), here's why mine is correct.
It should be noted that while this strategy may indeed provide more meat per fight, it is not exactly time efficient. The leprechaun type familiars will give you a substantial meat boost even if the fight is only one round long. NPZR farming requires 30 round fights to maximize meat gain. In the end, it's really up to every player to decide.
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Thus ends the old data. Here's a quick reference for including the new cap.
Example - Farming the Castle in the Sky
Possibly, the best area for NPZR meat farming would be the The Castle in the Clouds in the Sky, because the base meat drop is added to the meat given by the NPZR. Of course, the non-combat adventures decrease the efficiency, so increasing combat frequency is highly recommended.
All monsters at the Castle have 150 HP. Meat drop is 135-194 (avg: ~150) per monster. So, let's compare a 50-lb NPZR with a 50-lb Leprechaun. In 10 rounds of combat at 11% Chance of meat drop you get a meat drop 1.1 times/adventure. If you do all the math, you will get:
- 50-lb leprechaun = 448.35 meat (198.9% extra meat)
- 50-lb NPZR = 491 meat/adventure (310/drop which averages 341 meat plus the 150 you get from the end of combat)
Thus, an NPZR is better than a Leprechaun at the Castle.
Before the change to the NPZR, the math was:
- 56-lb Leprechaun = +355 meat/battle (averaged from 291-419)
- 30-lb NPZR = +553 meat/battle
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