Maximizing Your HP Regeneration
As outlined in Dressing For Success, here's how different player types can Maximize their HP Regeneration.
|Ultra rares and Raffle House/Radio prizes||Tradable and still obtainable, but rare|
|Semi-rares and war hero drops|
|Mr. Store/KoL Con accessible derivatives||Tradable (directly or ingredients or zone access consumable), unlimited generation to those who own source, source unobtainable, source maybe tradeable|
|Mr. Store/KoL Con items and inaccessible derivatives||Tradable, but no longer obtainable|
|Other limited time content|
|Clan Dungeon non-tradables||Untradable, but still obtainable|
|Non-tradables from past holidays and world events||Untradable, and no longer obtainable|
|*||Single-equip restriction, or two-handed/three-handed weapon|
|^||Equipment disappears at the end of the day or has a limited duration|
- While not strictly regenerators, the Staff of Blood and Pudding (once per combat) the clockwork sword (on a critical hit) can restore 5-10 and 3-24 HP respectively, and the vampire collar gives 10% of your damage as HP when you make a critical hit.
- Blessing of Squirtlcthulli is excluded because it requires that the Quest for the Holy MacGuffin remain incomplete, and this series of articles assumes Ronin/Hardcore has been broken.
- Gaze of the Volcano God is an intrinsic caused by having the Juju Mojo Mask equipped and using a non-spell combat skill during a fight.