Maximizing Your Damage Absorption

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In the tradition of the other Dressing For Success articles, this is a guide to maximizing damage absorption.

Damage Absorption reduces the damage you take by a factor of (√(DA/10)-1) * 10%, but capped at 90%, which is reached at 1000 points of DA. Note that DA is completely separate from Damage Reduction, which acts prior to DA.


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Legend
Ultra rares and Raffle House/Radio prizes Tradable and still obtainable, but rare
Semi-rares and war hero drops
Mr. Store/KoL Con accessible derivatives Tradable (directly or ingredients or zone access consumable), unlimited generation to those who own source, source unobtainable, source maybe tradeable
Mr. Store/KoL Con items and inaccessible derivatives Tradable, but no longer obtainable
Other limited time content
Clan Dungeon non-tradables Untradable, but still obtainable
Other non-tradables
Non-tradables from past holidays and world events Untradable, and no longer obtainable
* Single-equip restriction, or two-handed/three-handed weapon
^ Equipment disappears at the end of the day or has a limited duration


Hat Shirt Pants Mainhand Offhand
Dreadsylvania Boss Hat 300
Cool iron helmet 250
hangman's hood 250
hazmat helmet 200+50
sponge helmet 200+40
intimidating coiffure 225
wolfskull mask 225
Brimstone Beret 200
battered old top-hat 200
cursed eyepatch 200
El Vibrato helmet 200
Frosty's old silk hat 200
Hodgman's porkpie hat 200
hardened slime hat 200
longhaired hippy wig 200
Ol' Scratch's stovepipe hat 200
orange peel hat 200
sea cowboy hat 200
straw hat 200
wreath of laurels 200
Unkillable Skeleton's breastplate 300
Cool iron breastplate 250
Mer-kin breastplate 200+40
snailmail hauberk 165+60
chamoisole 200
Chester's muscle shirt 200
Hodgman's disgusting technicolor overcoat 200
letterman's jacket 200
Liam's mail 150+50
sea salt scrubs 200
shark jumper 200
duct tape shirt 195
Greatest American Pants with Super Structure invoked 100+500
Dreadsylvania Boss Pants 300
Cool iron greaves 250
weedy skirt 250
corroded breeches 200+50
Oscus's flypaper pants 200+50
square sponge pants 200+30
drafty drawers 225
transparent pants 225
Brimstone Boxers 200
Chester's cutoffs 200
cursed breeches 200
Danglin' Chad's loincloth 200
eelskin pants 200
El Vibrato leg guards 200
hardened slime pants 200
hobo dungarees 200
Hodgman's lobsterskin pants 200
mostly rat-hide leggings 200
Ol' Scratch's ol' britches 200
old patched suit-pants 200
Oscus's dumpster waders 200
sea chaps 200
Zombo's grievous greaves 200
duct tape sword 40
Zombo's shield 50 (Turtle Tamers only)
catskin buckler 50
keg shield 50
spongy shield 50
teflon shield 50
washboard shield 50 (Turtle Tamers only)
stinky cheese wheel 1-50
Accessory Familiar equipment Outfit Effects and buffs Passive skills, non-buff skills and others
spiky turtle shoulderpads* 75
stainless steel suspenders* 60
tiny plastic Ed the Undying 30
Disembodied Hand with duct tape sword 40
Terrycloth Tackle 20
Hammertime pants * 3
Inscrutable exoskeleton 300
Memory of Resilience 200
Feeling No Pain 100
Wallflowering 100
Astral Shell 80
Ghostly Shell 80
Chock Full o' Nanites 50
Tranquilized Mind 50
Unusual Fashion Sense 50
Well-Oiled 30
Tao of the Terrapin hat + pants
Hide of the Walrus 50


Notes

  • Since DA is capped at 1000, players might wish to use less powerful (but perhaps more reliable, or enchanted differently) equipment than listed above. (In fact, with Hammertime, a player can max out with just a 200 power hat and 200 power pants.)
Dressing Up
Maximizing

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving

Modifiers

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · XPBoost · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit


PrismDmg · RDmg · SCrit · Fumb · Stun · Passive Dmg
MP Cost · Spell Elts · Combat% · Hobo · Smith · Poison
Stat Limit


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