Maximizing Your Combat Initiative
From TheKolWiki
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There comes a time in every adventurer's life when battle is unavoidable. Combat Initiative is the mechanic that governs who attacks first in combat with monsters. In the tradition of the other Dressing For Success articles, this is a guide to maximizing your combat initiative so you can make the first move on that cute monster next door.
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| Ultra rares and Raffle House/Radio prizes | Tradable and still obtainable, but rare
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| Semi-rares and war hero drops
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| Mr. Store items | Tradable, but no longer obtainable
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| Other limited time content
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| Clan Dungeon non-tradables | Untradable, but still obtainable
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| Other non-tradables
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| Single-equip accessory or two-handed weapon
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| Hat | Shirt | Pants | Mainhand | Offhand
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| Accessory | Familiar equipment | Outfit | Effects and buffs | Passive skills, non-buff skills and others
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Notes
- According to Combat Initiative, most monsters have a point where your bonus initiative will ensure that you can attack first. Once that point is reached, it will be beneficial to replace the configuration above with other equipment instead.
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