Manual of Dexterity
From TheKolWiki
 Manual of Dexterity
This book purports to teach you things like juggling, pen-spinning, and rolling coins across your knuckles. You know, the sort of stuff that has absolutely no practical value, but might get you a free drink in a bar now and then if you practice enough.
Type: usable
Cannot be traded
Cannot be discarded
Quest Item( In-game plural: Manuals of Dexterity)
Obtained From
- Quests
- The Wizard of Ego (As a Disco Bandit or Accordion Thief)
When Used
- First five uses, once a day:
 Manual of Dexterity
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| You read the Manual of Dexterity, and your fingers twitch with new-found knowledge.
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|
 Manual of Dexterity
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| You've already learned everything there is to learn from that book.
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- Subsequent uses in a day:
 Manual of Dexterity
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| Meh. You've already read that today -- your attention span is waning.
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Notes
- Reading this, the Manual of Labor, or the Manual of Transmission at least once per day 30 times in a single ascension will make you eligible for The Butler Did It trophy.
- This item will only give stats a total of five times and only once in one day for a total moxie substat gain of 220:
| Use #
| 1st | 2nd | 3rd | 4th | 5th | 6th+
|
| Substats Gained*
| 20
| 40
| 100
| 40
| 20
| None
|
- If you use this, ascend, then get/use it again in the same day, you still get the "Meh. You've already read that today" message.
References
- Each of the manuals reference different phrases that use the word "manual". (i.e. manual transmission, manual labor, and manual dexterity)
- The Manual of Dexterity was a Dungeons and Dragons magic item that when properly read, would raise the reader's Dexterity score.
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