Inexperienced adventurers generally pay very little regard to the nomads, vagabonds, call them what you will, that they encounter early in their career. Little do they know, lurking beneath their Clan Basement, just past the sewers, are thousands upon thousands of hobos, living in a place they call Hobopolis.
Once there, a local guide can show you the sights. You can meet the inhabitants, go shopping, see a concert, enjoy local landmarks, learn how to yodel, investigate the Kingdom's waste management systems, pay your respects to the dearly departed, get hooked up, stand in line at the city's hottest club, and even meet the mayor.
Make sure you have all the elements of your trip planned out before you go. A long trip will let you bring home plenty of souvenirs, and maybe even a new companion, but a short trip can still be extremely rewarding. Bring some friends along with you - they can get you there faster, and once there, you can all party together!
Read more at Hobopolis.
|2009: The magic in the air is getting magicer, and the aftershocks are coming less frequently but more intensely. Still nothing to worry about.
2008: Richard can now create multiple scarehobos at once. UPDATE SPREE!
2008: Rainbow Gravitation will now gray out (in supported browsers) when you have expended your daily uses of the skill.
2008: Grubs, moths, and ants found while in the form of a bird are now all multi-usable. Additionally, grubs and moths have been marked as HP and MP restorers and can be used from Quick Skills.
2007: You can now have more than 11 custom outfits. 26 more. In a row.
2004: Hippies everywhere! Protestors at Mt. McLargeHuge! The origin of the Yeti Protest Sign!