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Welcome to The KoL Wiki.
SPLAT! WHACK! BARF!
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CDMoyer: No, it's the other IotM that's still not done that took so long. ;) This was an idea I've been pitching for years, that we whipped up because we decided it was better to launch something simpler...
Jick: Assignment:
Jick: Nine Inch-Wide Fish
Jick: Games discussed:
CDMoyer: And it's not a real thing, either.  ;)

Today's Featured Article:

Mr. Accessory

A Mr. Accessory (often referred to as a Mr. A) is brought into the world when someone donates $10 or more to the support and maintenance of Kingdom of Loathing. Once in the game, it can be used as an accessory that gives +15 to all attributes. Even more importantly, Mr. Accessories can be used to purchase items from Mr. Store, such as unique familiars, one-of-a-kind skills, and distinctive equipment.

Mr. Family includes the kids, Mr. Accessory Jr. and Sister Accessory, ne'er-do-well brother Uncle Buck, rich old Golden Mr. Accessory, Canadian cousin Mr. Eh?, the late Ms. Accessory, and Mr. Accessory's erstwhile nemesis, Mr. Exploiter.

Learn more at Mr. Accessory.

Today in KoL History:

2008: Some random and not at all meaningful tectonic activity has shuffled things around in The Big Mountains.

2007: There is now a link to the terrarium on the character pane when you do not have a familiar out. (*huff, puff*)

2007: Food, booze, and spleen items in your inventory will now be strikethrough'd and grayed if you do not meet the level requirements for consumption.

2007: The option that separated ranged and melee weapons will now separate ranged, melee, and mysticality weapons into their own containers on the inventory page.

2007: The hedge maze puzzle now indicates in its alt text which tiles are the exit and entrance tiles.

2007: - You should now receive the proper anniversary gifts for anniversaries after your first. If you got more than one kind of anniversary gift due to this bug, contact Xenophobe (#46205) and he will make with the fixing.

2006: Tuesday's coming. Did-- err, Tuesday's here.

The Knob Goblins have discovered a new section inside of their glorious Knob. Beware the inhabitants therein, for brute force may not be enough to keep you alive...

The Grimoire also has a new item.

2006: The Toot Oriole and the first run of the Gourd quest are now tracked in the Quest Log.

2004: An exploit/scam involving mall price changes has been plugged up. Shame on all y'all who abused it, and know that The Eye is on you.

In other news, /exit will now let you leave the chat.

In other other news, the player search feature has been modified a little. It now shows win/loss records for PvP-only searches, and if you leave the name field blank, it'll return 100 players in random order. This should make PvP a little easier on the players whose names start with A and B...

2003: I'm changing the way some of the persistent stuff is stored in the database, so you might encounter some weirdness over the next few days whereby quest statuses (stati?) get reset. On the bright side, you'll probably get to fight the Boss Bat again soon. Whee!

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