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Meat.gifYou gain 16,574 Meat.

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Go get some fireworks at the General Store, and celebrate!

LT&T telegraph office deed
The new Item of the Month is in Mr. Store!
Go get your LT&T telegraph office deeds today!

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News of the Kingdom from Coldfront:

A new year is here, and with it, two new sets of Standard gear have rolled: the Wicker Wear and the Bakelite Brigandine for Normal and Hardcore ascensions, respectively. The rewards from 2015, though promised to be obtainable in a new way, have yet to surface. Of note is that at long last, The Smith's Tome has left Standard, and thus players will have to actually try in order to post fast ascensions. Along with the new year also comes the new Item of the Month: the X-32-F snowman crate allows you to access a new zone in The Big Mountains called The Snojo. All of these changes herald another interesting year for KoL - what are your New Year's resolutions?

Today's Featured Article:

Advanced Saucecrafting
Advanced Saucecrafting is a skill which becomes available to Saucerors at level 5, and is obtained from Brie, the Trainer in The League of Chef-Magi (the guild of Pastamancers and Saucerors). It allows the user to summon up to three scrumptious reagents a day, and teaches the art of cooking potions and sauces.

Those with the knowledge of saucecrafting can create tasty noodle dishes known as "reagent pasta," although these also require Pastamastery to complete. Moreover, they can cook powerful potions, which can temporarily boost their stats, increase adventures gain from food, or even change them into elemental forms. While any class can use this skill (once they've learned it permanently through Ascension), Saucerors get extra bonuses from potions, as they can craft three potions from one reagent and get extra adventures of each potion's effect. At level 15, master Saucerors learn The Way of Sauce, which unlocks a whole new tier of sauces and potions.

For more information, see Advanced Saucecrafting.

Today in KoL History:

2010: Once again, the Traveling Trader has arrived with exotic goods from far-away places.

2010: Things that stun monsters will now properly tell you when they wear off. Hooray, 2-year-old bug fix!

2009: So... yeah. The next underwater zone rolled out this past Friday, and apparently my announcement didn't get posted properly. Sorry about that.

2008: This was a trivial announcement yesterday, but it probably merits a real announcement: There's been a change to the way Meat pasting works. Items that are pastable are now designated as such, and the combine screen now only shows items that have existing paste recipes. No more huge lists.

2008: Strange things are afoot on the open seas. The mysterious plinth has begun behaving in an even more mysterious way.

2008: Beanbag chairs have gotten the meat locker / evil golden arches treatment, which was the most popular program at John Harvey Kellogg's sanatorium. They now go INSIDE your dwelling, and give bonus MP when you rest.

2008: The NPZR will no longer steal Meat after the 10th round of combat. Nerf nerf nerf.

2008: There's a new item that can be made with mummy wrappings. Ashallond will presumably be super-excited.

2006: Over the next few hours days, we're going to be converting a number of existing items into off-hand items. Check out this post in the forums for a list of affected items, and exactly what the change will entail.

2006: In your campground (and your top menu) you'll now notice a Quest Log. This currently underutilized new feature provides a way for you to keep track of what quests you're currently on, and there's a section of it where you can keep some notes. This is also where your accomplishments are displayed, now.

Also, there's some new stuff going on at the hippy camp. Take a clover!

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