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Pack of Every Card
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Go get your Packs of Every Card today!

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News of the Kingdom from Coldfront:

Summer is here, and what better way to spend the dog days than in a One Crazy Random Summer run? The new Summer 2015 challenge path causes monsters tochange in inexplicable ways. Some may be drunk, others shy and still others... turgid. Each class has a unique reward for completing the path, so collectors will need to run this path at least six times (but not necessarily in-season). The leaderboards are somewhat different too, awarding players for having the "Funestest" run. As usual, the Forums of Loathing are discussing the new mechanics and strategies in-depth in the official discussion thread!

Today's Featured Article:

Feeling Lucky?

Are you new in the game? Because if you are, you're in LUCK!

Luck, unlike in other RPGs, is not part of your stats. There is a special object that can grant you great luck for one adventure. To get some of this good fortune for yourself, you can take a pilgrimage into the mountains, dig through the trash, or hit the bottom of the barrel. And after all that happens, betting on your lucky numbers or thanking your lucky stars might help you find more.

Adventuring with this special object can make it easy to get one item or another that you need for a quest, or help you find special items that you can't normally find. Lucky people tend to be stronger, smarter, and cooler than others. You might need a little luck to build your toy collection. You can also get more meat from a lucky creature I know of. On a special day you can even mix up a lucky drink.

Sometimes it's wise to save your luck for when you really need it. That is why you might make your special object less lucky. In the end, if you never get lucky at all, you might just find yourself out of luck, which could turn out to be a good thing.

Learn more here.

Today in KoL History:

2009: The message you get from Hero of the Half Shell about fending off damage with your shield now only displays if the skill actually triggers.

2009: Saucestorm should now properly trigger a charge in the Bag o' Tricks. Apparently one of its tricks was a typo.

2009: Fixed a bug that made the Bow Tie Bat better at pickpocketing than it was supposed to be. Sorry 'bout that.

2006: Knob Goblin seltzer is now sold in the Knob Goblin Lab Store.

2005: If you normally save outgoing messages, Gift Shop messages will now be saved in your Outbox. Also, line breaks are now preserved in the outside messages on gifts.

2005: The gnauga hide chaps now require Advanced Armorcrafting (or whatever that skill is called) to make.

2005: Innabox now properly fails to smith ALL class-specific recipes.

2005: The chat input box now gets bigger when you resize the pane.

2005: I made a change to Hagnk's that should make it load considerably faster.

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